Ground Up Rebuld: hypotetical

Ground Up Rebuld: hypotetical

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Posted by: Cloud Windfoot Omega.7485

Cloud Windfoot Omega.7485

If you were to just throw out warrior all together, and build it from the ground up again, what would you do?

What would you focus on? What kind of skills would you want? What kind of combat role would you want warrior to take?

Just how would you go about making a new warrior?

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Posted by: Choppy.4183

Choppy.4183

There have been so many threads on this, including complete trait, skill, and weapon remakes.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: emkelly.2371

emkelly.2371

^this.

Look at TheBravery’s rework or my warrior redone

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Posted by: lighter.2708

lighter.2708

doesn’t matter, it’s not happening, i only see minor changes in the next updates

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Posted by: Zagerus.8675

Zagerus.8675

I wouldn’t throw out or remake Warrior. I would be extremely frustrated after logging out on patch day only to log in to a profession that is a shadow of it’s former self. All of that time spent learning the intricacies and the flow of skill rotations washed away by an extreme revamp that more than likely wouldn’t solidify us a top spot in sPvP. Even then, We would have to be on par with Revenant’s mechanically to seal a spot on a team. That is a really, really tall order. I fear Warrior wouldn’t be a warrior at all after such a revamp. I’d prefer tweaks instead.*

(edited by Zagerus.8675)

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Posted by: emkelly.2371

emkelly.2371

My biggest problem with Anet’s ballance patches is that they tend to nerf mechanics of the game that end up effecting one proffession too much instead of spending time on proffessions making them balanced.

Example: nerfing might would hurt warriors (who don’t need to be hurt any more)

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Posted by: Hoaxintelligence.4628

Hoaxintelligence.4628

I think we need a 3th weaponset to balance things out xD

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