Condition build.

Condition build.

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Posted by: Breakin.2409

Breakin.2409

Condition build.

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Posted by: Fenrir.5493

Fenrir.5493

Why do you have a mace on a condition build?

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Condition build.

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Posted by: Breakin.2409

Breakin.2409

Why do you have a mace on a condition build?

Mace is just too good right now it seems to me. A block, a 2 seconds daze, and a 3+ seconds stun is just too good to pass up. In conjunction with Longbow, it allows you to set up a pretty nasty combo.

Signet of Fury > Impale > Skull Crack > switch > Combustive Shot > Pin Down > Arcing Arrow > Fan of Fire.

At this point the target is poisoned, bleeding, burning and has several torment stacks on it.

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Posted by: hobotnicax.7918

hobotnicax.7918

signet warrior… no, just, NO!

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Posted by: Breakin.2409

Breakin.2409

Condition build.

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Posted by: Derps.7421

Derps.7421

I made a gs/longbow condition build it is amazing currently and gets around 12-15 bleed stacks with rather high uptime. Am i going to post it on the forums? Nope I believe everyone should experiment and create their own builds. It helps the class progress.

Dr. Professor Evil – Engi
Stunned Girls Can’t Say No <Hawt>

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Posted by: Ambrecombe.4398

Ambrecombe.4398

I’m sorry but this build has nothing to be praised for, you are using a power weapon with a Condition weapon. You have low critical chance so can’t take full advantage from Precise Strike. You have no leap, so you can’t catch up with anyone. You take opportunist but don’t fully take advantage of it sinds you have only 1 immobilized skill on a 25sec CD. You can stack a good amount of conditions but between long period of times making it irelevant to anyone with a single condition cleanse.

What you do have are stuns and dazing abilities in your build but you can already get those tools with Sword&Shield + Physical Utilities while having a lot more constant condition pressure and synergy with the Longbow and Opportunist, Combustion + Leap Finisher allows for Fire Shield wich generates a lot of might and burn people in PvP. That same weapon combination also work with Distracting Strike should you build around interupting people.
You also have some condition removal but Cleansing Ire is pretty hard to use if you can’t catch people up with your mace, and this leaves you to use your Longbow wich isn’t recomended when you are overuned by people or get blind spamed by thiefs.

And well, your Reflection on Mace will break whenever you are going to fight someone in melee range or a hitscan weapon (ex : Necro Scepter, Mesmer GS,…) some goes for your other block wich will break with a single melee hit and don’t hope to hit a lot of people with it, any smart player will dodge right after you block.

Overall, it is a pretty poor build that barely stands alone, has no inner synergy (no real combos beside from LB) and offers close to no support for your team (except for LB again).

And please, don’t call it a roamer build, roamers rely on mobility skills and not swiftness alone to quickly move across a map (AKA Sword/Mh or/and Greatsword).

(edited by Ambrecombe.4398)

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Posted by: Breakin.2409

Breakin.2409

I’m sorry but this build has nothing to be praised for, you are using a power weapon with a Condition weapon. You have low critical chance so can’t take full advantage from Precise Strike. You have no leap, so you can’t catch up with anyone. You take opportunist but don’t fully take advantage of it sinds you have only 1 immobilized skill on a 25sec CD. You can stack a good amount of conditions but between long period of times making it irelevant to anyone with a single condition cleanse.

What you do have are stuns and dazing abilities in your build but you can already get those tools with Sword&Shield + Physical Utilities while having a lot more constant condition pressure and synergy with the Longbow and Opportunist, Combustion + Leap Finisher allows for Fire Shield wich generates a lot of might and burn people in PvP. That same weapon combination also work with Distracting Strike should you build around interupting people.
You also have some condition removal but Cleansing Ire is pretty hard to use if you can’t catch people up with your mace, and this leaves you to use your Longbow wich isn’t recomended when you are overuned by people or get blind spamed by thiefs.

And well, your Reflection on Mace will break whenever you are going to fight someone in melee range or a hitscan weapon (ex : Necro Scepter, Mesmer GS,…) some goes for your other block wich will break with a single melee hit and don’t hope to hit a lot of people with it, any smart player will dodge right after you block.

Overall, it is a pretty poor build that barely stands alone, has no inner synergy (no real combos beside from LB) and offers close to no support for your team (except for LB again).

And please, don’t call it a roamer build, roamers rely on mobility skills and not swiftness alone to quickly move across a map (AKA Sword/Mh or/and Greatsword).

I understand why you think it won’t work. I didn’t either. I was using S/S at first for maximum Condition damage, but it just didn’t seem to do any good. I couldn’t stay long enough in melee range vs any decent player to stack enough Bleeds, and not only that, Sword has NO defensive skills. So seeing the buff they gave to mace I decided, what the hell, I’m gonna keep the sword off-hand and put mace in Main.
It changed everything. I didn’t even need sword to deal damage, I was actually managing to deal more damage with this because, and I don’t think you realize this, Impale > Skull Crack > Combustive Shot combo deals A LOT of damage, and before you say most all classes have stun breakers, well, they only have so much against a 2-3 second stun on a 8 seconds cooldown.
Also, with this build the only reason you’d want to be in melee range is for a Skull Crack, and yes you can get in, it’s why you have 2 blocks and 2 evades, and a trait that gives you 25% movement speed with melee weapons, so you can get in just for that Skull Crack. Rest of the time, I’m actually kiting whatever class I’m fighting.
You don’t have low Crit rate, it’s just enough, due to the fact that Warriors have such easy access to Fury, but in case you haven’t noticed in my guide I did say it can also work with Rabid Amulet if you prefer the extra toughness and crit over health and power ( which I don’t but to each his own ).
I really didn’t know what to call it, a roamer, a defender, teamfighter, because I haven’t really tried it in actual tournament play. I’m not saying it will work, just take for it what it is, something new and ( trust me ) fun. And it is the best option when it comes to Condition Warrior.

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Posted by: Breakin.2409

Breakin.2409

I made a gs/longbow condition build it is amazing currently and gets around 12-15 bleed stacks with rather high uptime. Am i going to post it on the forums? Nope I believe everyone should experiment and create their own builds. It helps the class progress.

Well aren’t you a mistery? Its a good thing not everyone is a selfish elitist( lol ) like you and actually share their builds so more people can try them, and more feedback can be given to Anet on what needs to be buffed/nerfed/fixed.

P.S. Its needless to say you can contact me in game or here so I can show you the build.

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Posted by: Nuorus.8415

Nuorus.8415

“Remember, you saw it here first.” – Just lol…

Feel free to argue with me. You learn something every time and it develops your personality.

People seems using word “trolling” out of context way too often…