Hambow PvP
Hambow started falling out of flavor when adrenaline and cleansing ire mechanics were changed. The hambow combos are not as impressive anymore because of how difficult it is to gain adrenaline with hambow (before, you would start a fight with full adrenaline because it wouldn’t decay. Now you have to build from zero adrenaline every time).
Hammer F1 doesn’t reliably activate cleansing ire with the new requirement of “must hit a target”, so there will be times where conditions will remain on the warrior for too long.
That being said, hambow is still viable and you should play it when your team already has 3 strong roamers. Hambow is not as amazing as before but it’s still a good option when your team needs a semi-bunker.
Even DPS Double EP Frenzy Warrior is better and more viable than that now because Frenzy stomps and actual cleave.
Just saying, make plays if you wanna make certain things work. DPS Warrior with Axe + Hammer or Mace MH + Axe MH has a higher skill cap. Hambow? Not so much.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Even DPS Double EP Frenzy Warrior is better and more viable than that now because Frenzy stomps and actual cleave.
Just saying, make plays if you wanna make certain things work. DPS Warrior with Axe + Hammer or Mace MH + Axe MH has a higher skill cap. Hambow? Not so much.
It’s also great if you like dying horribly to any competent Engi/Necro. Conditions would eat you alive. Especially since your builds hardly ever bring Balanced Stance/Dolyak. Use a weak CC to trigger Last Stand, Necro corrupts and chain fears or Engi used Gear Shield to outlast the duration or uses nades to bait out Zerker Stance THEN Shields and uses Slick shoes once Last Stand ends and they laugh as they make nades rain all over you.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)