I rarely do PvP or Hard PvE, unless it’s organized.
Crushing Blow...
I rarely do PvP or Hard PvE, unless it’s organized.
GW2 could do with more combo skills in general. It would be nice to see cross weapon combos as well.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
I think it’d be cool if…
Crushing Blow: Crush your opponent’s armor, leaving them vulnerable. This skill deals additional damage per stack of vulnerability on the target.
Damage: 367 (1.2)
10 Vulnerability (10s)
Number of Targets: 3
Additional Damage Per Vulnerability Stack: X% (perhaps 1 or 2%)
Range: 130
We have a trait which causes mace skills to inflict vulnerability on CC’d targets already. While I wouldn’t mind seeing more of that, I think there’s a different opportunity here.
In PVE environments such as fractals or raids where you can expect 25 stacks of vulnerability consistently, this makes off-hand mace a good weapon to bring for damage (as well as cc of course). Which would be particularly useful if we ever get a good main-hand axe dps build.
In other contexts, such as PvP, this creates a skill that gives a high-payoff if you work to set it up by stacking vulnerability on your target (imagine On My Mark being useful?). Crushing Blow could be used for a spike of damage, perhaps to the effects of Final Thrust or Eviscerate, provided you set up your target with a lot of vulnerability and capitalize on the opportunity before they cleanse.
(edited by Arewn.2368)