Explain? Triple Chop more responsive? Huh?
Yeah, it would be nice if some one could clarify exactly what they mean by that. Playing all night with an axe and I didn’t really notice anything different with it.
Yeah, it would be nice if some one could clarify exactly what they mean by that. Playing all night with an axe and I didn’t really notice anything different with it.
ANet must have the same person who writes the tooltips write the patch notes, because they both do such a great job at leaving you clueless.
Haven’t notice a change myself either, so no idea.
If you ask a question while you are channeling triple chop, your character accesses wikipedia and gives you a reasonable answer.
More responsive.
xiv : good one ^^
I read somewhere on this forum that the “responsiveness” of triple chop was actually changed some days ago, but it’s only now that they include it in a patch note.
I’m sorry I’m not helping much. I don’t know what it means either.
To me it seems like the transitions from chop>double chop>triple chop are quicker and the triple chop animation is a bit faster.
I was testing it a bit last night, and it seemed to me that canceling triple chop was quicker when you pressed 1 again.
Not quite sure what exactly they did, but that’s just what it seemed like to me.
Quaggan may or may not like you ~