Condition on Final Thurst ?

Condition on Final Thurst ?

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Posted by: Fanta.8049

Fanta.8049

I think final thurst need to add 1 condition on this, because if u running a full condition warrior ,the DPS of final thurst will mean notthing with that build .Confusion or Torment will be nice in my opinion

Condition on Final Thurst ?

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Posted by: Kronosfear.7548

Kronosfear.7548

No.

It’s called the Final Thrust for a reason…

“Conversation enriches the understanding, but solitude is the school of genius.”
- Sir Edward Gibbon

Condition on Final Thurst ?

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Posted by: Fanta.8049

Fanta.8049

No.

It’s called the Final Thrust for a reason…

can u finish someone with that Final Thurst ? in a full condition build ? like 100b ,u only slash 8 ,not 100 .

Condition on Final Thurst ?

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Posted by: Kronosfear.7548

Kronosfear.7548

What’s your other weapon? Longbow? Rifle?

Finishing someone with Final Thrust? Don’t go full condition spec on a class which has most of its mechanics work around physical attacks.

It is intended that the conditions warriors inflict be an enhancement to these attacks. Longbow traits, 25-point Arms trait

Instead of asking for a change, work around the class design and don’t force it into something it’s not intended to be.

“Conversation enriches the understanding, but solitude is the school of genius.”
- Sir Edward Gibbon

Condition on Final Thurst ?

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Posted by: Viya Estel.6931

Viya Estel.6931

im running a full condi build and have nothing against final trust… it already has a good ability and 2k+ dmg is always fine if u want 1 single target out of the way asap.

There is always hope..
-VOLT-

Condition on Final Thurst ?

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Posted by: Scoobaniec.9561

Scoobaniec.9561

7sec weakness?

Condition on Final Thurst ?

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Posted by: Ambrecombe.4398

Ambrecombe.4398

I think it works best with Hybrid builds using Rampager gear. Beside from the Burst capability on Final Thrust, the rest of the swords attacks can’t be justified with power only, they do indeed good damage but any other Pure power weapons like Axe and Greatsword just flat out damage the sword greatly on any power builds.

I would have rather kept Final Thrust as our previous symbolic chain of attack and made Hamstring more insteresting by adding a secondary fonction on it. Like an incorporated evade maybe or by dealing extra Torment stacks. Would have make more sense to gives use isntead some wacky animations.

Condition on Final Thurst ?

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Posted by: YuiRS.8129

YuiRS.8129

GM Arms Trait that reduces the damage of FT by 50%, but adds a heavy bleed/weakness/something component?

Condition on Final Thurst ?

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Posted by: Ambrecombe.4398

Ambrecombe.4398

Also i do like the new sword chain, people have a hard time to run away from the constant 1sec cripple, doesnt sound much but helps allot!

I personnaly think it doesn’t work like you said, unless you take Leg Specialist advantage, the 1sec cripple won’t do a thing because everytime your target will dodge they will just keep their movement speed and the cripple will wear off. And you need 3 melee strikes to Cripple your foe, so if you miss your chain, you won’t get advantage from your cripple either.

The 3sec Cripple on Savage Leap is pretty much avoidable, sinds the animation is pretty visible, so yes you get a gap closer but you are still pretty much going to loose distance if you can’t land the Cripple and you get slowed yourself.

It may not look so serious, but by moving the actual Cripple to a chain and a leap they removed the defensive aspect of Savage Leap and Hamstring. The previous version could be used to gap close and slow your target, wich it still does, while at the same time it could be used to cripple your foe and gap away to switch back to ranged weaponery and shoot your target down, wich is not possible anymore sinds the cripple doesn’t have any solid value anymore and can’t be used if you leap away.

Finaly, I think Final Thrust is a pretty useless skill for PvE, and pretty limited too in PvP. Because half of the time, the skill isn’t worth using and when people use that skill with power builds the sword is just a tool for mobility and its ability to burst, the rest of the time they just swap back to their previous weapon (Hammer, Axe&Shield or Greatsword) to deal the real damage while the target is controled.

If you find it more usefull for your build, that is fine by me, but the overall synergy and utility with other weapons got drasticaly reduced, and that is a fact that cannot be neglected.