Considering a Warrior

Considering a Warrior

in Warrior

Posted by: redux.1502

redux.1502

I’ve played a Mesmer only since a while after launch and have had no real experience past level 15ish with most professions. At that point I just lose interest. But I’m getting an insta-20 scroll with my Mezzie’s birthday coming up and I am trying to figure out which profession will be similarly satisfying as my Mesmer is. The thing I love about being a Mesmer is that I have so much diversity in my tactics: I can go all-out, stealth, kite, interrupt, confuse them by hiding among clones, shatter, teleport, and am all-around very mobile and quick in movements. I’m looking for a class primarily that has mobility, quick movement skills, and is able to get around easily in fights (isn’t cumbersome like the Necro). Do you think Warrior fits that criteria? Thanks guys for your input!

Considering a Warrior

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Posted by: Deus Fatorum.2473

Deus Fatorum.2473

Compared to Mesmer, Warriors are considerably less mobile. When it comes to utility skills, Warriors have very little mobility skills, though they do have some utility skills that grant swiftness.

However most of Warriors mobility can be seen in some of the weapons they use, like great-sword for instance has some nice mobility skills. Warriors main-hand sword also has a leap ability, though main-hand swords burst ability locks you in place, and so does the great-swords burst as well I believe.

Also some have Complained that in competitive PvP that some of the Warriors abilities are too telegraphed (long animations and such) Though I mainly do dungeons and WvW, so that is less of an issue for me.

The nice thing about Warriors in my opinion is the diversity. When it comes to straight up bunker, Guardians are amazing, straight up conditions is something Necros are good at, and straight up damage.. Thiefs. However if you do not want a solid glass cannon class, or what have you, Warriors are quite nice, they can do almost a little of everything.

Warriors are a very good starting/learning class for this reason. However if you are a more serious/competitive player, you will most likely find Warriors much harder than the other classes for the same reason, as it will feel like they are doing everything sub-par. This means a competitive player will have to work much harder while playing a Warrior to remain competitive, though it can be done.

My overall answer to your question is this, in terms of mobility you will most likely not enjoy the Warrior as much as you enjoy your Mesmer now, if you like highly mobile classes I hear the Thief is also highly mobile class and a lot of fun to play.

Hope this helps!

Considering a Warrior

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Posted by: Maugetarr.6823

Maugetarr.6823

I have to say, a S/D thief might suit you better than a warrior. While warriors have pretty decent flat out speed, thieves have better in combat mobility. Think of it as sort of the other half of what you’ve been playing. Instead of hiding in plain sight, you show them nothing. The other end of denial magic. Don’t get me wrong. The warrior is a lot of fun, but the description of what you enjoy fits thief slightly better.

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief

Considering a Warrior

in Warrior

Posted by: Scar.1793

Scar.1793

Don’t play Thief, I have both a Warrior and a Thief lvl 80. And I quit playing Thief because you have VERY little options in weapons, and therefore, in skills available:
Daggers, Sword, Pistols, Shortbow. That’s it. Warrior on the other hand gets tons of weapons and this leads to a much more diversity of builds. This is what I like, having a choice and not being stuck on something because of lack of choice.

Thieves have mobility with their shadowsteps (especially if playing with Sword) but they really do feel squishy. Not only that, but what I really disliked in the end about the class is that it was mainly focused about spam. Of course they have utility skills in their weapon slots but honestly the class felt very repetitive.
With warriors you can play much more on weapon-swap and each skill has a cooldown (I’m talking about the weapons skills) which will make you think a lot more about what you’re doing and which combo would be good in this or that situation. Their mobility is also decent with all the skills (and even some traits) that get us rid of cripple/immob or any other condition. Like someone said, mainly swords/greatswords and warhorns.

But it’s just my opinion. Try each class in PvP mode to get an idea of their possibilities.

(edited by Scar.1793)

Considering a Warrior

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Posted by: Deus Fatorum.2473

Deus Fatorum.2473

Don’t play Thief, I have both a Warrior and a Thief lvl 80. And I quit playing Thief because you have VERY little options in weapons, and therefore, in skills available:
Daggers, Sword, Pistols, Shortbow. That’s it. Warrior on the other hand gets tons of weapons and this leads to a much more diversity of builds. This is what I like, having a choice and not being stuck on something because of lack of choice.

Thieves have mobility with their shadowsteps (especially if playing with Sword) but they really do feel squishy. Not only that, but what I really disliked in the end about the class is that it was mainly focused about spam. Of course they have utility skills in their weapon slots but honestly the class felt very repetitive.
With warriors you can play much more on weapon-swap and each skill has a cooldown (I’m talking about the weapons skills) which will make you think a lot more about what you’re doing and which combo would be good in this or that situation. Their mobility is also decent with all the skills (and even some traits) that get us rid of cripple/immob or any other condition. Like someone said, mainly swords/greatswords and warhorns.

But it’s just my opinion. Try each class in PvP mode to get an idea of their possibilities.

I second playing around in the Heart of the Mists. It is a very nice way to get a good feel of a class and play around with builds. If you already know all about the Heart of the Mists, just ignore my next paragraph

If you are not the type that enjoys PvP, you are in luck because you do not have to do any. If you make a level 1 character and click join the heart of the mists, you will be transferred to a sort of lobby like zone. In this zone you have completely separate armor all scaled to max level 80 stats already. You can then for no price, buy any of the armors/runes/sigils in the game(all specific too this zone, meaning it can only be used in that zone or PvP) however the trinkets are alittle different, as you just have an amulet+the gem(however they have enough stats to make up for the lack of rings/accessories) In addition you can respect your traits for free there(again this doesn’t effect your PvE traits) There are also practice npcs and dummies there.

Simply put it is the best way to test builds/classes for free and right off the bat.

Considering a Warrior

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Posted by: Maugetarr.6823

Maugetarr.6823

Agreed with the other 2 here. Don’t take our words for it, its about how the class feels to you. A couple of hours in the mist is minor compared to the time to level. Also race can be important for both classes. Make sure the one you pick doesn’t have animations/sayings that will drive you crazy eventually.

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief