(edited by Eliteseraph.4970)
Greatsword attacks not very good for PVP
I don’t know how you got this vibe but Greatswords are pretty much the meta for warriors in PvP, most people think hundred blades is broken as hell and kills way too quickly for such a short cooldown. The amount of time that it takes for hundred blades to do all it’s damage is not all that long and the range is very misleading and a lot broader than you’d think.
I myself run bolas, but I just like having a fairly spammable root slot skill as I hate having people try to run from me. You are naturally going to want to have some cc on your bar if you’re running GS as it is a pure damage weapon with only a cripple as it’s cc, its going to be useless having all the damage in the game if you can’t hit anyone.
I don’t know how you got this vibe but Greatswords are pretty much the meta for warriors in PvP, most people think hundred blades is broken as hell and kills way too quickly for such a short cooldown. The amount of time that it takes for hundred blades to do all it’s damage is not all that long and the range is very misleading and a lot broader than you’d think.
Which can be easily countered by hitting the V key once. The people complaining about it being broken and OP are the ones who don’t even know they have an endurance bar, or are too stupid to get out of the way.
I myself run bolas, but I just like having a fairly spammable root slot skill as I hate having people try to run from me. You are naturally going to want to have some cc on your bar if you’re running GS as it is a pure damage weapon with only a cripple as it’s cc, its going to be useless having all the damage in the game if you can’t hit anyone.
Which brings me back to one of my points. Why does an ability have to have another ability just to work effectively 1 out of every 3 times?
Which can be easily countered by hitting the V key once. The people complaining about it being broken and OP are the ones who don’t even know they have an endurance bar, or are too stupid to get out of the way.
Which brings me back to one of my points. Why does an ability have to have another ability just to work effectively 1 out of every 3 times?
Greatsword makes up for it’s lack of CC with its straight up outrageous amounts of damage, no other weapon gets this kind of raw damage output so of course they have some negatives which you use your slot skills to fill.
If you are not able to effectively hit your hundred blades you are not watching your timing and blowing it WAY too early, it should not be your opening skill after your spin to win/rush. Hundred blades will go through all of it’s ticks because it has a passive little “stumble” if the enemy simply tries to walk/run away and if you are watching they can only roll twice if you want to get the full effect of hundreds blades to work.
If you want to run with the greatsword i would advise taking frenzy aswell now that hitskittenhard O.o and it shortens the duration of your blades a lot so its easier to get the full hit.
Bull Rush — Frenzy mid rush — Hundred Blades, Swap over to Shield + Axe — Eviserate — Shield Bash = GG
I tried avoiding frenzy for as long as I could, but I caved in and started using it. It really does make the greatsword palpable in the knockdown bullrush gives and it’s downright silly on some glass cannon classes.
You’re right though, people don’t realize how much you need other slot skills to make greatswords work in pvp.
But whirl is pretty amazing too, can hit 4-6 even 7k depending on the build and it lets you evade while doing it. Funny thing is, if you’re slowed and right next to a guy they’ll eat all the whirls, since it slows down or up with movement speed.
I’m sorta disappointed in Rush though, it get’s affected by movement buffs/debuffs as well so if you have a slow it’s only going to be a root break with a tier 2 discipline trait. It does nice damage if it hits but it takes so much time to hit it’s kinda meh aside from just getting you around the battlefield.
Also Bladetrail is pretty awesome, I can hit most glass cannons for 2k, and if you do the range/avoid hitting walls, when it comes back it hits again, doubling the cripple duration and doing another 2k.
It’s a good weapon class overall, hundred blades just needs support to work, but I guess it’s warranted.