Healing Signet

Healing Signet

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Posted by: Mighty Cole.7849

Mighty Cole.7849

Healing Signet needs to be instant cast just like Signet of Might and Dolyak Signet. The 1.25 second cast time is ridiculous. The passive effect is much stronger than the active. The only reason for activating it is for the resistance. If someone interrupts you during the slow cast time, it goes on CD and you’ve lost both the resistance and the passive heal.

Also, it would be nice to have pulsing resistance to counter classes that strip, steal and corrupt boons. There is nothing worse than sacrificing a huge passive heal to gain a few seconds of condition mitigation only to have it removed the second you cast it.

  • Reduce cast time from 1.25 to 0 or 0.25
  • Pulsing 2 seconds of Resistance every 2 seconds for 6 seconds

Healing Signet

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Posted by: Choppy.4183

Choppy.4183

I like it as is, tbh. It’s an “oh kitten” button, but with all of our passives (including the passive HS itself), I like that it carries all sorts of risk and has lots of counter play.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

(edited by Choppy.4183)

Healing Signet

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Posted by: Mighty Cole.7849

Mighty Cole.7849

I agree with you Biff. Most of us use HS as a “Oh Kitten” button. Our passives heals are great and our condition mitigation is second to none. However, I think the changes that I sugested would make it a more effective tool in our tool box. There are times I’d gladly trade off some of my passive heal for a little extra resistance but unless I have stability or some good terrain to avoid hard CC’s, HS is often interrupted due to it’s slow cast time. Inadvertently changing the name from “Oh Kitten” to “Dead Kitten” button. Lol

Healing Signet

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Posted by: emkelly.2371

emkelly.2371

Healing signet is fine the way it is.

Healing Signet

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Posted by: Cerby.1069

Cerby.1069

Yes lets lower the skill floor even more…..instant casts on everything important! Screw interrupts! HOT META BABY!

And better yet lets take the weakest points of an insanely OP and utility friendly heal and bring them up to those OP levels! All OP items need to be standardized so allll their components are equal!..ok im bored

healing signet is the best utility we own imo. Most people think its the best heal in the game…..thats not something I would claim, but I have a hard time saying it isn’t. I definitely have no evidence it isn’t.

If you really wanna remove the cast time on something it should be signet of stamina. Its passive is 50% endurance regen, and its on press is 12 condi clear……kidna hard to activate a cast for that when u’ve been condi bombed though. And the cd makes the ability pretty unviable. Its a single clear ever 40 seconds or something like that. If you use it to clear a mesmer’s normal 3 condition attack they will just put 3 more conditions on you 1.5 seconds later after you tank the last conditions for 1 seconds doing the cast.
Stamina is a case where you should be rewarded for using it in situations where its meant to be used (clearing a bomb). I shouldn’t need a stability just to use something once in 40 seconds (ruining its passive effect) that does a 1-time clear and has a cast-time allowing the condition to eat at me during.

Not to mention the fact noone has room for it with the need for an unblockable these days and endurepain/berserker stance/stability/outbreak

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

(edited by Cerby.1069)

Healing Signet

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Posted by: Lahmia.2193

Lahmia.2193

I prefer the long cast time. 6s resistance is pretty powerful so needs some counter play. And if you press by accident, you can actually cancel cast.

Surrender and serve me in life, or die and slave for me in death.

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Posted by: Cerby.1069

Cerby.1069

I prefer the long cast time. 6s resistance is pretty powerful so needs some counter play. And if you press by accident, you can actually cancel cast.

Goes on cd though…..which is pretty bleh idea since it cancels the passive for 3 seconds or whatever. Considering you get 6 seconds resistance and a burst of healing for 17 seconds of cd…..in many cases its better just to let it finish casting if you could use those things.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

Healing Signet

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Posted by: emkelly.2371

emkelly.2371

When it goes on that short cool down it does not cancel the passive, it just means you cannot activate the active effect for 3 seconds. the same goes for when you get interrupted.

Healing Signet

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Posted by: Cerby.1069

Cerby.1069

When it goes on that short cool down it does not cancel the passive, it just means you cannot activate the active effect for 3 seconds. the same goes for when you get interrupted.

Interesting, I’ll have to test that. You would assume any signet on cd would have its passive cancelled.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

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Posted by: Master Ketsu.4569

Master Ketsu.4569

Healing signet is easily the best heal warriors have. There is a very good reason most builds on metabattle use HS.

If anything the other healing skills need a buff.