Healing Surge full adrenaline on use buff.

Healing Surge full adrenaline on use buff.

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Posted by: Schwahrheit.4203

Schwahrheit.4203

A few other builds became viable thanks to this, I won’t say which though. Figure it out for yourself.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Defektive.7283

Defektive.7283

Name one tPvP build that’s now viable because of this.

Plus, also give a reason why we should drop condi removal for it.

Also, was this an undocumented buff?

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Posted by: Fritz.5026

Fritz.5026

i can only assume hes talking about the traits that give buffs based on adrenaline level.

even if the skill now gives full adrenaline on use, which would be nice, i dont see how it changes much. if you are using a weapon that has a good adrenaline skill you will still want to use that skill, if not you would be sitting on a ton of adrenaline anyways.

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Posted by: Schwahrheit.4203

Schwahrheit.4203

It has something to do with “trading hits” thanks to solving some adrenaline issues, you don’t always have to have condition cleansing if you look at the word “trading hits.” Again I’m not going to say which specific trait and weapon builds are potentially viable now.

Since people are negative about nerfs, how about we buff to balance then?

(edited by Schwahrheit.4203)

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Posted by: Defektive.7283

Defektive.7283

you’re not going to say any because there isn’t a sudden new build that becomes viable simply because you can get andren immediately.

there’s utilities that already do this, so a build like you’re referring to would have been viable a long time ago

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Posted by: Schwahrheit.4203

Schwahrheit.4203

You underestimate F1 skills and the plays that you can make with them, a lot. This is why I hate adrenaline and F1 skills because they’re so good yet you can’t get enough. Its like drugs almost. This Healing Surge buff however solves this issue by a good amount.

Since people are negative about nerfs, how about we buff to balance then?

Healing Surge full adrenaline on use buff.

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Posted by: Defektive.7283

Defektive.7283

If you trait for any of the number of adren generators you’re never starved for adren to begin with… I can usually do all my F1s on cooldown with almost 3 bars.

I’m still trying to figure out what suddenly became viable.

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Team Blacklisted [Envy]

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Don’t even get me started on the word “adaptability” too. That got buffed a lot thanks to healing surge buff.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Defektive.7283

Defektive.7283

ok now you’re just trollin lol

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Team Blacklisted [Envy]

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Posted by: Schwahrheit.4203

Schwahrheit.4203

I guess I am, but I’d rather talk in riddles until someone actually figures out. So far you’re the only one trying.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Defektive.7283

Defektive.7283

All I’m trying to do is explain that – this changed nothing.

but good troll attempt! give warriors hope of something new and fresh and interesting instead of our standardized tPvP build.

You silly minx.

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Team Blacklisted [Envy]

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Posted by: Schwahrheit.4203

Schwahrheit.4203

I’ll give you a clue, why do you think you can actually change weapon sets and trait allocations in a PvP match?

That’s fine if you prefer to give in to the initial balancing but keep it at the back of your head. And in response to your frustration on the patch, I’ll simply say Warrior isn’t the for the weak minded. And hopefully you aren’t.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Braxxus.2904

Braxxus.2904

I’m still trying to figure out what suddenly became viable.

He’s trolling you. That’s what he does. Check his post history. lol

If instant full adrenaline gain made a build viable it would have already been viable and running with any one of the other adrenaline building traits/utilities the warrior class has a plethora of.

Blackwater Vanguard
Yaks Bend

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Posted by: Schwahrheit.4203

Schwahrheit.4203

I’m still trying to figure out what suddenly became viable.

He’s trolling you. That’s what he does. Check his post history. lol

If instant full adrenaline gain made a build viable it would have already been viable and running with any one of the other adrenaline building traits/utilities the warrior class has a plethora of.

Berserker Stance is bad. And I’m the troll :\

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Braxxus.2904

Braxxus.2904

Berserker Stance is bad. And I’m the troll :\

Yes berserker stance IS bad, so is wasting your heal purely to replicate it’s effects.

lol you kitten well know you are the troll.

Blackwater Vanguard
Yaks Bend

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Posted by: Defektive.7283

Defektive.7283

All i want is someone (a dev) to hold me and tell me that being a warrior will only get better as I rock back and forth in the fetal position.

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Posted by: Schwahrheit.4203

Schwahrheit.4203

@Braxxus
Yeah well at least its not on 789..

@Defektive
Were with you mayne. Nah.. not really :\

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Braxxus.2904

Braxxus.2904

Yeah well at least its not on 789..

lol, ok well I’ll give you that. :P

For the record I actually use healing surge already and take care of my condi removal with signet of stamina… mostly. But as Defektive said I practically use my F1 skills on cooldown with full 3 bar adrenaline anyways… when fast hands actually works.

@Defektive:
While you’re waiting you might as well join me in a drink or twenty.

Blackwater Vanguard
Yaks Bend

(edited by Braxxus.2904)

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Yeah well at least its not on 789..

lol, ok well I’ll give you that. :P

For the record I actually use healing surge already and take care of my condi removal with signet of stamina… mostly. But as Defektive said I practically use my F1 skills on cooldown with full 3 bar adrenaline anyways… when fast hands actually works.

Man, I actually used Berserker Stance before combat so I would be at full power. It was time consuming and was just… annoying and borderline anti-fun because of the incentive that adrenaline gave.

But yeah, don’t underestimate the adrenaline skills. They’re really not that bad… except for Eviscerate right now.

Since people are negative about nerfs, how about we buff to balance then?

Healing Surge full adrenaline on use buff.

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Posted by: Braxxus.2904

Braxxus.2904

But yeah, don’t underestimate the adrenaline skills. They’re really not that bad… except for Eviscerate right now.

And arcing slice.

I don’t underestimate them, if you notice the build I force myself to run… even though it’s painful… the only thing I have going for my weapon choices are the adrenaline skills really. Sword skills are basically for movement and… well that’s it and longbow is longbow :P

Blackwater Vanguard
Yaks Bend

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Posted by: Schwahrheit.4203

Schwahrheit.4203

But yeah, don’t underestimate the adrenaline skills. They’re really not that bad… except for Eviscerate right now.

And arcing slice.

I don’t underestimate them, if you notice the build I force myself to run… even though it’s painful… the only thing I have going for my weapon choices are the adrenaline skills really. Sword skills are basically for movement and… well that’s it and longbow is longbow :P

Arcing slice is better than Eviscerate atm cause of the incentive centering building momentum AND GS mobility/escapability in general. You have no idea how many times I’ve been saved by Arcing Slice and “building momentum.”

On Eviscerate’s case… please tell me why spamming 1’s with Axe is more DPS. Just WHY.

Two ways to fix Eviscerate right now though:

1.) Make it the same range and casting time as Savage Leap.
2.) Keep the speed and leap range but give it a heart-seeker effect. You’re telling me this skill can be used as a finisher right now when spamming 1’s is more DPS?

Since people are negative about nerfs, how about we buff to balance then?

(edited by Schwahrheit.4203)

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Posted by: Defektive.7283

Defektive.7283

I can’t tell if this has been derailed into sarcasm but 1 Axe is simply amazing x.x

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Posted by: Schwahrheit.4203

Schwahrheit.4203

I can’t tell if this has been derailed into sarcasm but 1 Axe is simply amazing x.x

Nope its just Eviscerate compared to Axe 1. I never said Axe 1 was bad, its just that the imbalance within the Axe Warrior concept kinda blows.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Braxxus.2904

Braxxus.2904

cause of the incentive centering building momentum

You have no idea how many times I’ve been saved by Arcing Slice and “building momentum.”

What?

0-o

Ohhhhh, you decided to drink your ails away too after seeing the warrior patch notes!

:)

Blackwater Vanguard
Yaks Bend

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Posted by: Schwahrheit.4203

Schwahrheit.4203

cause of the incentive centering building momentum

You have no idea how many times I’ve been saved by Arcing Slice and “building momentum.”

What?

0-o

Ohhhhh, you decided to drink your ails away too after seeing the warrior patch notes!

:)

I guess I am trolling when I get half of my endurance at the last second and live because of it. Best calls NA right here.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Braxxus.2904

Braxxus.2904

I guess I am trolling when I get half of my endurance at the last second and live because of it. Best calls NA right here.

No what I mean is that’s your justification why AS is better than Evis when they can both provide you with that same functionality. I mean if you’re just tossing one out for an endi burst then that’s cool, but I’d figure it leaves them equal at best… unless for some reason you’re not running perma fury anyways and actually benefit from AS’s fury buff but…. really?

Blackwater Vanguard
Yaks Bend

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Yeah except when you use Eviscerate you’re a sitting duck because of its delay and the endurance you gain is moot when you don’t have whirlwind attack or rush to make plays with.

Since people are negative about nerfs, how about we buff to balance then?

Healing Surge full adrenaline on use buff.

in Warrior

Posted by: Ackfu.8407

Ackfu.8407

Is this a bug or just not in the patch notes?

Healing Surge full adrenaline on use buff.

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Is this a bug or just not in the patch notes?

Its a buff. The tool tip changed so its not a bug. The patch notes didn’t note it though.

Since people are negative about nerfs, how about we buff to balance then?

Healing Surge full adrenaline on use buff.

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Posted by: LieutenantGoogle.7326

LieutenantGoogle.7326

This would be great for WvW with longbow
with the adrendline heal, precision signet or berzerker stance, you’d be able to set out a ton of aoe damage.

lv80 with skills fully unlocked, warrior, elementalist and engineer
lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.

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Posted by: Braxxus.2904

Braxxus.2904

Yeah except when you use Eviscerate you’re a sitting duck because of its delay and the endurance you gain is moot when you don’t have whirlwind attack or rush to make plays with.

Why wouldn’t you just use whirlwind in the first place then? lol
Pick your scenarios man. If WW was up you didn’t need to waste your adren on a kitteny AS in order to get a dodge available through endi regain in order to evade so that you could WW…

Just WW and get to the end of that whole convoluted mess bypassing all the middle crap and accomplishing what you wanted to accomplish in the first place.

BUUUUUT I have a feelin’ this is gonna turn into one of those scenarios like discussing what would win in a fight between D&D “things” (critters, gods, whatevers). Or stupidly overpowered comic characters. Unless the entire scenario gets plotted out ahead of time it’ll just go nowhere.

Even then we’ll get a few more shots into the night and some random variable will get tossed out that changes the whole thing in a big “if” battle.

TLDR: We pour this booze and drink this booze, because we think it’s nummy.
So over the tongue and down the throat, to partay in our tummies.
Cheers

This would be great for WvW with longbow
with the adrendline heal, precision signet or berzerker stance, you’d be able to set out a ton of aoe damage.

Would be overkill considering the CD on the burst skill itself.

Blackwater Vanguard
Yaks Bend

Healing Surge full adrenaline on use buff.

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Well…. you don’t exactly have to use 3 bars of adrenaline on AS to aid your escape further so its kind of a filler thing. I mean I use 3 bars for Skull Crack anyways.

But yeah on-topic on a more broad sense… ANET is close to the right path of not over-buffing Warrior. And that’s making F1 skills more accessible. Now they just need to either.. buff some F1 skills or maybe make F1 skills costs 2 bars for full effect without the mastery from 30 disicpline. Wouldn’t be broken either way.

Since people are negative about nerfs, how about we buff to balance then?

Healing Surge full adrenaline on use buff.

in Warrior

Posted by: Braxxus.2904

Braxxus.2904

Well…. you don’t exactly have to use 3 bars of adrenaline on AS to aid your escape further so its kind of a filler thing. I mean I use 3 bars for Skull Crack anyways.

But yeah on-topic on a more broad sense… ANET is close to the right path of not over-buffing Warrior. And that’s making F1 skills more accessible. Now they just need to either.. buff some F1 skills or maybe make F1 skills costs 2 bars for full effect without the mastery from 30 disicpline. Wouldn’t be broken either way.

Don’t get me wrong, I’ll take it. It’s something, which is better than nothing (most of the time).

Of course I wish they’d buff the actual heal from healing signet a bit. I dunno, I just hate the idea of something only being useful if you forget it (cough-adrenaline based traits- cough-signets-cough).

Blackwater Vanguard
Yaks Bend

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Posted by: Recently.1043

Recently.1043

Careful guys, if you whine about eviscerate being worse than axe auto attacks, they might just nerf axe auto attacks.

Call me when this game gets fixed…. if it ever does….

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Careful guys, if you whine about eviscerate being worse than axe auto attacks, they might just nerf axe auto attacks.

Dayummmm you’re right -.-

Jokes aside, it is though. And if ANET was on the right mind they would buff Eviscerate instead of nerfing Axe auto. I mean that’s what Eviscerate was meant to do, be a finisher. Yet Axe auto is better at finishing and initiating.

Since people are negative about nerfs, how about we buff to balance then?

(edited by Schwahrheit.4203)

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Careful guys, if you whine about eviscerate being worse than axe auto attacks, they might just nerf axe auto attacks.

Dayummmm you’re right -.-

Jokes aside, it is though. And if ANET was on the right mind they would buff Eviscerate instead of nerfing Axe auto. I mean that’s what Eviscerate was meant to do, be a finisher. Yet Axe auto is better at finishing and initiating.

Blame Moldren and the beta axe/axe 30% on 30% more damage eviscerates.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt