Decent Berserk build for spvp
The numbers look nice.
One thing to also keep in mind, is proper rotation and positioning. When I say this, i’m not just talking about making sure you stand out of the aoe or skill rotation, I’m talking about map awareness and knowing when you should fight/ not fight.
As a warrior right now, if you are being attacked by two people trying to defend a point, just leave it, and go for another one. Your only good either via a 1v1 or plus 1 or focus fire during a team fight because of all your stuns.
The key to killing someone, is pretty much killing someone before they can kill you. The extra defense will help ensure you get it done. Its still gonna be a tough fight no matter what tho. To do good, you really need to understand what every class does, and know your skills in and out completely.
You can’t be an average player, you gotta play really good. Your health and toughness will help if you make small dodging mistakes, but your key stuns, blocks, and heavy hitters have to land. Thats when warrior starts to show its old age against all these stronger classes.
Any other opinions on this build?
I tried something similar, but with a few variations, but I don’t think I’ve tried it long enough to speak much to it. Here’s the differences in the version I ran:
Axe instead of mace
Eternal Champion instead of Bloody Roar (seems to work well with Outrage)
Cleansing Ire instead of Rousing Resilience
Heightened Focus instead of Burst Mastery
Destruction of the Empowered instead of Brawler’s Recovery
Marauder Amulet
In retrospect, I guess Cleansing Ire isn’t that great with Berserker since you’re only getting 1 condi cleanse now. I also may go to Burst Mastery to try that out. However, it’s tough for me to give up marauder amulet since I’m really tied to the eye-watering damage of the build and I’d rather have vitality than toughness, even if it’s less of the stat.
I tried something similar, but with a few variations, but I don’t think I’ve tried it long enough to speak much to it. Here’s the differences in the version I ran:
Axe instead of mace
Eternal Champion instead of Bloody Roar (seems to work well with Outrage)
Cleansing Ire instead of Rousing Resilience
Heightened Focus instead of Burst Mastery
Destruction of the Empowered instead of Brawler’s Recovery
Marauder AmuletIn retrospect, I guess Cleansing Ire isn’t that great with Berserker since you’re only getting 1 condi cleanse now. I also may go to Burst Mastery to try that out. However, it’s tough for me to give up marauder amulet since I’m really tied to the eye-watering damage of the build and I’d rather have vitality than toughness, even if it’s less of the stat.
Marauder’s amulet could also work, but the extra toughness you get with knights amulet combined with rousing resilience, grants you like 3k plus toughness and the heal is too good. I haven’t done the math of the extra 7% damage reduction you get though. The passive tankiness is just too good.
Idk how you could not bring brawler’s recovery, that skill is like a must have :p
As for eternal champion over bloody roar, bloody roar is also just too good. It has a few different use cases. Like when you are fighting a mesmer or a thief that goes into stealth and you are next to them, you can activate berserker and taunt them towards you. If you are using greatsword, you can quickly get an Arc divider off. Or if someone is slightly out of your damage range, you can pull them towards you land a skull grinder which will do a ton of damage and inflict alot of condis.
Axe, would be good for extra auto attack damage, but mace with the block, interrupt, and the daze is better. Esp when fighting ranged opponents. You get the extra reflect.