Every class has a good pvp build.
My ideas of what are weak points of warrior class.:
-rework on weapon skill to provide less damage but better secondary effects
-improve general healing.
-our acces to savingbutt boons is inexistent. No protection. No reliable source of regen and retal. Vigor is meh. This make us the worst bunkers.
-passive condition removals: its not possible to have to force eqipment to get nice condi remov. Where in particolar movement impairments drastycally cuts off our mobility and ability to deal meele damage.
(edited by Galvornlach.7539)
The way ANet wants warrior played is to dive into the front lines, do a butt load of damage with big weapons, die, rinse and repeat. Kinda like a warhead being dropped.
We will never have a bunker build, that at least i can understand, but we really dont have a single build that does what the warrior is meant to do either.
On the other hand i am very happy with how WvW is for us now so im staying there til they find a way to make things better in spvp.
The way ANet wants warrior played is to dive into the front lines, do a butt load of damage with big weapons, die, rinse and repeat. Kinda like a warhead being dropped.
By the looks of it, I don’t think ANet wants the Warrior class to be played at all.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)
weak point of warriors, simply is useless minor traits, expensive trait line investment to get anything good. Scattered Traits. Meaning to build an effective build means to having to spec more than 2 or three trait lines, in which you run out of points trying to get there. On my warrior often times I need to spec 4-5 trait lines just to come up with something versatile and then run out of points before I can get anything really good.
Knowing that at least half of those points were wasted on stats and minor traits i didn’t need to begin with that no one needs at all.
This is what kitten me off so bad about ANet adding 30 point skills that are supposed to help us. it just exacerbated this problem.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Adding more DPS when we need more sustain.
Also 3% Damage Per Boon isn’t worth it. 12% base damage trait without boons as a MINOR trait adds more damage.
We don’t NEED damage, we need to LIVE.
It should of been “Reduces damage by 3% per boon of the target.”
https://twitter.com/TalathionEQ2
(edited by Daecollo.9578)
Adding more DPS when we need more sustain.
Also 3% Damage Per Boon isn’t worth it. 12% base damage trait without boons as a MINOR trait adds more damage.
We don’t NEED damage, we need to LIVE.
It should of been “Reduces damage by 3% per boon of the target.”
That right! Same thing need necro as well:D
———————————————————————————————————————————————————
If you want to talk about usless trait, look at necro (..again), he has many of thous .
Problems with warrior imo:
-Bad or horrible damage in certain weapons vs too much damage in other weapons.
-Counters in weapons have no ranger at all, thus making them useless.
- Bad range in all weapons you can see the person right in front of you and you can’t hit cause they are running from you.
-Lack of real mobility, this creates 1 v 1 situations in wvw to become kitten as the enemy can simply leave you behind before they die.
-Horrible trait positioning and over all, all trait trees are kittened up. Placing points in the precision trait pretty munch forces me to use a sword and go bleeds build for example. +3% on burst damage PLEASE….the burst of many weapons hit lower than the god kitten auto attacks of the mentioned weapon.
-Horrible cool downs on the few good utilities we have…
-Jesus those elites…Signet of rage or nothing since berserk was designed by a 5 years old smoking gasoline fumes and banner = signet of rage with a LOOOOOOOOOOOONG cool down.
-Horrible heals, they are far too low to keep with our hp or with most classes heals and they also do nothing for us.
-Lack of protection or any real damage absorbing skill.
-Again horrible range in most skills.
-Overall designed for a old school mmo not for this type of quick reaction high mobile combat with dodges.
In other words if you put the warrior in any other mmo where people can’t simply dodge your critical abilities “like hammer burst or CC chain, your shield bash ect” we could combo and win with our builds but since this is not the case well yeah.
Also most classes got an ability or 2 that does the same as us, just better…