Hammer S/W looking for help/suggestion

Hammer S/W looking for help/suggestion

in Warrior

Posted by: Loading.4503

Loading.4503

Hi, since my kid was messing around and deleted my only char a lvl 80 thief, with all my gold cries i decided not to try and get it back, but take this chance to start up a warrior.

i currently going with this build for wvwvw and im looking for suggestions for a rune and sigil setup that could improve it
http://gw2skills.net/editor/?fIAQNBiYDbkzpFu5R5hJSAgUUFXHFUtkqgdJFixGA

for gears imma go knights gear probably with valk trinkets.

for playstyle, right now i usually like to run with small groups in wvwvw, so with this its kinda like a mix for ccing the target for the rest of the group to damage down, and having a bit of damage myself everytime i immobolize which gives me fury ontop of SoR and FGJ.

so im looking for a rune and sigil setup that can help with that, i was thinking 3 rune of citadel and 3 rune of fire for the extra power and extra fury and might time, but it seems like i always have those 2 up so would there be a better rune choice and for sigils, im not sure what would compliment this best

any help is appreciated, and thnx in advance

(edited by Loading.4503)

Hammer S/W looking for help/suggestion

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Posted by: Attic.1562

Attic.1562

First things first, Opportunist does almost jack all for you in this spec. With the 20% boon duration from Tactics and the 20% signet cd reduction you can have just shy of perma Fury by cycling only SoR and FGJ. Literally about 2 seconds off.

Blademaster or Unsuspecting Foe would be better choices if you’re intent on keeping the 20 points in Arms.

Which you might not want to do. For hammer Arms is a weak tree if you’re not going all the way to pick up the Grandmaster traits. You could easily lose the 20 points in Arms and either put some in Tactics for shout healing or go full out in Disciple to grab wonderful traits like Mobile Strikes, Adrenal Reserves, Inspiring Shouts, and the redoubtable Fast Hands.

The lost Precision can easily be compensated for by food choices, Maintenance Oils or just forgotten altogether. Full exotic Knight’s armor and an exotic Knight’s hammer will give you 27% crit before Fury is applied.

As for runes and sigils, I personally use full Superior Runes of Melandru (used with Leek and Poultry Soup to help mitigate condition damage), Superior Sigil of Blood on my hammer and Superior Sigils of Strength and Bloodlust on my sword and warhorn respectively

Hammer S/W looking for help/suggestion

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Posted by: Loading.4503

Loading.4503

thanks for the suggestion Attic, i didnt really realize that about the fury and swiftness, and i thought that the arms tree would increase crit damage, but its condition damage which is a bit odd.. but noticing what you mean by the arms tree doing nothing, im deciding to go with this 0/0/25/20/25 going for the same playstyle but more might stacking with sigil on superior battle on both weapon swap and runes of stregnth for the extra %5 damage with might buffs thats working really well with fast hands and versatile power. If im having this much success and fun in spvp and its usually even better in wvwvw for me, so thanks again for leading me in a better direction

Hammer S/W looking for help/suggestion

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Posted by: Merendel.7128

Merendel.7128

You can pretty much get perma furry with SOR and FGJ on CD without the signet reduction trait. It will be about to expire by the 3rd FGJ cd and SOR will be off CD a few seconds later. Going full tactics for the extra 10% or for the sig CD just makes you stack it longer and longer durations. 30 tactics and the sig trait and you can almost chain the sig off itself with only about 7s of downtime.

Personaly I’ve been runing 0/0/20/30/20 with hammer/S-W. I dont see versital power or armored attack being worth giveing up either shout or banner healing from tactics. runing SOR and FGJ on CD will see you runing around with 6-11 stacks of might constantly with 8 or 11 being more common (depends on the CD cycle) The 1 or sometimes 2 extra stacks from a weapon swap dont make that huge a difference. Armored attack is a bit more of a judgement call depending on how much toughness you wear but an extra major trait will trump that in most situations

Hammer S/W looking for help/suggestion

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Posted by: Loading.4503

Loading.4503

I’ve planning on goin more offensive with knights gear so all the toughness would be better for me with armored attackand and with versatile power and a sigil of battle on both weapon sets I’m usually at around 18 stacks of might with runes of strength. Imma wait till i hit 80 and see if i wanna stick with a full set for the extra 5% while Having might or going for more might duration and see if i can push it to 25 stacks and if i can benefit more from that in those longer wvvw fights. IMO that’s enough of a trade off for the offensive side to give up the healing.

Hammer S/W looking for help/suggestion

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Posted by: Merendel.7128

Merendel.7128

Its not just healing for you but up to 5 people withen about 600 units of you for shouts. Banners can provide significantly more healing over a wide area if you have the opertunity to scater a couple around a somewhat stationary fight with lots of combatants but its also slower to heal and less focused and more cumbersome. Also the majority of those stacks of might are probably comeing from the sigils not the trait. Versital power as I recall is 1 stack per swap for 10s while the superior sigil is 3 for 20s. Your geting at best 2 stacks if you swap every 5s out of that trait.

at 2k toughness armored attack is equivalent to 100 power. thats about 3 stacks of might. full knights in everything will net you a bit more toughness than that but not a whole lot more.

Every little bit helps your damage I guess I just feel the group support is more valuable. Still if what you want is the slightly higher power and more personal DPS go for it, will probably work out fine. multiple viable builds is the beauty of the system Anet produced.

Hammer S/W looking for help/suggestion

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Have you tried contacting Anet to see if they can restore your character?

Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.

Hammer S/W looking for help/suggestion

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Posted by: Loading.4503

Loading.4503

Have you tried contacting Anet to see if they can restore your character?

its ok, then ill be playing my thief again, and ill stop lvling this warrior. its only 150+ gold QQ…

Hammer S/W looking for help/suggestion

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Really, you should do something about getting your old character back. But that’s just my opinion – you’re free to do whatever. I have 2 level 80 characters and am working on getting 3 more up.

Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.