GS, Mending & Traits change Suggestions

GS, Mending & Traits change Suggestions

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Posted by: Juba.8406

Juba.8406

Greatsword
all Greatsword skills can now cleave up to 5 targets except Rush.


since GS does less damage, got no CC or utility.. this change will give Greatsword a unique utility worth of bringing to conquest pvp.

Mending
is now a Physical skill.

Physical Training
is now an Adept trait.


this change is to resolve the conflict between Physical Training and the other Master traits like Axe Mastery, Slashing Power & Distracting Strikes which made Physical Training to never get used, also by being in Adept it make the trait conflicts with Restorative Strength making the new Mending in check, unless the warrior wanted to sacrifice 4 points to take both traits.

Shield Master
this trait now merges both Shield Master & Missile Deflection into one trait.


this change to make Shield more viable and on par with Off-hand Sword when it comes to Missile reflections.

Fast Hands
is now a feature of Warrior requires no traiting.

Critical Burst
is now in Discipline line in place of the current Fast Hands.


Fast Hands is so important to Warrior to the point it doesn’t feel like a Warrior without it, builds without Fast Hands are rare to nonexistence, which forces warrior always to put 3 points in Discipline not including the forced 4 points for Cleansing Ire.

Critical Burst suits the Discipline line pretty well as a replacement for Fast Hands.

Attack of Opportunity
is now a Master Minor trait in Arms line.

Brawler’s Recovery
is now a Grandmaster Minor trait in Arms line, same place of the current Attack of Opportunity.


Brawler’s Recovery meant to build outside of cleansing ire or strengthen it, the problem is it located in Discipline line as a Grandmaster trait conflicting hard with Burst Mastery which combined with Cleansing Ire synergies better and offers more than Brawler’s Recovery, leading it to never get used.

so the solution is to move it down in traits or move it to other trait lines, since we made Fast Hands a global feature for Warrior, putting Brawler’s Recovery in there will make the current meta builds more powerful.

so its better to move it to Arms line as a Grandmaster Minor trait, since that line has nothing to cure conditions making it more viable to trait there.

GS, Mending & Traits change Suggestions

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Posted by: Narkodx.1472

Narkodx.1472

GS does less damage than what? Last I checked it does the most damage of all Warrior weapons the issue is obviously in PvP people do not stand still

Mending + Physical Training definitely needs some love and same thing with Shield Master

The rest is where you are getting kinda crazy – Fast Hands no traiting? Deceptive Evasion no traiting? Evasive Arcana no traiting? I do not see this happening ever the other classes will cry way too much

Brawlers Recovery is the only way to get away from Cleansing Ire – especially if you are not using the Longbow and are using two melee sets for example with difficult to land burst skills keep in mind you can augment it with the sigil that removes condis on weapon swap as well or something like shout runes with shouts – I like it where it is and use it in a build with no points in defense/cleansing ire

GS, Mending & Traits change Suggestions

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Posted by: Sagramor.7395

Sagramor.7395

The only thing I can get behind here is making Mending a Physical ability. The rest of it goes from unnecessary to defying the logic of how the traits are laid out in their respective trees.

GS, Mending & Traits change Suggestions

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Posted by: Juba.8406

Juba.8406

GS does less damage than what? Last I checked it does the most damage of all Warrior weapons the issue is obviously in PvP people do not stand still

Mending + Physical Training definitely needs some love and same thing with Shield Master

The rest is where you are getting kinda crazy – Fast Hands no traiting? Deceptive Evasion no traiting? Evasive Arcana no traiting? I do not see this happening ever the other classes will cry way too much

Brawlers Recovery is the only way to get away from Cleansing Ire – especially if you are not using the Longbow and are using two melee sets for example with difficult to land burst skills keep in mind you can augment it with the sigil that removes condis on weapon swap as well or something like shout runes with shouts – I like it where it is and use it in a build with no points in defense/cleansing ire

PvE aside please.
between all Warrior weapons, GS got almost the weakest AA, Axe AA can out damage 100b without rooting self, got no utility at all, no reliable condition application, no fields and no CC.

keep in mind that i did not demand more damage for GS, just raising the cleave count to 5.

Fast Hands and Cleansing Ire are 2 chains around Warrior neck, we always forced to spend a basic of 7 points before doing anything else, at least i want one of those chains broken.

and no, Brawlers Recovery is way inferior than the CI+BurstMastery combination, its just the location of Brawlers Recovery is just wrong for both meta and off-meta builds.

but if Brawlers Recovery in Arms line it will get used and picked, we might see a combination of (Brawlers Recovery + CI + Furious) ,making both the Arms line and the trait much more viable.

GS, Mending & Traits change Suggestions

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Posted by: pupi.2465

pupi.2465

Greatsword
all Greatsword skills can now cleave up to 5 targets except Rush.


since GS does less damage, got no CC or utility.. this change will give Greatsword a unique utility worth of bringing to conquest pvp.

Mending
is now a Physical skill.

Physical Training
is now an Adept trait.


this change is to resolve the conflict between Physical Training and the other Master traits like Axe Mastery, Slashing Power & Distracting Strikes which made Physical Training to never get used, also by being in Adept it make the trait conflicts with Restorative Strength making the new Mending in check, unless the warrior wanted to sacrifice 4 points to take both traits.

Shield Master
this trait now merges both Shield Master & Missile Deflection into one trait.


this change to make Shield more viable and on par with Off-hand Sword when it comes to Missile reflections.

Fast Hands
is now a feature of Warrior requires no traiting.

Critical Burst
is now in Discipline line in place of the current Fast Hands.


Fast Hands is so important to Warrior to the point it doesn’t feel like a Warrior without it, builds without Fast Hands are rare to nonexistence, which forces warrior always to put 3 points in Discipline not including the forced 4 points for Cleansing Ire.

Critical Burst suits the Discipline line pretty well as a replacement for Fast Hands.

Attack of Opportunity
is now a Master Minor trait in Arms line.

Brawler’s Recovery
is now a Grandmaster Minor trait in Arms line, same place of the current Attack of Opportunity.


Brawler’s Recovery meant to build outside of cleansing ire or strengthen it, the problem is it located in Discipline line as a Grandmaster trait conflicting hard with Burst Mastery which combined with Cleansing Ire synergies better and offers more than Brawler’s Recovery, leading it to never get used.

so the solution is to move it down in traits or move it to other trait lines, since we made Fast Hands a global feature for Warrior, putting Brawler’s Recovery in there will make the current meta builds more powerful.

so its better to move it to Arms line as a Grandmaster Minor trait, since that line has nothing to cure conditions making it more viable to trait there.

/Clap

I support this! Hire this guy Anet! You need ppl with these ideas!

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Posted by: Narkodx.1472

Narkodx.1472

GS does less damage than what? Last I checked it does the most damage of all Warrior weapons the issue is obviously in PvP people do not stand still

Mending + Physical Training definitely needs some love and same thing with Shield Master

The rest is where you are getting kinda crazy – Fast Hands no traiting? Deceptive Evasion no traiting? Evasive Arcana no traiting? I do not see this happening ever the other classes will cry way too much

Brawlers Recovery is the only way to get away from Cleansing Ire – especially if you are not using the Longbow and are using two melee sets for example with difficult to land burst skills keep in mind you can augment it with the sigil that removes condis on weapon swap as well or something like shout runes with shouts – I like it where it is and use it in a build with no points in defense/cleansing ire

PvE aside please.
between all Warrior weapons, GS got almost the weakest AA, Axe AA can out damage 100b without rooting self, got no utility at all, no reliable condition application, no fields and no CC.

keep in mind that i did not demand more damage for GS, just raising the cleave count to 5.

Fast Hands and Cleansing Ire are 2 chains around Warrior neck, we always forced to spend a basic of 7 points before doing anything else, at least i want one of those chains broken.

and no, Brawlers Recovery is way inferior than the CI+BurstMastery combination, its just the location of Brawlers Recovery is just wrong for both meta and off-meta builds.

but if Brawlers Recovery in Arms line it will get used and picked, we might see a combination of (Brawlers Recovery + CI + Furious) ,making both the Arms line and the trait much more viable.

You pretty much want buffs with no repercussions of balance or anything

Which weapon cleaves 5 targets? Usually this is reserved for AoE

Fast Hands/Cleansing Ire being baseline is pretty much a pipe dream

Mesmers want deceptive evasion baseline
Elementalists want evasive arcana baseline
Necros want terror baseline
etc
etc

Yeah brawlers recovery is inferior so? There is always something better than the other that is the point of traits

Warrior with fast hands cleansing ire brawlers recovery burst mastery all in one build… ok man balanced

GS, Mending & Traits change Suggestions

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Posted by: Juba.8406

Juba.8406

Warrior with fast hands cleansing ire brawlers recovery burst mastery all in one build… ok man balanced

nope you can’t have all these in one build, you will be 1 point short.

to be clear the new brawlers recovery will be taking the place of the current Attack of opportunity (needs 5 points into Arms).

you can have (brawlers recovery + cleansing ire) OR (cleansing ire + burst mastery) but never both.

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Posted by: mexay.3902

mexay.3902

Mending love, yes, shield love yes, greatsword change… no. Trait changes… no.

I’ll mostly I’m a huge supporter of greatsword actually being a useful weapon if used correctly, but the main issue with the weapon is 100b. The rest of the skills are actually really great, Arcing Slice, WWA and Rush (when it hits) are all awesome skills, with Blade Trail being okay. Increasing the target limit to 5 wouldn’t fix the problem as it still functions the same in 1v1. Greatsword is already pretty strong AoE wise as AS, WWA and Bladetrail all function in an AoE fashion.

It’s a tricky problem to fix without completely changing the playstyle. You can’t simply unroot 100b as that would be way, way too strong and putting a stun on the weapon would result in the same thing.

Perhaps giving the weapon some more passive effects may help such as increasing vuln out put, some form of condition somewhere or even increasing some of the damage in different areas of the weapon such as auto, bladetrail, AS and Rush. One thing to keep in mind is ArenaNet likes to keep weapons “thematic”, so things like Chill, Burning, Poison, etc wouldn’t fit.

To be honest though it’s sort of a high skill ceiling weapon outside of PvE. You need to be good at using it for it to be useful, but when you do get good at it, it has the potential to be incredibly powerful.

noice

GS, Mending & Traits change Suggestions

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Posted by: Choppy.4183

Choppy.4183

Perhaps giving the weapon some more passive effects may help such as increasing vuln out put, some form of condition somewhere or even increasing some of the damage in different areas of the weapon such as auto, bladetrail, AS and Rush. One thing to keep in mind is ArenaNet likes to keep weapons “thematic”, so things like Chill, Burning, Poison, etc wouldn’t fit.

I’d be in favour of adding the same vulnerability effect to Hundred Blades that Rapid Fire has. It would increase HB damage the longer you can successfully channel and carry through to the DPS of the weapon generally, you’re still rooted and in melee, so not as powerful as RF in this regard, and it matches thematically and stacks well with the GS auto attack.

Increasing the speed and/or case of Bladetrail seems warranted too.

The rest of the skills are actually really great, Arcing Slice.

I thought I was the only one who thought Arcing Slice is a great skill now. People seemed so disappointed after the first buff, and now it gets another? Nice.

It was as though everyone figured the damage should be the same as Eviscerate, not recognizing the value of being able to hit up to 5 targets around you, on the move, without as much telegraph, for very high damage independent of how much adren you have. That’s right, it does the same damage whether you have 1 stage of adren or 3….

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: Juba.8406

Juba.8406

so according to you two, GS is super viable in pvp ?!

again please leave pve and even wvw out of this, at least you can use GS mobility in wvw but conquest pvp… nope, unless you wanna back cap points which thief can do it better.

lets see what tonight’s patch gonna bring, 10% more damage to arcing slice is not a big deal although i agree that arcing slice is a good skill and thats why i wanted GS to be able to cleave 5 targets just like it.

Rush, i have a bad feeling they will even break it more.

might nerf = Forceful Greatsword trait nerf.

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Posted by: Choppy.4183

Choppy.4183

Super viable? I mean, it’s viable in pvp it’s just not optimal. Also, the whole game doesn’t revolve around pvp… changes should take into account all three game modes.

And I actually think vulnerability stacking on 100b and a faster Bladetrail would make it more viable in pvp than having it cleave five people. How often do you have five people standing in your cleave box in pvp?

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: BlackTruth.6813

BlackTruth.6813

They may as well give GS eviscerate damage and it’ll still be bad in all honesty. It needs CC to be effective but Skull Crack + GS just isn’t that great anymore.

The whole weapon set will definitely need a re-work. The arcing slice buff never really did much.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

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Posted by: Serdoc.7261

Serdoc.7261

I can agree with Mending being a Physical skill, and the Physical Training Trait going to the Adept level. Everything else is a little crazy though.

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain