Q:
Did the Dev's even try and fix rush??
Rush is actually WORSE now than it was before, I could actually land it before the patch, now my character runs, turns, runs, turns, then does nothing -.-
tbh I wasn’t expecting the problem to be fixed, they just need to re do the animations.
They tried to fix this skill numerous times now.
If they cannot get it done, they should give it
the “Leap of Faith” animation at the end.
I´m pretty sure it would hit then, although
it might hit more than one enemy.
I still don’t understand why they want to keep that animation so bad..Not to mention that this animation makes completely no sense. Just give it the same animation as fiery greatsword – i don’t think ill ever had problems landing a hit with that. Easy fix, but i guess its better to waste time on fixing current animation.
I saw the patch note line about rush and felt like a giddy schoolgirl.
Logged in, used GS #5 on the nearest mob (a dolyak) and watched my character get just outside melee range, then stop dead and run in place.
Sigh
I saw the patch note line about rush and felt like a giddy schoolgirl.
I think I actually shouted “YES!” when I first read it…. then it turned out to be the worse Christmas EVER!
Hey I think I wanna make a change rush to a “leap” animation Topic. It just seems to get more useless………..
Hey I think I wanna make a change rush to a “leap” animation Topic
I just want it to work without bugging out every 3rd time I use it. If that means making it a leap, then hell yes.
Increase travel speed to almost a teleport and remove the ability to cast without a target. Similar functionality of a Flashing Blade.
An example would be the speed at which a warrior can charge in World of Warcraft for all the ex-WoW players. That type of speed to your target would assist with making contact. Heck throw a 1 second cripple on it to insure your attack connects.
Black Gate – Immortals of the Mist [IoM]
Guys, I think this is the 3rd or 4th time they’ve “fixed” Rush.
Their game has too much latency forgiveness to allow for a skill that requires this much precision.
Change it to an AoE attack and be done with it. Please….
I actually found it a lot more responsive, but i’ve only used it in pve…