Commander Gammaburst, Warr 80 – IoJ
Headhunter Jaeger, Thief 80 – IoJ
ever tried it?
could it be the next-big-hybrid build useful in both pvp (and wvw ofc) and high end pve?
demolish me if you want but i’m curious
(edited by Assassin X.8573)
I went full ascended celestial once, with Perplexity runes and lots of interrupts (i think i had 7 or. Was an OP troll build in wvw, stacking confusion and still hitting like a truck with hammer. That was before the balance build though, havent tried it after they nerfed the runes and earthshaker.
Why go celestial… on a warrior?
Why go celestial… on a warrior?
At least for wvw its an advantage, if people cant figure out your build. And when i went for perplexity/interrupt build, i could make good use of all stats, condi damage for confusion spam, healing power for adrenal health an healing signet.
Axe Sword +longbow in pvp is scary.
Never done it in wvw as i just hit 80, but i run a celestial build in pvp that works wonders. Based around DS trait, hits hard physically and the confusion damage isnt anything to scoff at.
Celestial just doesn’t seem like something that a warrior could make the most use of. I can’t think of how it could be advantageous in any circumstance over another set of attributes.
Oh well to each his/her own.
Axe Sword +longbow in pvp is scary.
Very much so.
Axe Sword +longbow in pvp is scary.
Very much so.
I completely agree. Since I’ve started playing it, I find it the best duelling setup for a warrior. IMHO, it’s better than pure condition damage, since there are some opponents that either can activate immunity to conditions (nullifying your damage potential) or pop up some adds which you’d want to quickly take out. And it’s better than pure physical damage, in that it mixes in conditions, diversifying the damage inflicted, and putting more pressure even when the opponent kites.
All in all, the celestial axe/sword+longbow build lets you do good burst damage provided you properly manage might and vulnerability (just did a 9k evisceration a few hours ago!), good sustained damage with conditions, has good toughness and condition management, and can even let you win a few 1v2 (I had some memorable bouts in tPvP). It is a bit lacking in mobility, but since this is conquest, it appears to be manageable.
Axe Sword +longbow in pvp is scary.
Very much so.
I completely agree. Since I’ve started playing it, I find it the best duelling setup for a warrior. IMHO, it’s better than pure condition damage, since there are some opponents that either can activate immunity to conditions (nullifying your damage potential) or pop up some adds which you’d want to quickly take out. And it’s better than pure physical damage, in that it mixes in conditions, diversifying the damage inflicted, and putting more pressure even when the opponent kites.
All in all, the celestial axe/sword+longbow build lets you do good burst damage provided you properly manage might and vulnerability (just did a 9k evisceration a few hours ago!), good sustained damage with conditions, has good toughness and condition management, and can even let you win a few 1v2 (I had some memorable bouts in tPvP). It is a bit lacking in mobility, but since this is conquest, it appears to be manageable.
As soon as this becomes the meta in spvp the qq will move from hambow to this spec.
Axe Sword +longbow in pvp is scary.
Very much so.
I completely agree. Since I’ve started playing it, I find it the best duelling setup for a warrior. IMHO, it’s better than pure condition damage, since there are some opponents that either can activate immunity to conditions (nullifying your damage potential) or pop up some adds which you’d want to quickly take out. And it’s better than pure physical damage, in that it mixes in conditions, diversifying the damage inflicted, and putting more pressure even when the opponent kites.
All in all, the celestial axe/sword+longbow build lets you do good burst damage provided you properly manage might and vulnerability (just did a 9k evisceration a few hours ago!), good sustained damage with conditions, has good toughness and condition management, and can even let you win a few 1v2 (I had some memorable bouts in tPvP). It is a bit lacking in mobility, but since this is conquest, it appears to be manageable.
As soon as this becomes the meta in spvp the qq will move from hambow to this spec.
The thing is hambow still functions best in a teamfight. Where Axe/sword longbow actually destroys hambow, this is often irrelevant as the hambow will not be alone.
Celestial Warrior? Isn’t that called a Paladin?
What do you think of this guys, just made it today – hybrid build. It is made for small group roaming (i know – not much mobility, maybe sword mainhand would be better). In theory it can have access to 25 stacks of might, enormous heals and regen. Cond reduction, cleansing ire. Much cond dmg, much direct dmg. Tell me what do you think. (Lol i just realised, that someone made something simmilar in pvp).
(edited by Rudy.6184)
What do you think of this guys, just made it today – hybrid build. It is made for small group roaming (i know – not much mobility, maybe sword mainhand would be better). In theory it can have access to 25 stacks of might, enormous heals and regen. Cond reduction, cleansing ire. Much cond dmg, much direct dmg. Tell me what do you think. (Lol i just realised, that someone made something simmilar in pvp).
Other than your sigils, looks good. Try inteligence/battle on axe set and endurance/(leaching/generousety/doom) on bow set.
edit; tweaked it for you
(edited by Penguin.7906)
What do you think of this guys, just made it today – hybrid build. It is made for small group roaming (i know – not much mobility, maybe sword mainhand would be better). In theory it can have access to 25 stacks of might, enormous heals and regen. Cond reduction, cleansing ire. Much cond dmg, much direct dmg. Tell me what do you think. (Lol i just realised, that someone made something simmilar in pvp).
Other than your sigils, looks good. Try inteligence/battle on axe set and endurance/(leaching/generousety/doom) on bow set.
edit; tweaked it for you
Thanks! You’re right, 2 battle sigils is not good option, and forgot how intelligence is scalling on warrior. Energy would be good choise, but for second I think I would stay with bloodlust (maybe doom).
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