When you fall, i will be right behind you and whisper: “Who will protect you now?”
Keystone1: allow to equip staff, unlock Cataclysm abilities and give Doomsday ability as F2.
Staff1: 4 hit chain. first and second hits inflict vulnerability. Third gives might. Forth hit is always critical and inflicts cripple.
Staff2: release a shock wave, crippling all enemies in line.
Staff3: knock all enemies away from yourself and burn them.
Staff4: jump into targeted location and chill all enemies.
Staff5: channel for X sec, gaining retaliation and protection. When this ability ends, leave a cloud of dusts, which will destroy enemy projectiles.
F2: Doomsday: rip all boons from nearby enemies and replace them with vulnerability. For next X sec your attacks become unblockable and siphon health from enemies.
Healing: Rebuild: your yourself based on your missing health. Apply burn and chill on yourself if used while above X% of your max health.
Utility1: Iceage: damage and chill nearby enemies every sec. Lasts for X sec.
Utility2: Day of Fire: gain Fire Aura and cause your attacks to burn enemies. Lasts for X sec.
Utility3: Seismic March: create tremors as you move, crippling and bleeding nearby enemies. Lasts for X sec.
Utility4: Jumping Meteor: jump into targeted area and gain swiftness. If you land on an enemy, cooldown of this ability will be greatly reduced.
Elite: No Future: apply torment and slow to nearby enemies every sec, while you gain stability and resistance. Lasts for X sec.
Tier1:
1) Your chills will deal X direct damage when you apply them. Deal X% more damage to chilled enemies. However, you can no longer apply burn.
2) Applying burn will apply a bleed. Applying bleed with apply a burn. This effect doesn’t work with itself.
3) When you drop bellow X% of your maximum health, gain X adrenaline and cause your next burst to heal you. (long cd)
Keystone2: when boons gets removed from you or corrupted on you, gain protection and regeneration.
Tier2:
1) Deal X% more direct damage per every condition you applied on your target.
2) When you apply a condition, you become immune to that condition for short duration. (each condition have its separate cooldown)
3) When you get downed, activate Iceage and gain Frost Aura.
Keystone3: when you hit 3 or more enemies at the same time, gain super speed and quickness for X sec.
Tier3:
1) Applying chill on enemy will also corrupt a boon on that enemy. (short cd)
2) Applying burn to an enemy will also apply torment. However, you can’t apply chill anymore.
3) Your F2 will be replaced by True Destroyer.
True Destroyer: transform into monstrous giant for X sec. While this ability lasts, your attacks will be unblockable and steal boons from enemies hit. In addition, your burst abilities will replaced by End of Time.
End of Time: (doesn’t matter what weapon is equipped) jump high in the sky. You can target an area and land into it or you will land where you are currently are. When you land, deal massive damage to nearby enemies, chill and burn them. While in the sky, you are immune to all damage.
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