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Furious Speed - Weak Trait + Idea for it.
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Axes already have 3 traits, do they really need a 4th?
1) 10% crit damage (and critting is what axes are for)
2) Crits with axes grant extra adrenaline
3) 5% damage increase when axe in offhand (also applies to sword and mace).
Axes are no mobility weapons like the Greatsword and Sword. You’re stuck with no movement skills but get the highest direct damage the Warrior can provide. 1 spam does exceptional damage especially as it cleaves 3 targets, and eviscerate is the hardest hitting Warrior ability at this time.
You want to crit lots to build adrenaline, and crit hard with eviscerate. Axes already do this perfectly. The only thing axes don’t have is a cooldown reduction which is perfectly fine, as the big Axe skill is the burst skill and that can be traited to 8 seconds (or reduced adrenaline).
Whirling Axe doesn’t need a cooldown reduction as if you AoE with it you’re pretty much guaranteed to get a full adrenaline bar out of it even if you’re not stacking precision that high. It also procs an insane number of additional effects due to it hitting so many times in such a short duration. Vulnerability, bleeding, etc.
The Furious Speed tactic would be more useful if it procced more often – 10% is a bit too low for it considering the other options Warriors have for speed bonuses.
Um… There is no trait “just for axes” that reduce cooldowns like all the other weapons.
“Axes are no mobility weapons like the Greatsword and Sword.”
Are we playing the same class? ALL axe abilities can be used while moving unlike the greatsword and sword, and ‘5’ ability can be used while dodging.
Axe is the most mobile weapon in the warriors arsenal.
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Did you read my post? Firstly, I said that axes have 3 traits. I did not say they have a -20% cooldown one – in fact I said that they don’t need it.
Secondly, by mobility I meant movement skills. Movement skills are things such as leaps/whirls/charges/jumps/etc.
Most warrior skills benefit from swiftness, not just the Axes. Greatsword 1/3/5 all benefit from it, as do most sword skills, mace skills, etc. Even the ranged skills benefit from it.
What you’re asking for is perma-swiftness from axes that can never be removed by the enemy as you can just reapply it with the next hit. Whirlwind Axe will give you god-only-knows how many seconds of swiftness, 1 spam will cleave you 6-9 seconds of swiftness on each swing, etc etc.
It’s a terrible idea.
Um.. Those traits are shared with other things, not just axes, there is no “axe only trait” unless you count some of those as traits… they are just in the wrong places and not very powerful.
Um.. Those traits are shared with other things, not just axes, there is no “axe only trait” unless you count some of those as traits… they are just in the wrong places and not very powerful.“Axes gain extra Adrenaline” is deep in our tree and not a very good trait, its an ok trait, but it could be changed to “Weapon attacks gain extra adrenaline” and the swiftness trait changed to be axes main damage thing, since axes are critical weapons it only makes sense.
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Axe mastery is… an axe trait…
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DaecolloUm.. Those traits are shared with other things, not just axes, there is no “axe only trait” unless you count some of those as traits
Wut?
Strength: TRAIT X – Axe Mastery
“Improves critical damage by 10% while wielding an axe in your main hand”
Discipline: TRAIT IX – Sharpened Axes
“Critical hits with axes grant extra adrenaline”
So…. Axes have TWO axe only traits actually.
Yaks Bend
That, and the axes granting extra adrenaline on critical hits means they fill up the adrenaline bar very quickly allowing you to burst quicker. And where is that trait located? In the Discipline tree which has traits and bonuses for burst skills.
Also, there is already a generic “critical hits grant extra adrenaline” trait in the Arms tree called Furious. Axes get an additional one on top of that, giving you 1 strike of adrenaline if you don’t crit (as standard), or 3 strikes if you do (with both traits).
I suggest the OP take a look at what’s actually available to the Warrior before calling out other people on things like this.