Greatsword's #1 attack... Why so lackluster?

Greatsword's #1 attack... Why so lackluster?

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Posted by: Arcturus Dathanarr.3568

Arcturus Dathanarr.3568

Is there any reason at all that the greatsword has really low damage on it’s #1 slot attack? I feel like it does hardly any damage at all compared to other weapons, most notably axe and mace (though mace comes at the cost of slower swings). I’m not built around rooting/stuns to keep people in hundred blades, and it seems like the 1 key was intentionally left this way to counteract the possible damage Hundred blades can do when using lots of power and precision.

Does anyone else feel that the greatsword’s #1 chain is just weak, or is it just me? This is mostly from a PvP perspective, because enemies just tend to stand in Hundred blades in PvE. I love the greatsword for it’s great mobility and damage, but I don’t really think the 1 chain is up to par compared to other weapons.

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Refusal of services could blend the milkshake of our own demise. PROTECT THE TUNA SANDWICHES!

Greatsword's #1 attack... Why so lackluster?

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Posted by: Corian.4068

Corian.4068

It’s because on paper the damage on Hundred Blades is super high, even though in reality the skill has very few practical applications in PvP (against good players).

Hundred Blades also runs contrary to the rest of the greatsword skillset. A long stationary channel just doesn’t belong with the rest of the mobility stuff.

Skill needs to be changed but now it’s like such a PvE crutch that they’d never have it. Who knows.

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Greatsword's #1 attack... Why so lackluster?

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Posted by: Red Falcon.8257

Red Falcon.8257

The thing that divides a good GS Warrior than a bad one is knowing HB does not need to be landed fully.
Land 4 hits and you’re doing good.

The 1 chain is sort of weak but it stacks Vuln.
This is a good way to create a “cover condition” in case you’re stacking other conditions that you don’t want to be removed.

Greatsword's #1 attack... Why so lackluster?

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Posted by: Arcturus Dathanarr.3568

Arcturus Dathanarr.3568

When I first started PvPing, my favorite attack was hundred blades… I only use it now if the enemy is in a stun (like earthshaker, since I run a hammer as well). Even then, I interrupt it before it finishes because I’m in love with whirlwind attack. It makes sense that the 1 key has to suffer because of Hundred blades, but I still really love being mobile, and hundred blades doesn’t really seem to fit that whole theme.

I guess I’ll just keep using the greatsword between hammer cooldowns, then. Just use 3, 4, and 5 on the greatsword, because they’re mobile, fun, and I’m traited for 1s of immobilize on cripple, which makes bladetrail very useful. I love the greatsword, and even though everyone suggests I get rid of it for a better support or control weapon, I can’t seem to get away from it. I like the mobility too much, and having rush and whirlwind attack break immobilize is awesome.

The core is restricted to high level carrots only. Farmers weep for the celebration of rice patties.
Refusal of services could blend the milkshake of our own demise. PROTECT THE TUNA SANDWICHES!

Greatsword's #1 attack... Why so lackluster?

in Warrior

Posted by: Recently.1043

Recently.1043

Kinda strange, but GS is like the opposite of axe. Axe has the best auto-attack of all the warrior weapons, but the other abilities all do less damage, and are mainly used for their other effects (aoe, might, vulnerability)

Call me when this game gets fixed…. if it ever does….