Healing Surge
It’s still the best option for healing versus high burst situations
STD [Scarlet Gave Me Harpies]
Maguuma
Pros: One of the highest single heals in the game when used at 3 adrenaline
Best heal to counter burst
Cons: Must be used at 3 adrenaline
Must be used actively, unlike Healing Signet
About 25% less overheal HPS than Healing Signet if used optimally
The biggest thing is the active portion. A passive signet has the benefit of never overhealing and never go to waste. It ticks during CCs, though it is significantly more vulnerable to poison. An active ability requires more CD management, and it can be countered very easily with CC. It is possible to overheal as well, though on a warrior this is less of an issue.
The only reason a warrior should switch from Healing Signet is if Healing Signet is nerfed or the meta shifts and super high burst builds become popular again. Right now damage is very sustained, and any burst a warrior encounters can be dealt with with just using CDs.
(edited by Larynx.2453)
Pros: One of the highest single heals in the game when used at 3 adrenaline
Best heal to counter burstCons: Must be used at 3 adrenaline
Must be used actively, unlike Healing Signet
About 25% less overheal HPS than Healing Signet if used optimallyThe biggest thing is the active portion. A passive signet has the benefit of never overhealing and never go to waste. It ticks during CCs, though it is significantly more vulnerable to poison. An active ability requires more CD management, and it can be countered very easily with CC. It is possible to overheal as well, though on a warrior this is less of an issue.
The only reason a warrior should switch from Healing Signet is if Healing Signet is nerfed or the meta shifts and super high burst builds become popular again. Right now damage is very sustained, and any burst a warrior encounters can be dealt with with just using CDs.
I am going to assume you are speaking only about PVP. Healing Surge contributes to DPS when used correctly in PVE allowing free eviscerates, kill shots, arcing slice or w/e burst you have with your weapon every 30 seconds.
Pros: One of the highest single heals in the game when used at 3 adrenaline
Best heal to counter burstCons: Must be used at 3 adrenaline
Must be used actively, unlike Healing Signet
About 25% less overheal HPS than Healing Signet if used optimallyThe biggest thing is the active portion. A passive signet has the benefit of never overhealing and never go to waste. It ticks during CCs, though it is significantly more vulnerable to poison. An active ability requires more CD management, and it can be countered very easily with CC. It is possible to overheal as well, though on a warrior this is less of an issue.
The only reason a warrior should switch from Healing Signet is if Healing Signet is nerfed or the meta shifts and super high burst builds become popular again. Right now damage is very sustained, and any burst a warrior encounters can be dealt with with just using CDs.
I am going to assume you are speaking only about PVP. Healing Surge contributes to DPS when used correctly in PVE allowing free eviscerates, kill shots, arcing slice or w/e burst you have with your weapon every 30 seconds.
No one uses burst abilities in PvE. It is a net DPS loss for the most common builds. Speaking from a pure PvE perspective Healing Signet is superior in almost every respect, and honestly the differences in the heals are much less relevant anyways compared to sPvP.