(edited by Steelo.4597)
Definite Warrior Duellist Build
I don’t think a build with only 1 stun break and no stability makes sense. Also on my mark is wasted if you plan on running condi heavy..
notice its a shout healing build >.<
about stability… its not a burster build so 1/5 uptime of stability wont get you anywhere.
notice its a shout healing build >.<
about stability… its not a burster build so 1/5 uptime of stability wont get you anywhere.
Lol…
Maguuma
(Insert other useless !@#$ here)
EU players are always welcome to pm me for a duel in spvp, i dont claim to be the best player, only having the best build I might also not always come for a duel because after 15-20 i had enough for the day :P I’ll set up a date with you then, don’t want to deny any requests. Please leave your perma stealth and moa at home though! Of course i will duel you in WvW aswell if our servers happen to be matched up (atm my gear set is not complete though, but its only a like 5% difference anyways)!
Especially if you find this build to be very bad for whatever reason, feel free to duel me to prove it.
(edited by Steelo.4597)
awfull just awfull
looked at your post history, 50% of the posts include the word “downs” lol. genuine teenager troll, also clueless.
here is a little showcase for this build including runes, traits, sigils. dont expect epic footage, its just a bit of recording from 2 spvp matches ive joined. probably my enemies are as clueless as me, but it shows some of the survivability this build has. unfortunately not so much the damage since there isnt any real 1v1 and im not even pulling a good combo in the whole video xD
edit: some stuff is outdated, visit the link in the original post to see the newest / best version of the build.
and here comes some wvw roaming with my buddy Brimhorn, fighting scrubs but at least we are usually outnumbered badly
(edited by Steelo.4597)
I made some changes to the sigils after reading through the stacking / dual wielding documentation part since sigil of earth had a chance cancelling out sigil of doom.
I invite you to come up with other ideas, im set on the traits / utilities now (ok you were right i really need that stability in group fights, dropped on my mark for it – but i still insist on on my mark for duels) and i learned to LOVE leg specialist with the sword. but i have just pulled this sigil combo out of thin air.
please be welcome to share your ideas on what might be good sigil combos for this weapon setup. keep in mind this build does not have fast hands and has a 50% base crit chance on sword with fury, 60% on flurry. only 40% on bow though with fury, 50% on combustive shot! fury uptime is 100% though!
(edited by Steelo.4597)
Opportunist → 10 seconds of fury upon immobilizing could be something to consider in conjunction with Leg Specialist (their cooldowns line up, too) instead of Blademaster. Yes, you’d lose on 10% crit chance with swords, but you’d get 20% more on longbow. Your fury uptime isn’t 100% either, and that’d make it so.
didn’t move.
my fury uptime is 100% from FGJ and signet of rage :O dont forget the boon duration!
with the leaked changes from warrior it will be lung capacity in Tier 1 for sure. also base healing on shouts upped.. zomg happiest patch in my life, just what i would have changed to make this build completely ridiculous.
Pretty similar to the build I have been theorycrafting for WvW except I use banner regen.
Black Gate – Immortals of the Mist [IoM]
you should really get deep cuts if you are running sword, even double sword! i would drop swiftness on crit for it, using banner and SoR your swiftness uptime should be decent.. i see your build is not totally disregarding power damage aswell, interesting.
(edited by Steelo.4597)
you should really get deep cuts if you are running sword, even double sword! i would drop swiftness on crit for it, using banner and SoR your swiftness uptime should be decent.. i see your build is not totally disregarding power damage aswell, interesting.
Condition cleansing is pretty common in WvW which is why I built for more condition damage over duration. Swiftness seemed pretty crucial for movement but if I did swap anything out it would be for Rending Strikes mainly to add another condition to the target to help my bleeds/torment/burning stick around longer.
The Hoelbrak runes were there primarily for the might duration + -condition duration. You can swap to Melandru for more toughness.
Black Gate – Immortals of the Mist [IoM]
updated for last patch, 02.12.2013
- Soldier runes instead of the old ones because of increased amount of conditions
- vulnerability on crit instead of blademaster to keep the pace with that
- torment on crit on mainhand sword for the same reason
- lung capacity instead of leg specialist in tier 1
- settled for fear me instead of balanced stance because of the lower cooldown
updated for last patch, 04.15.2014
discarded my old trait setup in favour of 15-20 in discipline (adrenaline generation, more frequent burst for offensive pressure / cleansing ire)
- 0 0 20 30 20 traits , alternative 0 5 20 30 15
- added sigil of doom to longbow
http://gw2skills.net/editor/?vIAQNBMhNakpjKP78w1DORDIIFaYVoUAH1R6BawGpBA-
since sigils are kind of outdated on that site:
1h sword: torment
horn: stacking condi damage
longbow: earth and doom
Updated for HoT (post warhorn buff):
(i know there are other good condi warrior builds by now – still cant change the title anymore :P)
The build isnt completely OP anymore like it used to be (reasons: removal of condi convert from warhorn and overall higher damage level which hurts our sustain) – but you can still handle most of what comes your way in WvW.
Strong Points: Cleansing, Sustain, Mobility, Versatility
Weak Points: Zerker, CC (only 1 stunbreak, no block / evade, just endure pain proc)
(build doesnt use elite spec so you can run this without HoT aswell)
(edited by Steelo.4597)