Condition warrior three stats

Condition warrior three stats

in Warrior

Posted by: rimpak.8529

rimpak.8529

Hello,
i’m a condition warrior with s/s + bow. My goal is to be successful in WvW fights, usually 1vs1, 1vs2 (we all know how’s it hard for warriors). And now I have a dilema, what three stats should I care about the most? Well, condition damage is a must, obvious. Atm I have precision and power, but should I change it to something different?

tl;dr what stats for s/s + bow warrior?

Condition warrior three stats

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

The standard is to use Dire set: Conditional damage + tough + vit. You don’t need power and or precision at all.

Condition warrior three stats

in Warrior

Posted by: Faranox.4217

Faranox.4217

1v2s are never easy, warrior or otherwise.
I’d probably go with condition duration and vitality, stay alive and keep the pressure on.

Chops Mcgee, of Anvil Rock

Condition warrior three stats

in Warrior

Posted by: rimpak.8529

rimpak.8529

I did not mention that I’m more focused on my swords with sigils of earth. That shuold be important for stat priorities..

Condition warrior three stats

in Warrior

Posted by: mooty.4560

mooty.4560

Actually, I think Rabid is pretty standard(you don’t need much vitality on a warrior). You do indeed want precision for bleed procs, i.e Deep Cuts/Sigil of Earth, as well as to augment any raw damage stats you might have. I try to balance my setup with a bit of zerker gear. Sometimes having initial damage is important to some degree.

Condition warrior three stats

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

The first thing I would do is loose sigil of earth, sword is already bleed heavy. All people have to do is cleanse 1 condition and your entire 20 stack of bleed will be off.

I would add sigil of battle (might also adds conditional damage), sigil of bursting, sigil of doom, or even hydromancy. The idea is to add as many condition types as possible to provide cover for your heavy bleed + burning.

So you don’t need precision, or power or ferocity (since this is a condition build). What’s left is tough + vit + healing. You can add healing only if you do shout heal condition build, otherwise just tough + vit.

Get condition duration through runes, sigil, and food.

Condition warrior three stats

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Actually, I think Rabid is pretty standard(you don’t need much vitality on a warrior). You do indeed want precision for bleed procs, i.e Deep Cuts/Sigil of Earth, as well as to augment any raw damage stats you might have. I try to balance my setup with a bit of zerker gear. Sometimes having initial damage is important to some degree.

Have you try a condition build? I finally make one after the patch. I can actually burst much harder and faster than my old power build. I can do 25k damage of burning + bleed in around 5 to 6 sec. Most of them are easy to hit hard to avoid, and on low cooldown. So yeah if you want to do conditional, don’t bother with power, but rather focus on survival.

Condition warrior three stats

in Warrior

Posted by: mooty.4560

mooty.4560

Have you try a condition build? I finally make one after the patch. I can actually burst much harder and faster than my old power build. I can do 25k damage of burning + bleed in around 5 to 6 sec. Most of them are easy to hit hard to avoid, and on low cooldown. So yeah if you want to do conditional, don’t bother with power, but rather focus on survival.

I’ve been tooling with it in sPvP since release. I don’t know if it has more burst per se than a power build but conditions have the added benefit of ticking away even when you’re not near your opponent and/or can’t strike them. It’s a good build in that, as you said, you have decent damage potential combined with great survivability.

Not to mention the sword/sword + longbow setup has enormous utility. You get blocks, snares, amazing gap closer, ranged aoe, etc.

Condition warrior three stats

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Have you try a condition build? I finally make one after the patch. I can actually burst much harder and faster than my old power build. I can do 25k damage of burning + bleed in around 5 to 6 sec. Most of them are easy to hit hard to avoid, and on low cooldown. So yeah if you want to do conditional, don’t bother with power, but rather focus on survival.

I’ve been tooling with it in sPvP since release. I don’t know if it has more burst per se than a power build but conditions have the added benefit of ticking away even when you’re not near your opponent and/or can’t strike them. It’s a good build in that, as you said, you have decent damage potential combined with great survivability.

Not to mention the sword/sword + longbow setup has enormous utility. You get blocks, snares, amazing gap closer, ranged aoe, etc.

Well I was surprised at the damage potential. My pre-patched 100b (not full zerker) hits around 13+k if I land the whole thing, and that’s 4 sec. I am not sure what else has the damage potential to hit another 12k in the extra 2 to 3 sec. If I spec full zerker than sure. But conditional spec has the benefit of being as tanky as a full solider set, but dish out huge amount of damage.

Condition warrior three stats

in Warrior

Posted by: Rhaegar.5120

Rhaegar.5120

right, le me see if I get it right: it’s not necessary to add precision or power cause essentially the condition damage will be sufficient to hit ‘the enemy’ hard enough. Hence better to boost tanky stats to enhance survivability. Is this correct?

What do you you think are the pros and cons of a hybrid build where power and precision are also stacked?

Thanks

Condition warrior three stats

in Warrior

Posted by: RollingBob.8502

RollingBob.8502

I run a PvE casual build that might give you some ideas. It is survivable enough in less intense WvW and PvP situations but is probably not optimum. It is a lot of fun PvE with a single sidekick, especially ranged. It seems to grab and hold threat pretty well, drops conditions easily and stays mobile enough to kite-tank. Consider it just another idea.

Focus on toughness, followed by con-dmg and precision. No ferocity, the precision is for the proc alone. Power could be swapped with precision. This build arose from scrounging gear rather than building an all out custom kit, and slowly changes. A lark, but it has been surprisingly fun in many cases.

Sword/horn – Rifle. Sigil of blood and one other (still experimenting) on both. Traits can vary but deep cuts + blademaster, Dogged March + cleansing ire, and lung cap, quick breathing and vig shouts.

for skills I like healing surge, signet of stamina and rage, and two shouts; shake it off and for great justice. I tend to go with regen pies or pizzas for condition.

That leaves you with the following in theory:

Heal:
regen + adrenal heal + two shouts plus big self heal, and proc the sigil for one more.

Cleaning:
Cleansing ire, two horn skills, a shout and signet for cond removal

Threat:
high toughness along with long running condition spread seems to hold threat well on bosses or multiples, if your partner(s) allow it.

Movement and CC:
allows good field movement and target swapping, and plenty to slow them down.

If you are wanting a min-max build forget it. If you want to experiment, this is “different” and doesn’t focus on power. You can trait it in many different ways, and substitute something else for precision (even healing, it does make a difference with this build).

Condition warrior three stats

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

right, le me see if I get it right: it’s not necessary to add precision or power cause essentially the condition damage will be sufficient to hit ‘the enemy’ hard enough. Hence better to boost tanky stats to enhance survivability. Is this correct?

What do you you think are the pros and cons of a hybrid build where power and precision are also stacked?

Thanks

I haven’t seem a lot of hybrid build, can you post the build? I can tell you in terms of damage hybrid will never be as good as either pure power or pure conditional. Your survivability will also be worse off. At least the above is true for warriors.

The biggest reason is weapon choice:

The only weapons that are effective both power + conditional dam is sword and LB. Since in wvw you need some mobility, you have to use sword on the mainhand. So you have the standard S/S + LB load out.

Lets take a look at the power potential of these weapons. For S/S auto attack sucks, the only thing its got is S3, but that’s hard to land and would hit like a wet noodle, if you don’t have a lot of power + crit damage, not to mention you want some sort of stun to land. LB 3 also got nerfed heavily.

So you got 2 viable weapons skills that requires 3 extra stats. But if you switch out one of the weapons, you are totally not taking advantage of your conditional damage stats, and might as well go for pure power. I just don’t know how this can work out for warrior.

I would say just keep 2 sets of gear and switch out + respec accordingly, I do that.

Condition warrior three stats

in Warrior

Posted by: RollingBob.8502

RollingBob.8502

rifle too

/15 characters

Condition warrior three stats

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

No it’s not.

/15 characters

Condition warrior three stats

in Warrior

Posted by: Yamsandjams.3267

Yamsandjams.3267

I like going rabid for the extra precision. That opens up things like sigil of earth or sigil of torment as possibilities. You can still have about 22-23k health in full rabid.

Going full dire is still strong, you just can’t capitalize on those crit procs (leading to less DPS).

I don’t feel carrion is as strong a choice for warriors as it is for other classes like engineers, but it would allow you to hybridize your damage a bit, making things like final thrust and explosive shot hit harder.

Condition warrior three stats

in Warrior

Posted by: wads.5730

wads.5730

if youre going to gay it up in wvw as condi war, then settlers+shout heals is the only way to go.

Condition warrior three stats

in Warrior

Posted by: Khenzy.9348

Khenzy.9348

Just go full Rabid, maybe some Dire pieces to reach 20k but that’s it, with Guard buffs and WvW bonuses you’ll easily reach 23/24k HP, way more than enough. You’ll be sitting at ~40% crit chance also.
The Warrior has pretty high direct damage coeficients which greatly benefit from precision in this case, all that additional direct damage from crits really starts to add up after a while. Also, I do 3 to 4k Impales on squishies, sometimes even more given enough might stacks (I favour antitoxin runes which sinergize well with Dogged March too!).
I’d recomend you 1 Sigil of Doom on each weapon, I feel perma poison on your target is a must. Then you have Corruption, Torment, Earth, Battle and Energy for the remaining slots. I’ve been trying Earth sigil on bow as of late, with Precise Strikes I’ve done up to 7 stacks of bleed on my target just by using Dual Shot, but Battle just adds more damage overall.

But condition Warrior is pretty lame, just go direct damage, is more rewarding imo.

Condition warrior three stats

in Warrior

Posted by: rimpak.8529

rimpak.8529

I go direct damage in spvp. I want a different thing on WvW.
So yea, help me decide last thing. All my armor is Rampager’s now. If I’d get anything other it would be Rabid. But would it be better full rapmager’s, or mixed rabid + rampagers accessories (as it’s hard work to change all those accessories).

I’ll repeat, Sword + sword is my main weapon (the build is based on it). On the secondary it’s bow.

(edited by rimpak.8529)

Condition warrior three stats

in Warrior

Posted by: Leo.2641

Leo.2641

can u post the dire setup build?