I’ve read practically every suggestion that’s hit the Warrior forums and finally decided to add a couple myself. The Warrior is my favorite profession despite all it’s problems and I think a few of these changes would help fix our issues. Some of these are just to make combat flow smoother and encourage us to hit more buttons or use new builds by buffing underused abilities.
Quite a few of these are likely reiterated or very similar to previous suggestions and are just my thoughts of what my dream Warrior profession would be like. Also check out the ‘Strength of the Indomitable’ suggestion in this forum. It’s a good ’un.
Utilities:
Berserker’s Stance
-Is now a stun-breaker
-Grants might every time an adrenaline bar is filled over the duration of this ability.
OR
-Grants 2 seconds of quickness upon reaching full adrenaline with this ability active. (Easily able to do this twice in once Berserker’s Stance)
Endure Pain
– Causes burning, poison, and bleeding duration to be reduced by 66% over the duration of this ability.
Throw Bolas
– Now has proper movement against moving enemies and enemies moving up or downhill
Stomp
– Is now a ground-targeted ability with 400 range.
Bull’s Charge
– Changed from a knockdown to a stun.
Fear Me!
-Cooldown reduced to 60 seconds
Banners
– Place Banner (#5) has half the cast time
– Sprint now has 900 range instead of 600
– Stab now applies vulnerability
Banner of Strength
– Brutal banner now gives one might to allies in 900 range per enemy hit by this ability. No longer applies vulnerability.
Banner of Defense
– Staggering Banner now has half the cast time.
Battle Standard
– Duration of the banner brought in line with the other banners.
– Stability from initial cast has duration doubled.
Weapon Skills:
Axe
-Cyclone Axe: Increased damage by 40%
-Eviscerate: Now evades for the duration of the leap.
Greatsword
-Rush: Reduced cast time for the attack when reaching an enemy.
Hammer
-Staggering Blow: Wind-up time reduced by half.
-Earthshaker: Now evades for the duration of the leap.
Traits:
Empowered Battle Standard
– Now instead of granting regeneration, grants each unique banner a seperate buff.
-Banner of Strength: Now grants might (4 seconds) every 2 seconds
-Banner of Defense: Now grants protection (4 seconds) every 10 seconds
-Banner of Tactics: Now grants regeneration (4 seconds) every 2 seconds
-Battle Standard: Now grants vigor (4 seconds) every 6 seconds
Physical Training
– Increases damage of Physical utilities by 50% and reduced their cooldowns by 50%
Fast Healer
– Changed to ‘Rallying Command’: Reviving an ally now grants them and anyone who helped revive them 10 seconds of vigor
Reviver’s Might
– Changed to give a random boon dependant on which profession was revived.
-Warrior: Might
-Guardian: Aegis
-Elementalist: Stability
-Thief: Fury
-Engineer: Regeneration
-Necromancer: Protection
-Mesmer: Random boon
Brawn
– Completely changed to reduce the cooldown of burst abilities by 1% per point in discipline.