(edited by gmmg.9210)
Engi Rampage 84cd Warrior Rampage 144cd??
If its engi its overtuned. Alot of classes get reduced versions of skills for their passives. Engis get the ful blown version on every single passive.
engie’s alrdy have alot of other abilities that warriors have….but that are overtuned as said. You should compare our frenzy to their elixir thing.
Engie’s need it cause they have stealth……
Stealth is a real crux for all classes that have it, that’s why the ones who have stealth get their other abilities overtuned to compensate for the stealth abilitites.
So you kno….don’t think about it.
JUST HOW IT IS.
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~/sarcasm engie’s alrdy have alot of other abilities that warriors have….but that are overtuned as said. You should compare our frenzy to their elixir thing.
Engie’s need it cause they have stealth……
Stealth is a real crux for all classes that have it, that’s why the ones who have stealth get their other abilities overtuned to compensate for the stealth abilitites.
So you kno….don’t think about it.~
JUST HOW IT IS.
fixed that for you.
Why can Engi’s get a Warrior ability that has a lower cooldown, and not only that but potentially an Ele ability that has a better cooldown? Yes it’s a fifty fifty, but they are both very strong Elite skills. Ele’s get a minimum of 120 Seconds on their Tornado and Warrior’s 144. Meanwhile a class that is literally just borrowing these abilities can get a 84 Second cooldown on either? (It also is 18 seconds instead of 15, gives 2 might and removes 1 condi on top of that)
This should be a primarily Warrior and Elementalist ability that favors it’s original classes, not the Engi.
Elixir X is also an underwater skill (plague or whirlpool).
It used to be 24s rampage and 17s tornado. Who were the rampage abusers (warriors or engies or both) that got rampage duration nerfed? (or were it just whiners with l2p issues?)
The RNG is a pretty big drawback. When a warrior presses rampage he knows he’ll be able to res, stomp (stability), tank alot of direct damage (25% damage reduction +18520 extra health), … a tornado can’t res or stomp and it cc’s downed bodies (bad if your buddies are trying to stomp). For a scrapper its not a big deal (they have function gyro) but for a vanilla engi the lack of having such a reliable option to stomp/res (in the elite slot) is a big deal.
What is your solution? Cooldown increase, a replacement skill,…? Hardly anybody slotted Elixir X before the f5 toolbelt skill was introduced in 23/06/2015 (AOE moa transformation). I’m not saying a slight CD increase would be uncalled for but nerfs to vanilla engi at this moment do make me real salty.
engie’s alrdy have alot of other abilities that warriors have….but that are overtuned as said. You should compare our frenzy to their elixir thing.
Engineer has stronger utility skills and a stronger core mechanic (toolbelt) as compensation for not having a weapon swap. Dont forget that those elixirs have to compete with kits for those very precious utility slots. (that was probably the logic they followed when creating the engi class (pre HOT ofc))
The engineer was the final profession to make it into the original eight professions. Maybe the devs were too lazy to come up with new utility skills so they just recycled some from other classes.
info:
warrior trait:
Peak performance (increased damage + skill recharge reduction for rampage)
ele trait:
Soothing Disruption (some vigor and regen on cantrip usage)
(edited by santenal.1054)
An engineer here: santenal is right to draw attention to the random nature of the Elixir X elite skill. Tornado and Rampage are sufficiently different effects that you cannot rely on the elixir to be more than a source of close range CC spam – you have to react to what the potion gives you and make the most of each effect’s unique opportunities each time the elixir is used. That is the drawback that comes with the advantage of faster cooldown, 2 stacks of might and a condition cleared.
And yes, santenal is also right to point out that skills which only do one thing have to be quite attractive in order to compete with 5-skill kits that can cover many bases at once. In the case of Elixir X it has to compete with the mortar kit which (in PvE at least) is a very useful source of ranged damage, ice/blind, combo fields and condition clear. This is why it needs a decent cooldown, varied effects and a single thing (CC) that it does very well – else everyone would just stick with mortar/stealth gyro.
I don’t disagree with that, but lets be honest. Rampage is not attractive enough to compete with headbut, or even Signet of rage often enough. It’s cooldown and short duration make it fairly useless. You also forget that the duration of the engy’s rampage is longer than the warriors. i don’t know about tornado, but it would not surprise me if it was also longer that the elementalist’s. Also, the might and condition clear are just way too much to on top of what the engy can already do.
I don’t disagree with that, but lets be honest. Rampage is not attractive enough to compete with headbut, or even Signet of rage often enough. It’s cooldown and short duration make it fairly useless. You also forget that the duration of the engy’s rampage is longer than the warriors. i don’t know about tornado, but it would not surprise me if it was also longer that the elementalist’s. Also, the might and condition clear are just way too much to on top of what the engy can already do.
Nobody is going to use/waste his elite skill for one lousy condi clear. Yes the duration is/can be 18s on both thanks to the 3rd minor of the alchemy traitline (+20% elixir duration) (you dont want to stay 18s in tornado though, unless nothing is fighting back).
As someone who doesn’t play warrior/PVP and hardly meets warrior rampages I have no opinion about whether your elite skill should be buffed. Thats for the warrior community to discuss. I just wanted to point out that elixir x isn’t as great as some people seem to think. I’d take a 144s cd rampage skill over a 84s cd elixir x if i could but comparisons between elite skills of different classes dont hold much value imo, warrior elite skills should be competetive with other warrior elite skills for the elite slot (like you said) and not with the elite skills of other professions .
(edited by santenal.1054)