Continue this trend with balance patches...
Hope you’re right, because that would be awesome.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I strongly agree with most of this. I would argue that with the recent changes to Strength and Physical Skills that they have become legitimate choices if you choose strategic play over face-roll invulnerable. I’ve been roaming WvW with Bull’s Charge and Stomp and feel they are offering a lot in the way of damage, cc, and even some sustain with Stability on Stomp. They undoubtedly take the place of Endure Pain, Dolyak Signet, or Balanced Stance, but their benefits are real.
After playing PvP a lot yesterday with essentially the same build as I roam with I did come across one frustration. With a little more tactical approach I find myself much less willing to get in a Dragonhunter or Reaper’s face. It’s better to circle them while traps, wells, and shroud cool off, but we’re left with no short range weapon option to harrass with in this case. I found myself frustratingly circling a point until I felt confident leaping in. Can’t have our cake and eat it too, but still something I noticed. I think that the sustain Spellbreaker brings to the table will help change this, as well as the knowledge that if we get on you we’re gonna rip your boons and then punish you severely.
People will adjust to what warrior’s are coming up with that’s not the standard issue of the last couple years. For now though I’m enjoying delivering unexpected cc and bursts and watching thieves and rangers think twice about pressuring me to invuln and then have their way with me. Looking forward to putting Spellbreaker back in the mix!!