4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Earthshaker
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
As if the profession ever deserved the compensation considering it’s meta status for the last 3 months.
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Um… what?
Throw in Leg Specialist and you have Daze + Immobilize, which is almost as good as a stun. Not to mention that Leg Specialist with Opportunist would give Fury. And Pommel Bash would also have Daze.
You might want to explain exactly why you’re suggesting such a change.
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Um… what?
Throw in Leg Specialist and you have Daze + Immobilize, which is almost as good as a stun. Not to mention that Leg Specialist with Opportunist would give Fury. And Pommel Bash would also have Daze.
You might want to explain exactly why you’re suggesting such a change.
thing is that you have to throw 10 extract points in to vitality? so you will have less F1 up time or you do less damage or you have no condi clean.
and why would you Opportunist thats 20 points in second line, waste of points..10 is enough already
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Um… what?
Throw in Leg Specialist and you have Daze + Immobilize, which is almost as good as a stun. Not to mention that Leg Specialist with Opportunist would give Fury. And Pommel Bash would also have Daze.
You might want to explain exactly why you’re suggesting such a change.
1) Leg Specialist requires 10 points invested in Tactics, which means it’s impossible to get 30 in discipline
2) It’s a 1 second immob
3) Opportunist is 20 in Arms, which no one will invest in if they’re already going 10 tactics, since they’ll have to sacrifice the 20 major and 15 minor (-5s on weapon swap) or not take Cleansing Ire/Merciless Hammer… which is just dumb.
4) Yes, Pommel Bash is a daze. Congratulations.
This isn’t the best balance change, but I applaud the OP for only nerfing hammer specifically instead of everything and other builds.
Still, I think a better change would be to move Unsuspecting Foe to Master and move Opportunist to Adept. This does several things:
- A damage nerf to Greatsword/Mace builds, but without debilitating consequences
- Forces Hammer warriors to invest more traits, probably out of Discipline
- Keeps Unsuspecting Foe viable and worth making a build around
- People might actually use Opportunist in power builds
- No PvE nerfs
To illustrate what I mean with #2, the current build is something like 0/10/30/0/30. With this change, the build would change into 0/20/30/0/20. Hammer warriors would lose burst mastery, which is pretty major. I’m not 100% sure if this would effect bunker warriors with 30 tactics, but at the very least it nerfs their damage if they were using Unsuspecting Foe. They’d probably go 10 in discipline for -20% CD on signets or 10 in strength for the power to vitality conversion.
(edited by Larynx.2453)
As if the profession ever deserved the compensation considering it’s meta status for the last 3 months.
Are you forgetting about considering the classes status since before this new ‘’stun meta’’? No, you did not. So dont complain about the under-dog class that got a boost.
Uh oh, someone’s upset.
You’d have to be a bit more convincing to tell me that Warriors need to remain untouched for any future state of the game updates. I’m all for more viability in terms with giving Warriors more means with coping with conditions, but a 400HPS signet and hardly any penalty for missing bursts? Give me a break.
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Actually its gives +50% on Daze. Fail.
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Get off with your “awesome” sPvP ideas from my WvW balance. TYVM.
25 charracters
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Actually its gives +50% on Daze. Fail.
Trait says stunned foe. Fail.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Actually its gives +50% on Daze. Fail.
Trait says stunned foe. Fail.
Hammer trait says disabled foe. Use that instead. Problem solved.
(edited by Dand.8231)
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Actually its gives +50% on Daze. Fail.
Trait says stunned foe. Fail.
Trait says disabled foe. Fail.
http://wiki.guildwars2.com/wiki/Unsuspecting_Foe
Trait says Stunned foe. Fail.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Trait says Stunned foe. Fail.
I was referring to Hammers trait. Fail.
Also. I realized you might misconstrue things (as per your history of doing exactly that in this thread) and edited my post. Then after that, you decided to quote my un-edited post. Double fail.
(edited by Dand.8231)
Trait says Stunned foe. Fail.
I was referring to Hammers trait. Fail.
Except, the trait I was referring to is Unsuspecting Foe and you assumed that I was talking about the Hammer trait and I caught you before you edit your post sneakily. Fail.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
And you quoted my unedited post a second time. Triple fail.
Edit: Cmon, try again, go for quadruple fail! I’ve never seen someone screw up the same thing 4 times while ironically using the word fail!
(edited by Dand.8231)
New Earthshaker- Does an 2 second AoE Daze + cripple.
To compensate for the nerf, Unsuspecting Foe gives 50% more crit to Stunned and Dazed foes.
Actually its gives +50% on Daze. Fail.
Trait says stunned foe. Fail.
Pommel bash>skullcrack says hi. I been running mace long time before the meta build came out (i rebember how everyone was telling me that mace sux..) and i always been crititng in dazed ppl. Unless its was ninja nerfed its still working on daze.
Wait what nerf? Sigil of paralisation? If this ability need something it’s the ability to work in elevation.