Dual Maces vs. Hammer
Mace MH is more about stuns/counter/daze, and has a low damage output — it’s not an offensive weapon.
Mace OH can be combined with Axe MH for two vuln stacking abilities and a great (if fiddly) ranged knockdown.
Hammer is pointless atm, even off-hand mace outclasses it. Much easier to stun lock with a Mace main hand.
Hammer is pointless atm, even off-hand mace outclasses it. Much easier to stun lock with a Mace main hand.
I wouldn’t say hammer is “pointless”. Granted my view is not from a tpvp standpoint but for hotjoin and free tournaments a hammer warrior is a decent point defender. your #4 straight up gets people off your zone. And you have a burst stun ability along with a powerful knockdown ability to work with. using #3 and #2 every time cooldown is up ensures 100% uptime on weakness and about 70% uptime on cripple. Add the versatility of whatever 2nd weaponset you want. Using mace/shield means you get 2 more stuns a daze and 2 blocks to work with.
Why compare mh mace to hammer when you can use both for a heavy control playstyle? Rotating cooldowns until your opponent is either dead or too frustrated and runs off.
Niv Wizzet: Asura Engineer
[EMP] – Jade Quarry
Hammer is pointless atm, even off-hand mace outclasses it. Much easier to stun lock with a Mace main hand.
Step into WvW and tell me hammer warriors are worthless.
Hammer is pointless atm, even off-hand mace outclasses it. Much easier to stun lock with a Mace main hand.
Step into WvW and tell me hammer warriors are worthless.
Tell me what doesn’t work in WvW as long as you’re in the winning server. Hell I can even pull this off and get away with it because its WvW. Its a cluster-fk in that place, anything works.
But yeah I’ll be more specific next time and sorry if I wasn’t. I’m talking about sPvP, the one where there’s more tactic and player skill involved. Mace just outclasses the hell out of Hammer, and that’s an imbalance that needs a fix.
Hammer: great at breaking apart and controlling the crowd with it’s AoE lock down abilities.
Mace: Better for single target control. Still allows an offhand for versatility.
I didn’t find mace/mace as a solid enough option, though my experience with these two weapons(together) is limited.