Condition Warrior-Pure Condition or mix in power?
Without toughness you won’t live long enough to see your damage. I didn’t mix precision in my build pass the talents needed, speaking gear wise on that one. Then again I use Temples armor, moving to a crafted set now.
Of those two choices, the first will probably give you the chance to live long enough to see the damage your bleeds are doing… unless of course you’re fighting a player, most of them use condition removal. Warrior condition builds are quite average, actually.
Warrior condition builds are quite average, actually.
How so? There are only four conditions that do damage in the game – Burning, Bleeding, Confusion and Poison. Warriors have access to all of them except poison. A necro won’t do more damage with bleeding than a warrior with the same +Condition Damage.
http://gw2skills.net/editor/?fIAQRAsc8cjcOBvtQuOMxBA0DryCAjCjG6oIppA
My condition build (not accounting for armor and weapon stats). It’s work pretty well for me so far in PVE and dungeons. It’s got decent survivability and some pretty good damage from bleeds.
kandoloHow so?
Speed, range and ease of re-application of large stacks onto players along with cover conditions to help prevent removal in the first place.
On my necro, ranger, and engi I can stack multiple conditions on a player in very large stacks within two key-clicks on average from range. On my thief I can apply a large bleed count quickly, and for an infinite period of time while simultaneously evading attacks.
On a warrior you’re either auto-attacking, or using adrenaline you have to build up. Unless auto attacking via rifle you are doing this from melee range while utilizing the patented warrior “block attacks with face” method of damage mitigation.
Also any “cover” conditions you apply as a warrior last for a rediculously short amount of time making them far less effective at protecting your precious bleed stack than any of the aforementioned classes.
Yaks Bend
I crafted condition exotics for my warr and used sword axe. Made an engi alt and was in wvw. Engi at level 15 with maligan blues was doing nearly as much bleed damage as my warrior could with 25 stacks in the condition rune. kitten me off pretty good how bad the warrior condition build is. Switched to axe axe and gear is now pow toughness vit. Like it much better. Jewelry is crit damage and with axe fury I can eviserate up to about 9k crits.
Conditions are meh for warrior.
Try using Yojack’s build if you want a condition warrior. The benefit is that you can get away with just using arms as your offensive trait tree and still get away with good damage and survivability. Condition warriors don’t purely rely on the condition damage, but the damage of the sword as well, so a toughness/prec/CD build will be mediocre in terms of damage.
TL;DR Pure condition is a non-optimal build for a warrior.
I find it’s best to run with a good chunk of Power as well. Where the Warrior loses on condition diversification they make up for it with great direct damage coefficients on their condition attacks.
Tirydia – Scrapper
Go full power/prec/cond
@Braxxus:
That’s a good point. I was only considering PVE. In my mind that makes Longbow a better contender as a condition weapon for PVP then? With the Sigil of Earth and on crit traits from Arms, I may not stack a lot of bleeds, but I can go from 0 conditions to 3 conditions (Vulnerability, Burning, & ~6x Bleeding) in a matter of seconds steadily procced by the auto attack alone. With Stronger Bowstrings, Burning is incredibly easy to apply via combo’s even if your opponent avoids your fire field. I’m also assuming that Vulnerability should be considered as our only true cover condition because of how easy it is to reapply? Something worth considering at least (I’m not a heavy PVPer).
Maybe a mix between condition/precision/toughness and:
- condition/power/vitality.
or
- condition/power/toughness
That way you don’t have a total lack of power, the maximum possible condition damage, and both toughness and/or vitality for survivability, as well as enough crit, with +10% sword crit trait in arms on top of the precision, to get some use out of the Precise Strikes minor trait.
Seems to be a nice balance between dps and survivability.
Or you can go for full carrion: condition/power/vitality.. that way you have a lot of condition, a lot of power and still survivability from the ~28K health you’ll have.
I figure, heavy armor gives nice toughness, so why not go full carrion to get a lot of dps while still high vitality for staying alive. Carrion is also easy to get in exotics since it can be crafted, and other combinations may not exist as exotic level, only as rare, leaving you with lower stats.
(edited by Zsymon.8457)