Flurry: broken
Its just lag. A scenario that happens often is using flurry at the same time the enmy initiates a dodge roll. In that event the immobilize will take effect after the roll has finished, whenever that player landed.
Flurry range in description is 130.
but when i try to cast it, it has a much smaller range (something like 100-80)
please confirm my found.
Its just lag. A scenario that happens often is using flurry at the same time the enmy initiates a dodge roll. In that event the immobilize will take effect after the roll has finished, whenever that player landed.
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