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Embrace the Pain:
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This really isn’t a bad suggestion if you wouldn’t be allowed to use Berserker Power with it. And the effect in which “gain adrenaline when hit” needs to be baseline on the adrenaline mechanic.
Thick skin should simply be +100 toughness when you invest 5 points into Defense.
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This really isn’t a bad suggestion if you wouldn’t be allowed to use Berserker Power with it. And the effect in which “gain adrenaline when hit” needs to be baseline on the adrenaline mechanic.
Thick skin should simply be +100 toughness when you invest 5 points into Defense.
Yep, agreed, but I don’t like the restrictive trait idea, warrior has so much +10% damage spread around everywhere anyways, it really wouldn’t make a difference if you restricted the trait or not.
I can’t get zerker’s power? Ok I will just put 10 more points here and get the same effect. Lol. (warrior has damage traits all over the place.)
Heres an example:
http://www.guildhead.com/skill-calc#mcR9wapf0GV9Mz
(This is what I would do if I had the trait.)
Oh? I can’t use berserker’s power.
Then I would just do this:
http://www.guildhead.com/skill-calc#mcR9ipf0x9Mz
No difference, all it would do is restrict weapon choices even more then they are already restricted too.
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(edited by Daecollo.9578)
nice idea. but how about warriors get some protection?
come on?!