Distracting Strikes Build

Distracting Strikes Build

in Warrior

Posted by: LeviQuiteQuirky.6892

LeviQuiteQuirky.6892

Looking for a Guinea Pig for a build I have conjured up. I’m on break until HoT release and I’m hoping someone can road test my build and give me feedback.

Traits:

Strength

- Reckless Dodge (Deal damage to foes at the end of your dodge roll)

- III Peak Performance (Reduces the recharge of Physical skills by 20%. Physical skills deal 10% more damage for each bar of adrenaline you have accured)

- Building Momentum (Burst skills restore 15 endurance if they hit)

- IV Body Blow ( Stunes, dazes, knockbacks and knockdowns inflic weakness for 3 seconds and 2 stacks of bleeding for 6 seconds)

- Stick and Move (Deal 10% more damage while your endurance is not full)

- VIII Distracting Strikes (Interrupts inflict 4 stacks of confusion for 8 seconds)

Defence

- Thick skin (Gain 120 toughness while you are above 90% health)

- III Cull the Weak (Deal 5% more damage to weakened foes. Striking a foe without weakness that is below 25% health inflicts weakness on them for 3 seconds)

OR (Depends on ranged or close combat fights)

- I Shield Master (Reduce recharge on shield skills by 20%. Blocking an attack grants 1 stack of might for 8 seconds. If you block a missile attack you reflect it instead)

- Adrenal Health (Heal every 3 seconds based on your current adrenaline level)

- Sundering Mace (Reduce the recharge on mace weapon skills by 20%. Mace skills apply 1 stack of vulnerability for 10 seconds whenever they hit a foe that is dazed, launched, knocked down or stunned)

- Spiked Armor (Gain 150 toughness while you have retaliation. Suffering a critical hit grants you retaliation for 5 seconds (15s ICD))

- Cleansing Ire (Gain 1 adrenaline whenever you are hit. Remove 1 condition per bar of adrenaline spent when activating a burst skill)

Discipline

- Versatile Rage (Gain 5 adrenaline when you swap weapons)

- II Warrior’s Sprint (Move 25% faster while weilding melee weapons. Using a movement skill removes the immobilize condition)

- Fast Hands (Reduce recharge of weapon swap by 5 seconds)

- VI Brawlers Recovery (Remove 1 condition whenever you swap weapons (combat only))

- Versatile Power (Gain 2 stacks of might for 10 seconds whenever you swap weapons (combat only). Burst skill recharge is reduced by 15%)

- VII Merciless Hammer (Reduce recharge of hammer weapon skills by 20%. Hammer skills deal 20% more damage to stunned, dazed, knocked down, or launched foes)

Weapons and Sigils

- Main set Hammer – Sigil of Impact (10% damage vs stunned, knocked down foes), and Superior Sigil of Cleansing (Remove 1 condition on weapon swap (9s CD))

- Secondary set Mace/ mace or mace/ shield. Depends on what enemies you may be facing. – Sigil of Damage (5% damage) and Sigil of Energy (Restores 50% endurance (9s CD))

Note: Also considered Sigil of bursting, Sigil of Paralyzation and possibly something that poisons.

Armor and Runes

- Carrion/ Occam’s (Condi, Power, Vitality)

- Rune of Perplexity

1) + 25 condition damage
2) + 10% confusion duration
3) + 50 condition damage
4) 25% when struck to inflict 3 stacks of confusion for 5 seconds. ( Cooldown: 25 seconds)
5) + 100 condition damage
6) +20% confusion duration; when you interrupt a foe, cause 5 stacks of confusion for 8 seconds. (Cooldown: 15 seconds)

Note: Also considered Rune of the Adventurer

Skills

- Healing Signet
- Bulls Charge
- Stomp
- Balanced Stance
- Signet of Rage

Notes:

- I have not yet had the chance to try out the buffed Rampage elite skill. Signet of Rage helped me a lot before as it gave faster access to condi cleanse and interrupts.

- Traits: Stick and Move + Cull the Weak + Merciless Hammer + Sigil: Sigil of Impact can give the Hammer a 45% damage increase. You also have access to a little Vulnerability with the mace too

Thank you for taking the time to read this. I’d greatly appreciate any feedback and anyone willing to test this build

(edited by LeviQuiteQuirky.6892)

Distracting Strikes Build

in Warrior

Posted by: cryorion.9532

cryorion.9532

I have tried similar build before but with almost full dire gear set. It is very strong and easier to play as the only thing you have to do is to interrupt enemies and let them hit you (perplex rune – confusion). I do not like condi builds much, but I find this much more easier to survive now in WvW using dire set with like 27k HP, 3k armor and around 1,5k condi damage. Nice thing is, that not many people expect you to be condi based warrior and confusion eats them. Not everyone though. Be careful when fighting necros as they can transfer condis back to you which is pretty annoying

Distracting Strikes Build

in Warrior

Posted by: Spartacus.3192

Spartacus.3192

i have a similar build in sPvP that i use when im bored..,….the downsides i see is that there is not enough burst to take someone down and confusion really only works on low tier players. Good players can work around it and as Cryorion said, necros can transfer it back to you.

Can be quite fun when jumping into a big fight on a point swinging that hammer. Also Rampage has a lot of CC so you get to apply weakness, bleed and confusion very easily.

Your typical average gamer -
“Buff my main class, nerf everything else. "

Distracting Strikes Build

in Warrior

Posted by: LeviQuiteQuirky.6892

LeviQuiteQuirky.6892

My way around that would be to use the healing signet. It gives resistance and enough time to hit a burst skill to cleanse the condi. Would also use if mass blinded by thieves.