Double hammer might stacking tanky dps build
Sry bad link but its 10/0/30/20/10
Stregnth – V
Defense – I, VIII, X
Tactics – I ,VI
Discipline – IV
2 hammers with sigil of superior strength
6/6 rune of strength
Soldier amulet and jewel
Healing signet, endure pain, for great justice, signet of might, signet of rage
Link works if you copy and paste, for switching between two hammers are the cooldowns shared? Is the only reason you are switching for the on switch triggers?
Send Gold to: Chrispytoast
Not sure on the cd but I just swap for the might
Cooldowns are shared between weapons if you use two of the same type.
The build isn’t for me, but kudos on finding something that works for you/you enjoy.
“He’s like a man with a fork in a world of soup.”
Loading,
If you are just swapping for the might, you might as well swap it to mace/shield or something like that. First, you get 3 things that can pop on swap rather than just 2, second, you get a fresh set of CDs when you swap to mace shield [mace+shield has 1 second of daze, 1 second of stun, and 4 1/2 seconds worth of block! for a total of 6.5 seconds out of 10 of 1v1 damage mitigation].
Just a thought
Yea I never thought about the cool down of the weapon skills and I might consider a different weapon set now cause of that, thanks for the suggestion