Hammer / mace post patch
Hammer been pretty nice. I stop playing Mace in SPvP due to the difficulty of landing burst on moving targets when the server say you didnt hit.
Oh, yeah. I’m sure that in PvP, these weapons are better than before.
But for PvE, they feel… Lacking. I may be wrong. Especially with the “Berserker Power” change.
In fact, I feel like these weapons enphasis further on control instead of damages, as many traits are when interrupting, althought those aren’t new.
Basically… I don’t like the new Strengh specialization.
But… I’m going to be a bit sad if I start to use bows on with my huge armor
… I think that I’ll just start playing Greatsword.
In fact, I feel like these weapons enphasis further on control instead of damages, as many traits are when interrupting, althought those aren’t new..
you hit the nail on the head. mace and hammer are slow weapons focused on cc, not damage. that’s their purpose, and it’s why they see little use in pve and a lot of use in pvp.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
In fact, I feel like these weapons enphasis further on control instead of damages, as many traits are when interrupting, althought those aren’t new..
you hit the nail on the head. mace and hammer are slow weapons focused on cc, not damage. that’s their purpose, and it’s why they see little use in pve and a lot of use in pvp.
Now that i think about it, i never seen a Mace main hand warrior in SPvP.
you hit the nail on the head. mace and hammer are slow weapons focused on cc, not damage. that’s their purpose, and it’s why they see little use in pve and a lot of use in pvp.
Well, i already knew that! Hopefully, I’m not that dumb
It just that it feels even less interesting in PvE than before.
Anyway, after lots of reflexion, I’ll go full alteration. The greatsword still doesn’t appeal me (that’s probably the hipster in me talking here…)
you hit the nail on the head. mace and hammer are slow weapons focused on cc, not damage. that’s their purpose, and it’s why they see little use in pve and a lot of use in pvp.
Well, i already knew that! Hopefully, I’m not that dumb
It just that it feels even less interesting in PvE than before.Anyway, after lots of reflexion, I’ll go full alteration. The greatsword still doesn’t appeal me (that’s probably the hipster in me talking here…)
mainhand axe has nice damage. give axe/mace a go, its rad set. sadly pve is very basic in this game, and many skills weapons and traits are not useful because its all about damage. pvp is a different story and i would suggest it if you enjoy the stunlock. ive run mace/mace hammer many times and it’s great fun to stun the life out if people.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
In fact, I feel like these weapons enphasis further on control instead of damages, as many traits are when interrupting, althought those aren’t new..
you hit the nail on the head. mace and hammer are slow weapons focused on cc, not damage. that’s their purpose, and it’s why they see little use in pve and a lot of use in pvp.
Now that i think about it, i never seen a Mace main hand warrior in SPvP.
Hello ^^
Hammer and mace might have a bit more place in PvE when the break bar changes come in HoT since they’d be able to wear it down faster than other weapon sets.
But other than that I’m not sure. GS has always been the dominant force in PvE simply because of how the AI acts. That’ll change a bit in HoT as well though.