GW 1 Paragon
While not widely popular, the support healing a warrior x an give through shout heals can get up to around ~2-3k hp and higher per shout approx every 21.33… sec.
But GW2 allows you to play how and what you want to play because it is fun for you. So good for you!
The trait line you will want to focus on is the Tactics line. This includes your reduction in recharge timer for shouts, with Lung Capacity, and also giving shouts healing capabilities through Vigorous Shouts.
Longbow, while not a mid range weapon like the spear from gw1, would be your most supportive weapon. While allowing you to provide cover at distance for your party and dish out some conditions. The primary use of your longbow should be to create fire fields that you and your allies can blast finishers in to generate might stacks.
If you find yourself wishing to do melee combat, i suggest a sword shield set for the defense and mobility. It also has cc abailites like imobo and stun. Or if you find yourself wanting more cc and defense, try mace shield. It can provide the longest stun in the game with mace f1 burst ability skullcrack when combined with sigil of paralyzation.
While axe shield is a good combo, it would not really fit your role as support. Axe is primarily a high burst dps weapon.
Hammer can also be used for a great support weapon with multiple 3 cc abilities. Great for interupting the enemy backline, or for peeling melee off of your backline.
I am about to sleep and have to be up in 5 hrs for work. i can theorycraft you some possible builds tomorrow.
(edited by Assassin X.8573)
Ya that all sounds great! I do love the sword/bow aspect, I know the bow works well with condi, but what about the sword? Does sword work better with power of condi? i like the idea of melee with stepping back out of the fight to provide buffs and support.
Sword is a hybrid weapon now for the most part, main hand sword has 3 condition condition effects, bleed and cripple, immobilize on F1 burst and the third skill is a bursty high damage attack. It used to be more of a condi weapon.
(edited by Assassin X.8573)
Option 1: Full Healing Support Warrior
Option 2: Condi~Healer Support Warrior
Option 3: Celestial Support Warrior
Option 2 actually has the highest healing utility, and provides the most damage support via conditions.
Optional Rune Alternatives instead of Monk runes are:
Runes of the Trooper which will remove a condition with every use of a shout. depending on the traits you choose, you will run 3 (utility shouts) and 1 (trait shout “shake it off”, which will provide a 4th shout).
Runes of Altrusim: Provides additional source of Might and Fury for group.
Another option is to substitute warhorn for shield, to provide swiftness and vigor for your group, in doing so, you would need to switch “shrug it off” for quick breathing, which will reduce your cooldown on warhorn skills AND convert conditions on your group into boons.
Your other option to play like a paragon would be a Staff and sword/shield (which has more mid range and group defense potential) or mace/focus (which is close range melee but has more healing potential when traited properly) Guardian with Shouts, which also provide healing and boons. Depending on which class you like more will determine which you like better.
(edited by Assassin X.8573)
For me paragon was a few op support shouts “Save Yourselves!” and its easy to switch target for deepwound spiking with spear (thrown midrange weapon).
So if I wanted that in gw2 I would be doing healing shouts and rifle most likely. But I also only played with hero/mercs and not other players so in gw2 Im just running zerker pewpew ranger for same ranged spiking but I don’t care about allies so much lol.
Just want to say that according to spvp rank/achievment, paragon is tied to the guardian profession while warrior is tied to the “legionnaire”.
Other than that, you have a “taste” of the old paragon through warriors, guardian and rangers (at least)
Wow thanks for all the awesome feed back guys!
Other than that, you have a “taste” of the old paragon through warriors, guardian and rangers (at least)
elaborate on ranger lol
ranger : http://wiki.guildwars2.com/wiki/%22Protect_Me%22
Paragon : http://wiki.guildwars.com/wiki/Angelic_Bond/Skill_history (original fonctionality
Plus spirit effect could be very similar to a lot of paragon’s skill while they are totally different from gw1 ranger’s spirit (like day and night). ex :
- A lot of the paragon’s skill/shout were providing a way to apply burning on hit to allies. That is not so different from spirit of the sun passive effect.
- A lot of the paragon’s skill/shout were reducing damage received or healing allies. Not so different from stone spirit and water spirit passive effect.
I’m not saying that it work perfectly but, this is really similar.
Ah, i suppose. That is correct and i did not consider the echos and chorus like skills to function like the spirits, but you are absolutely right.