Dual Strike Suggestion

Dual Strike Suggestion

in Warrior

Posted by: runeblade.7514

runeblade.7514

Dual Strike: Strike your foe with both weapons. If both weapons hit, you gain Raging Stance.

Raging Stance: Your next Whirlwind Axe will do 100% more damage. If Raging Stance does end without whirlwind axe, then you gain one bar of adrenaline.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Dual Strike Suggestion

in Warrior

Posted by: Olba.5376

Olba.5376

I don’t think that’s going to happen.

Currently, the coefficient for a full 100 blades is 5.5. On the other hand, Whirling Axe is a 3.0. Double that and it becomes the next 100 Blades. Not a good idea, especially considering the easy access to Eviscerate or Final Thrust, which are both very damaging skills in their own right.

Also, in PvP, it currently has a coefficient of 4.5. Double that and it’ll be 9.0.

Honestly, I think it would make Sword/Axe deal a bit too much damage.

Dual Strike Suggestion

in Warrior

Posted by: runeblade.7514

runeblade.7514

I don’t think that’s going to happen.

Currently, the coefficient for a full 100 blades is 5.5. On the other hand, Whirling Axe is a 3.0. Double that and it becomes the next 100 Blades. Not a good idea, especially considering the easy access to Eviscerate or Final Thrust, which are both very damaging skills in their own right.

Also, in PvP, it currently has a coefficient of 4.5. Double that and it’ll be 9.0.

Honestly, I think it would make Sword/Axe deal a bit too much damage.

Offhand sword’s purpose is to do bleeding damage.
Offhand mace’s purpose is to control.
Offhand axe’s purpose is to do damage.

Except offhand axe’s damage is just weak.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Dual Strike Suggestion

in Warrior

Posted by: Veritas.6071

Veritas.6071

I don’t think that’s going to happen.

Currently, the coefficient for a full 100 blades is 5.5. On the other hand, Whirling Axe is a 3.0. Double that and it becomes the next 100 Blades. Not a good idea, especially considering the easy access to Eviscerate or Final Thrust, which are both very damaging skills in their own right.

Also, in PvP, it currently has a coefficient of 4.5. Double that and it’ll be 9.0.

Honestly, I think it would make Sword/Axe deal a bit too much damage.

Offhand sword’s purpose is to do bleeding damage.
Offhand mace’s purpose is to control.
Offhand axe’s purpose is to do damage.

Except offhand axe’s damage is just weak.

Offhand axe’s purpose is to build Adrenaline and grant Fury.

Also, offhand sword offers, by far, the most practical damage of any offhand we have, even in power builds. It just so happens that it also functions well in a condi build, just like main hand sword.

The action of the devs buffing it in sPvP and not PvE is a pretty good indicator they won’t be adding any crazy mechanics that increase damage.

If anything, the offhand axe needs added utility. Warriors aren’t so starving for Fury or Adrenaline that they’ll give up the damage, defense, or CC provided by other offhands.

Ve·ri·tas [English ver-i-tahs] A Latin noun meaning Truth.

(edited by Veritas.6071)