Defiant Stance.

Defiant Stance.

in Warrior

Posted by: alamore.1974

alamore.1974

I love the idea, but its verry…meh making it a stun breaker would help this.skill.so much
Defiance stance is a verry active way to play. Timing is everything

Increas duration to 5s
Or
Increas base heal to 3k

Just some thoughts For all those who like it i would l9ve.to.hear some.other ideas to make it worth choosing over our other heals. If you dont like the skill and.dont want to put anything towards making it better, just move on.

Defiant Stance.

in Warrior

Posted by: Caedmon.6798

Caedmon.6798

Worthless skill as of now ( Pvp speaking ),anyone with a working brain will hold off with attacking when you popped defiant.The only thing that will make this skill useful is removing the boon icon so people cannot see you popped defiant,otherwise it will stay as useless as it currently is.I doubt a stunbreaker would do anything good.The person will see you have defiant up after you came free from your stun,and all he has to do is back off for a bit untill defiant ended.

Defiant Stance.

in Warrior

Posted by: alamore.1974

alamore.1974

Making it a stun breaker would improve it alot. As a warrior my combos usualy start of with a stunn and then my hard hitters roll in.
Gettings hit by a 12k eviscerate or 15k killshot and absorbing it instead. So nice
Another exapmle would be basaliks poison then thiefs back stab.
Not to mention it also convert condition damage to hp also.

The.add 5s to it might not even.be.helpfull but making the base heal higher and it a stunn break would

Defiant Stance.

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

I don’t think it needs to be a stun breaker, but it does need to be instant cast. I actually don’t think it’s worthless, it just only works with a very specific playstyle. It synergies well with Frenzy and allows you to run a glassy DPS build in the middle of a team fight and not die. It can also make up for having less cleanse because even conditions will heal you.

The base heal could afford to be a tab stronger as well, but not by much. It should still be less than Mending since it has a chance of giving a ton of HP back.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Defiant Stance.

in Warrior

Posted by: Flissy.4093

Flissy.4093

It’s already very strong in WvW, situational in PvE but poor in PvP.

Sadly, not every skill can be brilliant in every situation. It’s affected by stance traits which is enough of a buff for it.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

Defiant Stance.

in Warrior

Posted by: Daniel Warren.4968

Daniel Warren.4968

I cant recommend this skill enough in wvw. Best crowdsurf heal ever.

Defiant Stance.

in Warrior

Posted by: Purple Miku.7032

Purple Miku.7032

It’s already very strong in WvW, situational in PvE but poor in PvP.

Sadly, not every skill can be brilliant in every situation. It’s affected by stance traits which is enough of a buff for it.

Well said.

Defiant Stance.

in Warrior

Posted by: alamore.1974

alamore.1974

Im not looking for it to be best at evrything just a boost to it. Bring it on line with sig and Adrenaline, or at least a little close.

And i dont think making it a stun breaker would make it op.

Defiant Stance.

in Warrior

Posted by: Flissy.4093

Flissy.4093

Im not looking for it to be best at evrything just a boost to it. Bring it on line with sig and Adrenaline, or at least a little close.

And i dont think making it a stun breaker would make it op.

“Bring it on line with sig” you mean a stupidly OP heal that can only be countered by poison? Okay.

And stun breaker would be horribly overpowered. It would mean it loses its cast time and becomes the only heal in the game that’s a stunbreaker, allowing a “free” utility slot for the Warrior

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

Defiant Stance.

in Warrior

Posted by: alamore.1974

alamore.1974

Im not looking for it to be best at evrything just a boost to it. Bring it on line with sig and Adrenaline, or at least a little close.

And i dont think making it a stun breaker would make it op.

“Bring it on line with sig” you mean a stupidly OP heal that can only be countered by poison? Okay.

And stun breaker would be horribly overpowered. It would mean it loses its cast time and becomes the only heal in the game that’s a stunbreaker, allowing a “free” utility slot for the Warrior

When i say bringing it on line with sig does not mean making. It as strong as it , but i viable choice over it making it.more usefull it certain situations
The only reason some ones going to chose it over sig or surge is so they can run out into a zerg use stomp, then die shortly after the 3 secs is up. Not to mention that all it takes is to pop one inv skill to make.it.useless.
In most cases it wont heal as much as surge(exept in certain cases) and completly lacks the sustain if sig.

Defiant Stance.

in Warrior

Posted by: Daniel Warren.4968

Daniel Warren.4968

The average wvw player blows through their rotation to spike players down. With defiant, you can literally stand there and go from near 0 to full while they flip and twist and stab and shoot or whatever the hell. And actually, Endure Pain doesnt nullify it completely. It absorbs condition damage too. Itll start hurting after the times up, but for the duration bleeds, confusion, poison, retal, whatever turn into health. Also, some damage makes it through both endure and berserkers stance, so its more of a damage gap filler.

If you want to beef it up, take sure footed or vigorous focus. It doesnt need anything else.

Defiant Stance.

in Warrior

Posted by: alamore.1974

alamore.1974

Well guess ill stop.kicking a dead horse.
I never said its nit good but choosing it over the ither heals, in practicly all cases the other are better.
But ill let it die

Defiant Stance.

in Warrior

Posted by: Arewn.2368

Arewn.2368

I agree, it could use a bit of a buff.
Stun break would be cool, but keep the cast time. Would turn it into a great counter to any combo that starts with a stun.
The base heal is just too abysmal, personally I feel that if they’re to change anything, it would be this.
Cooldown could maybe go down to 30 seconds, but I feel it’s the thing that is least viable for a change. First because of the synergy with stance traits. Second because I feel they shouldn’t increase the availability of invincibility effects.
Duration would do well to be increased to 4 seconds(base). 3 seconds is just too small a frame to work with on a skill that has such high cooldown and such low payoff when it fails (which is particularly bad considering this is our heal skill we’re talking about). Do note, I’m distinguishing between availability and uptime, thus the reason I find duration increase ok, but cooldown decrease not.

Obviously I’m only proposing ONE of the above would be changed.

Defiant Stance.

in Warrior

Posted by: Azrael.4960

Azrael.4960

As a standard pick it’s pretty useless. However, against certain bosses and mobs that use channel skills it’s absolutely a must have. Bosses like the Legendary Son of Svanir in the Ice fractal is a perfect example. His ice breath will heal you to 100% while you smash him in the face. it’s useful against various flamethrower using mobs like Champion Frizz in Aetherblade fractal, and also running through lightning traps in the same fractal.

It’s a very situational tool but fits its niche very well. Its biggest advantage is being a stance, which is pretty much insta-cast and virtually uninterruptible.

Defiant Stance.

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

It’s already an amazing heal, although situational. I wouldn’t recommended it for PvP, solo roaming WvW, and most PvE. For zerging, guild raids, and gvg you are a scrub if you aren’t using this heal. Sure, you have to learn to use it right but when you know how, it is basically a full health bar. On my Hammer build that is a 20k+ heal (that;s an average, healed 25k more than a few times), that’s 571Hps (add adrenal health to that). LOL, and people complain about the Healing Signet. Adding another effect to it would make more OP than it already is.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Defiant Stance.

in Warrior

Posted by: dodgycookies.4562

dodgycookies.4562

Essentially a endrue pain without the stun break, but on a shorter cd.

it is really only good in wvw, and really dependent on your play style and opponents.

Where it really really shines is trolling keep/tower lords. with the defy pain trait it allows for a total of 11 seconds of invuln + a extra dodge roll from the endurace regen in that time period. charge in, dodge roll/run around, get downed to 20%, 4 s from defy pain trait, pop defiant stance, get healed to full, dodge roll more, eat more damage, use endure pain, banner before you go down. Lord is now bannered and takes another 5-10s to kill. Single war can buy so much time. for your forces to rerally and concentrate rather than streaming in.

[ICoa] Blackgate

Defiant Stance.

in Warrior

Posted by: Carpboy.7145

Carpboy.7145

I agree, it could use a bit of a buff.
Stun break would be cool, but keep the cast time. Would turn it into a great counter to any combo that starts with a stun.
The base heal is just too abysmal, personally I feel that if they’re to change anything, it would be this.
Cooldown could maybe go down to 30 seconds, but I feel it’s the thing that is least viable for a change. First because of the synergy with stance traits. Second because I feel they shouldn’t increase the availability of invincibility effects.
Duration would do well to be increased to 4 seconds(base). 3 seconds is just too small a frame to work with on a skill that has such high cooldown and such low payoff when it fails (which is particularly bad considering this is our heal skill we’re talking about). Do note, I’m distinguishing between availability and uptime, thus the reason I find duration increase ok, but cooldown decrease not.

Obviously I’m only proposing ONE of the above would be changed.

How does a stunbreaker with a cast time work? You can’t cast while stunned :P


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

Defiant Stance.

in Warrior

Posted by: Liewec.2896

Liewec.2896

its a paradox,
a healing skill that ends with death in every scenario.

if you’re not getting attacked much then it won’t heal you for very much,
so you’re dead in 3 seconds.

if you’re getting attacked by many enemies then it will heal you,
but you’re dead in 3 seconds.

Defiant Stance.

in Warrior

Posted by: Azrael.4960

Azrael.4960

its a paradox,
a healing skill that ends with death in every scenario.

if you’re not getting attacked much then it won’t heal you for very much,
so you’re dead in 3 seconds.

if you’re getting attacked by many enemies then it will heal you,
but you’re dead in 3 seconds.

That’s because you’re looking at it wrong. Like all heals in GW2, it’s there to buy you time to either get enough hits to take down the enemy or for reinforcements arrive, whether it be in wvw or a dungeon where you are running cover for a team mate who is ressing others and you’ve burned your warbanner. It’s a skill that really requires a sharp eye and a quick finger to use at precisely the right moment. It’s not as brain dead as heal sig nor as super specific as mending. Healing surge is conditional on a full bar of adrenalin but is handy for filling up adrenalin if need be. When you look at the full suite of heal skills warriors have, they cover a great deal of scope.

Defiant Stance.

in Warrior

Posted by: Realist.5812

Realist.5812

The only time I use Defiant Stance is in Arah against Lupicus and P4 Grenth room.

WvW roaming? Signet.
WvW zerging? Signet.
WvW guild raid? Signet.
WvW GvG? Signet.
General PvE? Signet.
PvE dungeons? Signet.
SPvP? Signet.
FOTM? I use ranger cause I cbf getting more sets of infused gear, I use wvw infusions since I mostly play wvw.

Defiant Stance is too hit and miss, and the cool down is way too long for me.

Signet is reliable. And I prefer fighting around smaller heals on faster cool down, rather than blowing my load then having nothing for a long time. Obviously signet doesn’t have a cool down, but its the only warrior heal that fits in the “faster, for less” category that I prefer.

Signet is about the long fights, it’s highly vulnerable to burst and ganks, the other heals are better in a short period of time. Since we have skills that can counter the initial burst/gank, signet stays in my bar.

I can see the appeal of chaining defiant stance -> shield stance -> endure pain -> defy pain with stance traits, especially in wvw pug zerging, but it doesn’t fit my play style, to each their own really, find what works for you.

The only thing that would make Defiant Stance more useful for me, is having a faster cool down. But that would probably border on OP territory.

ALL IS VAIN.
PvP modes are the “endgame” in every MMO.
Stop failing at PvE, start fixing PvP/WvW. Thank you.

(edited by Realist.5812)

Defiant Stance.

in Warrior

Posted by: Daniel Warren.4968

Daniel Warren.4968

I’ll say this, anyone with 3000+ toughness shouldn’t need Defiant. Use other heals. If you’re running a zerker build and you want to zerg at close range, you’ll be happy to have it.

Defiant Stance.

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I’ll say this, anyone with 3000+ toughness shouldn’t need Defiant. Use other heals. If you’re running a zerker build and you want to zerg at close range, you’ll be happy to have it.

I run frontline with my guild with 3.2k armor and Defiant is still the best heal for that despite having high toughness. HS is good, but this is better once you know how to use it properly. With Defiant Stance, red AoE circles become your friends. Especially when facing a group 2-3 times your size.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Defiant Stance.

in Warrior

Posted by: Daniel Warren.4968

Daniel Warren.4968

Glad you said that. I personally dont see how anyone mainlining HS in heavy zergs dont melt. The arrow carts and poison fields alone neutralize the passive heal. Defiant is the single best burst heal when dealing with all that AOE.