Fist weapons for elite spec? Could work.
I would suggest, since we are in the Warrior sub-forum, that we should make ALL weapons available to the Warrior profession useful to an equal degree.
Warrior currently has one of the widest collection of usable weapons and the most weapon combos of all professions. Still, most builds use the same weapons over and over. Its clear that some weapons, especially some weapon combos, have no real reason of existence as no one uses them. For some weapon combos I am certain that there wasn’t ever, during the whole “life” of this game this far, a build that was generally accepted by at least a respectable portion of the player base.
Adding more weapons to the existing ones has little to add if we are to remain stuck on what we are using already. It has little to add if it simply replace one of the weapons that already stands out. It will add totally nothing if its just another set that will be overshadowed by our “favored” weapons.
So, instead of asking more weapons to be added we should ask for a weapon skill revamp and trait buff for the already many under-used (not to say useless) weapons we have.
No matter what with the introduction of elite specializations some new weapon will be added to the warrior. But I see little purpose and I am holding an even “smaller basket” to the options this will open up.
@OP
I think Foci will most likely end up being fist weapons for Warriors at some point in time. Unless they (for whatever reason) decide to add a mystical aspect to a future elite spec, this is definitely the most obvious candidate for that to happen.
@ Ilias
I think those are good points, but that’s a different discussion to be had altogether and I think you should create a new topic on it. Whether we like it or not, we’re going to get new weapons. This topic is discussing the content of our inevitable new weapons as opposed to the stale content of old weapons.
@ Ilias
I think those are good points, but that’s a different discussion to be had altogether and I think you should create a new topic on it. Whether we like it or not, we’re going to get new weapons. This topic is discussing the content of our inevitable new weapons as opposed to the stale content of old weapons.
TheDuck you are right about the new weapons. I mentioned myself that no matter what we ARE getting at least one weapon that wasn’t usable for our profession. Please don’t take my post wrong. By no means I meant that discussing something new or different is kinda bad. Still, there is a limit-line we shouldn’t cross.
And heading back on-topic … (and my objections)
Its not impossible in a game like GW2 to make a focus be equipped as main-hand and off-hand. Its not impossible to think of weapon skills that will make foci melee weapons (same way sword/axe/mace/GS has ranged skills).
BUT…
As a dual-wielding weapon set, while our “old” specializations (like Arms which benefits dual wielding) remains as is, foci are most likely doomed to be overshadowed by GS/Hammer.
Why? How would you pair it with existing core-specializations?
Lets assume (for a start) that A.Net won’t make an OP’ed Elite Spec that will overshadow all other core-specs to an extent that it means too little whether you pick X or Z. So, apart from Elite Spec, you ‘ll pick Arms to boost dual-wielding… but Arms won’t boost damage to the GS level! So, you should pick Strength in order to further boost damage but your dual-wielding will be still lacking (attack speed etc). Now if you pick both Strength+Arms you most probably just wrecked your build’s defensive capabilities!!!
So, dual wielding a new weapon seems problematic from the start. Only if A.Net picks to create an Elite Spec really OP’ed then, that weapon with Strength will be the only one used by warrs.
I would find an Elite Spec for wielding a GS/Hammer as 1h along with a Shield, more viable and with less problems.
While I get that adding a new weapon type to the kitten nal does little without first correcting the issues with current warrior weapon selection, I have to say:
I LOVE THIS IDEA
Having some punching animations with the Foci available can create some absolutely amazing flavor in combat. If they then link the Burst skill for a mainhand focus into a transfomation (Like Rampage but adrenal based) it could provide something to alleviate the weapons issue (at least for the focus). By having something in the Elite Trait that gives additional stats while transformed, boosting stats while wielding Foci, and a few other toys from existing traits you could create the same kind of stacking synergy that makes Ranger’s Maul and Thief Backstab hit as hard as they do.
As for having to sacrifice defense to achieve this damage… that makes perfect sense for a Berserker.
Focus is an offhand only weapon. Thats the thing.
also can a elite specialization grant a new weapon type to both hands when it comes to 1handers?
Focus is an offhand only weapon. Thats the thing.
It was but staff was considered a caster-/ranged-only weapon, too. That’s just a restriction the devs set previously but they can easily change that like they did with the staff.
also can a elite specialization grant a new weapon type to both hands when it comes to 1handers?
I think we would get it either as main-hand or off-hand weapon, most likely not both. At least they didn’t do that for other elite specs.
warrior is the least interesting class to me but if they get double foci – i will definatly level up a warrior… double shield would be even better tough dream
Focus is an offhand only weapon. Thats the thing.
It was but staff was considered a caster-/ranged-only weapon, too. That’s just a restriction the devs set previously but they can easily change that like they did with the staff.
also can a elite specialization grant a new weapon type to both hands when it comes to 1handers?
I think we would get it either as main-hand or off-hand weapon, most likely not both. At least they didn’t do that for other elite specs.
well but some elites get 2h weapons so where is the difference?