(edited by Yashuoa.9527)
Group tools required in dps build pvp
Hi! I’m noob, but got an idea in my mind. What do you guys think about a new unique mechanism, like the mesmer’s alacrity, an effect, which give you cc immun for a few sec ( dunno how much sec will be good, and not too op, it’s a mechanism, so cannot corrupted, stolen etc.like the stability, it can be bound to the berserker line, or to the warrior’s cc skills). It will give place to the warrior in PVP I think, because so much cc flying in pvp nowadays, and this mechanism can guarantee the cc immun, the teammembers can switch their stability given skills for something else (sorry for my grammar mistakes)
The Chaos spoke some thing in my mind..
like, reaper other then reaper shroud they also gave it a new damaging condition that has great synergy with their skills
but as the direct counter part of reaper, the berserker gets nothing new..only the old burnng but more burning…we all know how viable is burn ground, because there’s no cover conditions…why they gave necro (who don’t need new conditions) new conditions and gave warrior nothing new….
like seriously..also on skills count, warrior is already one of the class with the least skill at their disposal, yet they still gave the least new skills, sure you get new burst skill for every main weapon..but you can’t use them all? YOU CAN ONLY USE TWO AT A TIME?..reaper shroud has all new 5 skills, celestial has all new 5 skills, tempest has 4 new skills on attunment, chrono resets time so you can spam all the skills and reset all skills CD, guardian has 3 new way-better virtues, and thief’s physical are mostly two or even three phased skills, new elite has 3 seperate CCs in it, the guard is a stunbreak, a block and a knock down…like seriously
Hi! I’m noob, but got an idea in my mind. What do you guys think about a new unique mechanism, like the mesmer’s alacrity, an effect, which give you cc immun for a few sec ( dunno how much sec will be good, and not too op, it’s a mechanism, so cannot corrupted, stolen etc.like the stability, it can be bound to the berserker line, or to the warrior’s cc skills). It will give place to the warrior in PVP I think, because so much cc flying in pvp nowadays, and this mechanism can guarantee the cc immun, the teammembers can switch their stability given skills for something else (sorry for my grammar mistakes)
Cool idea.
Immunity against cc is indeed important.
It would be fitting for warrior and something that would be wanted for a team.
We could possibly have:
-Power and condi dmg reductions for the group.
-Vit boosts (outside of banner).
-Uncorruptable, unstealable etc. cc immunity mechanic for the group for a few sec.
Maybe not all of these in one build, but these things would be fitting and could make warrior more wanted I think.
(edited by Yashuoa.9527)
Sounds like some really good solutions, this would make warriors more wanted for groups.
(edited by Tizzle.4283)
https://forum-en.gw2archive.eu/forum/game/pvp/How-to-make-warriors-more-wanted/first#post6001842
Link to the thread on the pvp forums.
Lets try get noticed.
Sounds like some really good solutions, this would make warriors more wanted for groups.
Thanks.
Lets hope that warriors get the improvements they need.