Build: http://tinyurl.com/gw2build-parmstick
YouTube: http://tinyurl.com/YT-gw2parmstick
(edited by Oreoginal.1580)
[Edit] Title is supposed to be “GS/M&S – sPvP & WvW Build”.
Oreoginal.1580 (Parmesan Stick)’s Mace & Shield and Greatsword Build!
After many tedious tweaking and adjustments, multiple trial and error, as well as numerous testings, I have finally perfected the Greatsword and Mace & Shield build for PvP (note that this is not the best build for dungeons and is purely designed for PvP).
Armor:
Knights – Helm, Chest, Legs, Rings
Berserkers – Shoulders, Gloves, Boots, Amulet, Earrings
Runes – Superior Runes of the Soldier/Dolyak
Weapons:
Berserkers GS with Superior Sigil of Air/Fire/Earth
Berserkers Mace & Berserkers Shield with Superior Sigils of Earth and Accuracy
Stats:
Greatsword:
Power: 2116
Precision: 1848
Toughness: 1677
Vitality: 1095
Attack: 3216
Critical Chance: 48%
Critical Damage: 44%
Armor: 2888
Health: 20162
Mace & Shield:
Power: 2121
Precision: 1848
Toughness: 1817
Vitality: 1095
Attack: 3080
Critical Chance: 48% (+5% from SSoA)
Critical Damage: 45%
Armor: 3039
Health: 20162
(edited by Oreoginal.1580)
will have to try it out
Bump! I edited the Defense traits from V & IX to VI & VII for maximum Mace damage.
(edited by Oreoginal.1580)
You focus on Mace damage when you have a.. GS? You’re going to lose out on DPS regardless if you trait for the Mace mastery or not, just putting it out there.
Also a “PvP build” without Frenzy and/or Balanced stance is going to end up failing. Nothing else to it really.
You focus on Mace damage when you have a.. GS? You’re going to lose out on DPS regardless if you trait for the Mace mastery or not, just putting it out there.
Also a “PvP build” without Frenzy and/or Balanced stance is going to end up failing. Nothing else to it really.
I’ve been wanting to put those two in for a while now, but it would make Soldier Runes pretty useless if I don’t use shouts in my build. I’m thinking of switching to Dolyak Runes and running Bull Charge, Frenzy, and Endure Pain.
As for the GS, it’s amazing for mobility (3 and 5) and chasing down enemies (3, 4, and 5). With the Mace & Shield’s multiple stuns, it’d be really, really easy to land HB (2), especially for those people who run stun break skills. I don’t want to be a walking rock without able to do any damage at all… so I specced into it.
I’ve been absolutely successful in WvW so far, as well as very consistent with my player kills in sPvP so I’d say this is a fairly viable build! Obviously, anyone can tweak this into their own personal builds but I’m just contributing what I’ve learned with this build and just throwing it out there.
^^^ yeah, unfortunately shout builds are just not that viable(they are lacking in terms of opportunity costs if nothing else) especially since you dont even trait for lung capacity and heals.
i would drop shake it off and throw frenzy in there for your build. also swap your healing to mending so you have at least a little bit of condition removal.
I hope you don’t mind some feedback.
I’d like to point out that you have 2 traits that count on weakness for damage increase, but you appear to have only once source of weakness – you absolutely must land the third mace auto to benefit. Even assuming you do, 2/3 of the enhanced damage applies to only 3/10 of your weapon skills, and one of those is your counterblow. You’d get more benefit if you ran axe/mace instead of greatsword, but of course that’s a tradeoff of some of your mobility for power/immobilize.
I’m actually trying out replacing GS with Sword and Warhorn for the additional Weakness from the horn and the Mobility and Bleed from the Sword (good for Arms-25).
I’m actually trying out replacing GS with Sword and Warhorn for the additional Weakness from the horn and the Mobility and Bleed from the Sword (good for Arms-25).
If you’re going that route, then you could consider blademaster instead of forceful greatsword and distracting strikes instead of slashing power, since your mace/shield combo has 3 potential interrupts (pommel, bash, skull crack). Applying confusion and then letting the enemy wail away killing himself on your shield is a thing of beauty.
There, I edited it.
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