Critical bleed warrior
I’m sorry to say that this won’t work well in wvw at all, neither as a roamer nor (especially) in larger fights. It’s very similar to the old warrior condi build, which had it’s day, but eventually fell after a couple of nerfs that made it unviable.
The primary problem is a lack of condi diversity. You’re basically working with bleeds and some burning from the lb burst, and not much else outside of the 8s of condis (per 30s) you’ll get from the Krait runes. Low condi diversity means your primary damage dealer (bleeds) will get cleansed a lot (especially in large fights), thereby hammering your damage output.
The next problem is, even if your bleeds don’t get cleansed, you’re still not putting out a lot of damage pressure. Despite your bleed duration buffs, the number of bleeds, your condi damage due to gear choice, and the work you’ll have to put in in order to apply them mean you just aren’t going to be doing that much damage to someone.
To put it in perspective, I think you’d need something like 20+ bleed stacks just to outpace the healing I get from Healing Signet and Adrenal Health on my zerker-geared warrior. True, you have some power and crit, but not enough to make someone feel really pressured.
Finally, you lack defense. Without the ability to pressure somebody really hard, you need to be able to withstand their pressure while your build works the whole “death from a thousand cuts” angle, but you don’t have it. The absence of the Defense line (which you should really take instead of Strength) is a big loss, as is the loss of the shield you used to use.
I’d go with the shield over off-hand axe any day, but if you just wanted something different even the offhand sword would have been a much better choice than the axe. It gives you a block, another condition, and direct damage options. It also benefits from your Blademaster trait.
Beyond the limited advice above, tbh, I recommend going with one of the Berserker condi builds floating out there. Berserker brought a lot to the table in terms of shoring up warrior condi builds, in particular by shifting the focus from bleeds to burning, which is much, much stronger.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Okay, thanks for the input. Back to the drawing board, I guess. I have enough laurels and gold to restat whatever I need to, so no big deal.
I don’t have HoT yet as I’ve been waiting for this new PC build as I was afraid the requirements might be a little more harsh and my poor brick has hard enough time already. I’ll pick it up when it goes on sale, but I’m not paying full price after all the criticism I’ve heard on these forums about it.
Made a few changes, its still not amazing but it’s a lil better for base warrior.
Different sigils, changed out 1 trait line, rearranged some others, dropped offhand axe for sword, picked up another signet and the signet trait.
Celestial gear would be better, try to pickup some of the ascended trinkets. Rings from fractals, earrings from guild missions and I think amulet is from wvw?
You won’t do amazing condi dmg but really you won’t anyhow with base warrior because condi meta has made condition removal too important. The best you can hope for on this halfway build is for a little extra pressure.
I went through and this is what I would run if I had to play base warrior as a hybrid:
I say this because I used to play something very close to this a long time ago. Yes I really do recommend norn if a roamer. Snow leopard may be 4min cd but probably is the strongest elite for a roaming base warrior. If not norn, well it’s your choice on elite.
edited for:
had to add a discipline variant, as I do recall having the debate with myself over defense line or discipline line,
Defense line is about landing burst skills and lots of tankiness.
Discipline line would be for passive 25% run speed and a focus on weapon swapping.
(edited by Justine.6351)