Dear Anet: A simple question
Its true. I had two thieves engage me and had it took a full 15 seconds to kill both with Final Thrust because of cooldown after i launched the first one back to WP with it.
F1 skill could also decrease skill cd by 20% with each slash
Its true. I had two thieves engage me and had it took a full 15 seconds to kill both with Final Thrust because of cooldown after i launched the first one back to WP with it.
F1 skill could also decrease skill cd by 20% with each slash
Thanks for the bump!
Its true. I had two thieves engage me and had it took a full 15 seconds to kill both with Final Thrust because of cooldown after i launched the first one back to WP with it.
F1 skill could also decrease skill cd by 20% with each slash
Those thieves must have been awful. But tbh that leap doesn’t need a shorter cd. Having the sword off hand have those reduced cooldowns would be completely unnecessary as well.
Its true. I had two thieves engage me and had it took a full 15 seconds to kill both with Final Thrust because of cooldown after i launched the first one back to WP with it.
F1 skill could also decrease skill cd by 20% with each slashThose thieves must have been awful. But tbh that leap doesn’t need a shorter cd. Having the sword off hand have those reduced cooldowns would be completely unnecessary as well.
Perhaps. Same argument could be made for greatsword abilities tho…
Regardless, 10% increased crit with swords, by itself, is a very weak master-tier trait.
Its true. I had two thieves engage me and had it took a full 15 seconds to kill both with Final Thrust because of cooldown after i launched the first one back to WP with it.
F1 skill could also decrease skill cd by 20% with each slashThose thieves must have been awful. But tbh that leap doesn’t need a shorter cd. Having the sword off hand have those reduced cooldowns would be completely unnecessary as well.
Perhaps. Same argument could be made for greatsword abilities tho…
Regardless, 10% increased crit with swords, by itself, is a very weak master-tier trait.
I would definetly agree that the 10% increased crit to swords isn’t a truly exciting trait.
It’s relatively weak because it is an old trait that has never been updated since ANet moved Heightened Focus to Grandmaster from Adept in Discipline. IMO, the trait needs to be removed entirely and be reworked/combined with Sharpened Axes in the Discipline line.
It’s relatively weak because it is an old trait that has never been updated since ANet moved Heightened Focus to Grandmaster from Adept in Discipline. IMO, the trait needs to be removed entirely and be reworked/combined with Sharpened Axes in the Discipline line.
Combined: “Sharpened Edges”? Would be nice…
Alternatively, a 10% extra crit chance, plus a 10% cooldown decrease, plus a small adrenaline boost on crit would be nice.
Differentiates it from other cooldown decrease traits and helps deepen builds that do not use a high DPS weapon set.