Dolyak Runes Questions

Dolyak Runes Questions

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Posted by: Oreoginal.1580

Oreoginal.1580

1. Is it good for a Warrior?
2. Is that 6th set effect (increased health regeneration) worth it?
3. If not, what should I use as my 6th rune?

I have a mix of Berserkers & Knights Set:

Knights – Helm, Chest, Legs, Rings
Berserkers – Shoulders, Gloves, Boots, Amulet, Earrings
Soldiers – Back

All accessories have Berserker Jewels.

Weapons: Berserker GS (Fire) & Rifle (Ice)

Traits: 25-25-0-0-20

I don’t use shouts on my build (HS, BC, Frenzy, EP, SoR).

TL;DR: What are the best runes for me?

[Edit]
I also have a Valkyrie Hammer (Ruby Orbs) and Berserker Long Bow (Air/Lightning).

Parmesan Stick – 80 Warrior – Kaineng
Build: http://tinyurl.com/gw2build-parmstick
YouTube: http://tinyurl.com/YT-gw2parmstick

(edited by Oreoginal.1580)

Dolyak Runes Questions

in Warrior

Posted by: Writetyper.1985

Writetyper.1985

I hear the actual regen amount is extremely insignificant. I’ve never used it, that’s all I can give you. Also, are we talking PvE, PvP, or WvW?

Mortryde/Cold/Thugmentalist Bara
really bad engineer

Dolyak Runes Questions

in Warrior

Posted by: Oreoginal.1580

Oreoginal.1580

I hear the actual regen amount is extremely insignificant. I’ve never used it, that’s all I can give you. Also, are we talking PvE, PvP, or WvW?

WvW

And what can I replace it with? I like the added Toughness though. It’s just the Set Effect 6 that I am unsure about. I was thinking of either a Divinity Rune or a rune with +25 Vitality as its first set effect. What do you think?

Parmesan Stick – 80 Warrior – Kaineng
Build: http://tinyurl.com/gw2build-parmstick
YouTube: http://tinyurl.com/YT-gw2parmstick

(edited by Oreoginal.1580)

Dolyak Runes Questions

in Warrior

Posted by: Writetyper.1985

Writetyper.1985

Well, I’ve had success in my WvW build with Rune of the Earth (http://wiki.guildwars2.com/wiki/Rune_of_the_Earth). While the protection sounds negligible due to the long cooldown it really helps in terms of surviving that initial burst that you seem to see a lot of the time in WvW (With the added benefit that my traited warhorn converts vulnerability into more protection) while the magnetic aura really helps to deal with the larger amount of projectiles thrown around in WvW than in PvP in those clutch moments, especially while running away. In fact, when you get some distance, there’s not much that can be thrown at you that isn’t a projectile to finish you off.

Regarding runes of divinity… Nah, I don’t think it would be that great. They sound good on paper and they are kind of good, but they kind of make you into a “jack of all trades, master of none”, as well as give you stats that (considering you don’t use the shouts build) you have absolutely zilch reason to use. They’re also extremely expensive for some reason.

I honestly can’t tell you what rune you actually want to go for because I play a slightly more tanky build than you seem to, but it probably wants to be some kind of hybrid HP/DPS rune so you can benefit your burst as well as not melt to someone looking at you funny. Given how low your health will be even with the rune I think the 6th dolyak rune will be wasted, because you’re not fighting a fight of attrition here, it’s more of a bursty build.

Other runes to consider:

Rune of ice (http://wiki.guildwars2.com/wiki/Rune_of_the_Ice) I really love my sigil of hydromancy, and this seems similar.

Rune of the Soldier (http://wiki.guildwars2.com/wiki/Rune_of_the_Warrior) -1 second seems negligible in light of Fast Hands being fixed, but if that stacks with fast hands (never tried) it could make you extremely versatile in small skirmishes (and you get both damage and health from the stats)

Rune of the Dolyak with a vitality rune instead of 6th: dolyak rune heals 30 HP a second, 25 vitality gives 250 hp, essentially meaning that if the fight goes for longer than 9 seconds then you’ve wasted a rune slot. Again, you’re running what seems to be a more bursty build, but I’m not sure if it’s over that fast or not.

Mortryde/Cold/Thugmentalist Bara
really bad engineer

Dolyak Runes Questions

in Warrior

Posted by: Oreoginal.1580

Oreoginal.1580

Well, I’ve had success in my WvW build with Rune of the Earth (http://wiki.guildwars2.com/wiki/Rune_of_the_Earth). While the protection sounds negligible due to the long cooldown it really helps in terms of surviving that initial burst that you seem to see a lot of the time in WvW (With the added benefit that my traited warhorn converts vulnerability into more protection) while the magnetic aura really helps to deal with the larger amount of projectiles thrown around in WvW than in PvP in those clutch moments, especially while running away. In fact, when you get some distance, there’s not much that can be thrown at you that isn’t a projectile to finish you off.

Regarding runes of divinity… Nah, I don’t think it would be that great. They sound good on paper and they are kind of good, but they kind of make you into a “jack of all trades, master of none”, as well as give you stats that (considering you don’t use the shouts build) you have absolutely zilch reason to use. They’re also extremely expensive for some reason.

I honestly can’t tell you what rune you actually want to go for because I play a slightly more tanky build than you seem to, but it probably wants to be some kind of hybrid HP/DPS rune so you can benefit your burst as well as not melt to someone looking at you funny. Given how low your health will be even with the rune I think the 6th dolyak rune will be wasted, because you’re not fighting a fight of attrition here, it’s more of a bursty build.

Other runes to consider:

Rune of ice (http://wiki.guildwars2.com/wiki/Rune_of_the_Ice) I really love my sigil of hydromancy, and this seems similar.

Rune of the Soldier (http://wiki.guildwars2.com/wiki/Rune_of_the_Warrior) -1 second seems negligible in light of Fast Hands being fixed, but if that stacks with fast hands (never tried) it could make you extremely versatile in small skirmishes (and you get both damage and health from the stats)

Rune of the Dolyak with a vitality rune instead of 6th: dolyak rune heals 30 HP a second, 25 vitality gives 250 hp, essentially meaning that if the fight goes for longer than 9 seconds then you’ve wasted a rune slot. Again, you’re running what seems to be a more bursty build, but I’m not sure if it’s over that fast or not.

For the Rune of Divinity, I was only planning on putting it on that 6th slot instead of the Dolyak (Health Regen). I wasn’t planning on going full RoD. I would’ve went with the Soldier Runes but I honestly don’t like Shout build. :T

Parmesan Stick – 80 Warrior – Kaineng
Build: http://tinyurl.com/gw2build-parmstick
YouTube: http://tinyurl.com/YT-gw2parmstick