Feature pack balance(Warrior)

Feature pack balance(Warrior)

in Warrior

Posted by: Mosharn.8357

Mosharn.8357

‘’and a few other bugs will be fixed which were allowing more advantage than expected on the battlefield.’’

well… What about the bugs that get us killed like bulls rush, rush, earthshaker, and flurry? Will those ever get fixed for sucking or will only the ’’advantage’’ bugs will get a fix?

I mean its not like those skills have been bugged like that since release or anything.

Feature pack balance(Warrior)

in Warrior

Posted by: Warlord.9074

Warlord.9074

I felt the same way when I read this. I can name plenty of warrior bugs that do not help us and are detrimental. But I can only think of 1 warrior bug that could potentially help a build that almost nobody plays? And fire only stacks in duration not in intensity so um its not like giving them the advantage anet claims it does.

How about all of the skills that dont work right anet? ANd before adding more traits to compete with the traits you moved or nerfed lets take a step back and see if these new traits will are better than 15% damage increases I am pretty sure they are not so what is the point? If they cant compete with the traits you moved becasue of giving warrior sustain. What makes you think that nerfing sustain then giving them weaker skills while keeping the nerfs in place will help the warrior.

I think not its no wonder people are leaving this game for other games I wont mention becasue you really have no idea about your game. Lets buff mesmers more OK mesmer is more OP than warrior most OP class, same with gurdian you say its in a good blace but lets buff it more and nerf warrior.

You guys are out of your minds You have steady power creeped the game becasue people QQed that warriors are OP now you buff other professions through the room becasue of the QQ and nerf warriors into the ground but you dont even know the current state of the game.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Feature pack balance(Warrior)

in Warrior

Posted by: Ashanor.5319

Ashanor.5319

Glad I pretty much quit around four months ago. I knew the developers would eventually cave to the whines on the forums, even if it isn’t warranted.

I also found this to be pretty hilarious considering I asked for it and others have asked for it and they told us it wasn’t possible.

Two Sigils on Two-Handed Weapons

In the new update, two-handed weapons will be gaining the ability to equip multiple sigils. The UI has been updated and you’ll be able to place sigils in each slot accordingly. Note that the top sigil is the one that affects the name of the weapon.

Why is it possible now but was impossible before?

Just thought I would stop in and say that. Back to Titanfall I go. lol

Feature pack balance(Warrior)

in Warrior

Posted by: Juba.8406

Juba.8406

wow , that guy who wrote that, hates warriors so bad in a blind way.

Feature pack balance(Warrior)

in Warrior

Posted by: McFribble.2349

McFribble.2349

wow , that guy who wrote that, hates warriors so bad in a blind way.

No kidding, eh? I was hopeful that the new traits would spice things up, so I held up hope that they would compensate for the unavoidable nerf bat Warriors were getting to the face. I was wrong in my assumption…

All Anet did was nerf the hell out of a crap ton of builds across the board. Funnily enough, I believe they did this specifically to target Ham/Bow, as it is really the ONLY Warrior build that is truly OP. In yet, Thief D/P (the build even the Thief community admits is broken, a feat within itself) actually gets more options to make it work better.

I run a 0/25/15/0/30 GS & S+WH build I toyed with myself, and I fell in love with it. I relied on constant crits to keep my damage on par with everyone else (still falling slightly short from most builds due to the lack of Power, but I had a lot of mobility to make up for it). I’m wondering if my build will become useless after this update…