Okay so first off, this is obviously NOT confirmed or even rumored to be an elite specialization but just hear me out. This is an idea for a specialization that can really change up how warrior plays inspired by Woodenpotatoes “Make a Pirate” video. When he was mentioning ideas for some Elite specs, I immediately got the idea for this one as he said Samurai for warrior. So… here we go! Please note that the numbers I say in this thread are all just ball park estimates while using Marauder Amulet in pvp so if something seems overpowered or broken, please leave some constructive feedback
Name: Swordmaster(or maybe Samurai, Sword Sage, Ronin, Blademaster)
Elite Spec. Weapon: Off-Hand Focus (Don’t worry, I’m going somewhere with this)
Utility types: Mantras
Specialization Mechanic: Replaces all burst skills AND weapon swap with Focused Blade
Description: Swordmasters are warriors who have trained and mastered the art of sword combat, allowing them to focus all their adrenaline into their curved swords to control the flow of battle by overwhelming their enemies with devastating attacks and sacrificing themselves honorably, if necessary, to ensure the victory for their side.
Alright so, let’s start off with Focused Blade.
-Focused Blade: This is a new type of class mechanic that combines elements of Necromancer’s Death Shroud with an Engineer kit. Essentially what this does is it allows you to focus all your adrenaline into wielding a Katana-style weapon that you switch into when you use your F1 ability. This weapon replaces all your current weapon skills with a new set of skills revolving around this sword. However, you can only wield this weapon for a certain amount of time depending on how much adrenaline you spent to unsheathe your Focused Blade. Also gives you a cool Katana in your mainhand and its scabbard in your offhand. You can still use utilities and elite skills as well while in Focused Blade
Level 1 Adrenaline lets you wield your Focused Blade for 7 seconds
Level 2 gives you 10 seconds
Level 3 gives you 10 seconds as well but also grants 2 Stacks of Might, Fury and Swiftness for 5 seconds for burst capabilities
Focused Blade skills:
First off, I just wanted to say that when thinking of the skills and effects for this, I intended to make it strong for power but not useless for conditions so there are options here for anyone who might want to run a hybrid build or a condition build. There are also traits that improve on it.
Skill 1 (Auto Attack 1)
- Focused Slash: Slash your foe from afar using wind generated from your sword swing.
— Damage: 550
— Applies 1 Stack of Torment for 5 Seconds
— Range: 600
Skill 1 (Auto Attack 2)
- Focused Cut: Slash your foe again, applying torment
— Damage: 550
— Applies 1 Stack of Torment for 5 seconds
— Range: 600
Skill 1 (Auto Attack 3)
- Focused Precision: Cripple your foe with a precision wind cut.
— Damage: 750
— Applies Cripple for 1 second
— Range: 600
Explanation: Basically, this auto attack chain is similar to a Necro axe in that it can hit from a distance but is about as fast as Thief auto attack. The reason for this is that without weapon swap, you will need a pretty versatile weapon for different situations and giving the auto attack range will make it even more worth it to activate it more often to chase down fleeing enemies or prevent having to always force you into melee range if running anything other than Rifle or Longbow with this spec.
Skill 2 (Gap closer Part 1) Cooldown: 10 Seconds
- Precision Throw: Throw your blade at an enemy and immobilize them in place.
— Damage: 550
— Applies Immobilize for 3 seconds
— Combo Finisher: Projectile
— Range: 900
Skill 2 (Gap Close Part 2 Flipover Skill)
- Blade Retrieval: Rush at your immobile foe and rip the blade from them dealing damage.
— Damage: 800
— Range: 1200
Explanation: This works similarly to Impale in that you throw your blade at an enemy but functions like Rush on Greatsword. Cannot work unless you hit a target to prevent Double Rushing if running Greatsword with your build. Great for snaring runners.
Skill 3 (AOE) Cooldown: 10 seconds
- Crushing Sword: Leap to the target area and impale your blade into the ground, crippling nearby enemies and shattering the ground.
— Damage: 1250
— Applies Cripple for 3 seconds
— Combo Finisher: Blast
— Range: 600
Explanation: Just a cool looking AOE skill with some decent cripple duration to keep enemies near you. Now you may be wondering why keep your enemies nearby when auto attack is ranged. Well I’m about to explain that with the next two skills.
(Part 1)
(edited by Rain.9213)