Engi hammer=Warr: gs/ham/shield/rifle in 1?
Keep in mind they can’t switch weapons. They only have one. And I believe we will see alot of hammer builds that don’t even use kits. I tried this and I think it’s really strong. It’s still clumsy and the nr 3 one took me over a cliff-edge… They are fixing that though. They have 1 stun on 24 second cooldown that lasts for like 1 second. We have a 2 sec stun on 8 sec cooldown, a knockback, knockdown and alot more single hit damage. AND a second weaponset.
It is really strong, but it needs to be.
engi was hitting 900k dmg with soldier amulet in ranked and now they got alot of buffs.
warrior hammer is so slow its unusable
its no surprise that a class without weapon swap gets weapons with strong skills. warrior has the advantage of two weapon sets with a 5sec swap. engineer only gets the one weapon, & hammer has be good to compete with rifle.
the aftercasts were removed because hammer auto had less dps than rifle auto. that had to be changed.
warrior hammer has far more cc than engineer hammer, that only has an aoe daze. it’s a trade off, but don’t think either is better they just accomplish different things.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
(edited by choovanski.5462)
“its no surprise that a class without weapon swap gets weapons with strong skills. warrior has the advantage of two weapon sets with a 5sec swap. engineer only gets the one weapon, & hammer has be good to compete with rifle.”
That’s like saying that weapon swapping is an advantage so the weapons should be useless.
My god, necro uses condis so condis should be useless!
It’s okay for classes to excel at different things but engis have more access to abilities than anyone save eles.
Yeah so am i a noob/cry baby for saying this? (ofc people will say this..) just me finding engi hammer 2 be insane compared to warrior?
+ removed some aftercast on AA(Anet you ever looked at mace/hammer AA on war?)
+ Might / vuln on AA (dmg is also pretty high/same as war)
+ reflecting proj + high dmg!
+ evade and leap + Stability (trait) + high dmg!
+ block + 10 vuln + high dmg!
+ stun.. + more vuln + high dmg!Wuuuh?? thats pretty much 3-4 warrior weapons build into 1 weapon!
+ removed some aftercast on AA(Anet you ever looked at mace/hammer AA on war?)
warrior: hammer
+ Might / vuln on AA (dmg is also pretty high/same as war)
warrior: GS + trait for might
+ reflecting proj + high dmg!
warrior: shield + trait needed
+ evade and leap + Stability (trait) + high dmg!
warrior: GS evade skill
+ block + 10 vuln + high dmg!
warrior: shield
warrior: rifle brutal shot
+ stun.. + more vuln + combofield +high dmg!
warrior: we dont even have something like thisHow is this balanced? sure 2 different classes blabla.. this kitten really makes me sad.
Elite berserker is kitten also, maby fun for some condi trolling but thats pretty much it.
I will give engie a try maby i like it more then warrior, else Revenant..
Anet just made elite spec insane compared to core stuff.. takes 2-3 years before they find out.
You dare whine about something like that as a warrior ? gimme a break man
after playing alot of wvw with s+wh/hammer warrior and staff/hammer guardian, I cant wait to play hammer engi (havent played it yet but looks good) all classes have a little different playstyle with hammer, so I wont be judging wich is best after a while of playing
what time is it you say… :p
Seaferer’s Rest berserker of the Mists – VOLT -
its no surprise that a class without weapon swap gets weapons with strong skills. warrior has the advantage of two weapon sets with a 5sec swap. engineer only gets the one weapon, & hammer has be good to compete with rifle.
the aftercasts were removed because hammer auto had less dps than rifle auto. that had to be changed.
warrior hammer has far more cc than engineer hammer, that only has an aoe daze. it’s a trade off, but don’t think either is better they just accomplish different things.
Uh, no.
They don’t have a weapon swap because they have kits, they can potentially have 5 extra sets of skills to swap to.
its no surprise that a class without weapon swap gets weapons with strong skills. warrior has the advantage of two weapon sets with a 5sec swap. engineer only gets the one weapon, & hammer has be good to compete with rifle.
the aftercasts were removed because hammer auto had less dps than rifle auto. that had to be changed.
warrior hammer has far more cc than engineer hammer, that only has an aoe daze. it’s a trade off, but don’t think either is better they just accomplish different things.
Uh, no.
They don’t have a weapon swap because they have kits, they can potentially have 5 extra sets of skills to swap to.
Except Engins also get a utility slot (the F1 to F4s) just like every other class so actually it’s worse than 5 extra skills per kit, it’s 6 and that’s also per slot. Anyways, believe it or not, with Scrapper bots and the new Scrapper Hammer, Engins have gone from one of the highest skill ceiling classes to probably the lowest. You get huge utility/damage/get out of jail free cards and an in-your-face smash weapon as well. Just remember that you need to take a ranged kit (you know, that wimpy grenade kit that no Engin ever uses).
Hint, do what ANet wants you to do, buy HoT and reroll to the new OP classes. It’ll be 6 months to a year before things get back to normal. Join the wagon train
its no surprise that a class without weapon swap gets weapons with strong skills. warrior has the advantage of two weapon sets with a 5sec swap. engineer only gets the one weapon, & hammer has be good to compete with rifle.
the aftercasts were removed because hammer auto had less dps than rifle auto. that had to be changed.
warrior hammer has far more cc than engineer hammer, that only has an aoe daze. it’s a trade off, but don’t think either is better they just accomplish different things.
Uh, no.
They don’t have a weapon swap because they have kits, they can potentially have 5 extra sets of skills to swap to.
Except Engins also get a utility slot (the F1 to F4s) just like every other class so actually it’s worse than 5 extra skills per kit, it’s 6 and that’s also per slot. Anyways, believe it or not, with Scrapper bots and the new Scrapper Hammer, Engins have gone from one of the highest skill ceiling classes to probably the lowest. You get huge utility/damage/get out of jail free cards and an in-your-face smash weapon as well. Just remember that you need to take a ranged kit (you know, that wimpy grenade kit that no Engin ever uses).
Hint, do what ANet wants you to do, buy HoT and reroll to the new OP classes. It’ll be 6 months to a year before things get back to normal. Join the wagon train
you just sound like a salty noob
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
Well I generally don’t have a problem with fighting engineers, and I know they have a hard time with DPS warriors because of the raw damage. So I don’t see where’s the problem. Alot of engineers still believe their rifle will be the better weapon. And I would probably agree. Gyros are horsekitten atm, for example.
But there are some builds that we need to look out for. Grenades with vuln stacking for example along with hammer. That one has got to hurt. It’s got blinds too.