Healing as a warrior (Complaints)

Healing as a warrior (Complaints)

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Posted by: Diablo.1384

Diablo.1384

I’ve been fighting a lot of guardians recently, and i have to say that tanky warriors cant stand up to that of a tanky guardian nor tanky elementalist? why is this?

THE FACT THAT WE ONLY HAVE ONE HEAL
lets face it, mending doesn’t heal enough, and well a 30 second cool down on healing surge? thats a bit steep considering we need adrenaline to actually heal more than the mending.

Yes the healing you have for warriors in pve is fine, but in places like spvp or wvw? i really think we need some other way to heal, i just wish that the number 5 ability for the horn could be some sort of heal, anything to keep us longer in the battle?

Having this lack of healing seems to push more and more players to being a berserker, why be a tanky warrior if a tanky guardian or elementalist can out do you? but even then being a berserker you’re more squishy than a jellyfishes right bum cheek.

Would you say this is a floor for warriors? not having that ability to heal using a weapon ability whilst in combat?

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Posted by: Furiousbeard.7602

Furiousbeard.7602

id say team up with a guardian, mesmer, ele and engineer in wvw and live forever

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Posted by: Tammuz.7361

Tammuz.7361

The lack of viable sustainability on a warrior has indeed pigionholed us into 1 build in wvw. It used to be we were able to get around this by using omnomberry pies in WVW only to make it so we wernt required to put 30 points into tactics to have a chance of being self reliant but Anet decided to nerf it.

As it stands right now 30 points into tactics and 15 points into defense is mandatory if you want to be self reliant and actually benifit your team rather than be a drain on resources in wvw.

In the pug group there is a derth of heavy support going on so any build other than this one will fail you invariably.

On the other end of the spectrum you have competitive guilds: they have support and are aware of the need for everyone to pull their weight which is in general why the best guilds run mandatory specs, and those mandatory specs are almost always invariably hammer/shout builds for their warriors (perhaps 1 banner warrior thrown in).

The irony of the whole situation is that by “getting rid of the holy trinity” by “not having a dedicated healer class” Anet has instead wound up with people who DONT WANT to play dedicated support and roll a class that sounded as far from it as they could find (Warrior) forced into playing dedicated support.

They could fix this with some trait that would be close to what omnomberrie pies did.

But honestly I think their biggest failure was in trying to reinvent the wheel in the first place, they shoulda just made monks the 9th class, let people who genuinely wanted to be support be support, and not accidently forced people who didnt want to do it into it.

[VoTF] www.votf-online.net

(edited by Tammuz.7361)

Healing as a warrior (Complaints)

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Posted by: Diablo.1384

Diablo.1384

The lack of viable sustainability on a warrior has indeed pigionholed us into 1 build in wvw. It used to be we were able to get around this by using omnomberry pies in WVW only to make it so we wernt required to put 30 points into tactics to have a chance of being self reliant but Anet decided to nerf it.

As it stands right now 30 points into tactics and 15 points into defense is mandatory if you want to be self reliant and actually benifit your team rather than be a drain on resources in wvw.

In the pug group there is a derth of heavy support going on so any build other than this one will fail you invariably.

On the other end of the spectrum you have competitive guilds: they have support and are aware of the need for everyone to pull their weight which is in general why the best guilds run mandatory specs, and those mandatory specs are almost always invariably hammer/shout builds for their warriors (perhaps 1 banner warrior thrown in).

The irony of the whole situation is that by “getting rid of the holy trinity” by “not having a dedicated healer class” Anet has instead wound up with people who DONT WANT to play dedicated support and roll a class that sounded as far from it as they could find (Warrior) forced into playing dedicated support.

They could fix this with some trait that would be close to what omnomberrie pies did.

But honestly I think their biggest failure was in trying to reinvent the wheel in the first place, they shoulda just made monks the 9th class, let people who genuinely wanted to be support be support, and not accidently forced people who didnt want to do it into it.

Hit the nail on the head, i chose the warrior as a class because well i thought it would be a better fighter than that of a guardian? guardians were advertised as me as just support based, throwing up shields and boons, however i think this has turned into some kind of op class that rules wvw spvp, they can have the same damage output as a warrior, yet have abilities that let them survive?

I honestly would of chosen either a elementalist or guardian if i could re-do things, i believe that the only skills we have over these classes is HB simply because of the damage output

Healing as a warrior (Complaints)

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Posted by: Iavra.8510

Iavra.8510

I honestly would of chosen either a elementalist or guardian if i could re-do things

And one of our guild members tried warrior and never wants to switch back to his guardian. The grass is always greener on the other side and while guardians are meant to be superior in terms of damage mitigation it’s basically impossible to keep the enemy near you.

I know this may not be a problem in sPvP where you have to cap points and can be stationary but WvW is much more open and a guardian can be kited be just about any other class. We lack the CC, ranged attacks and mobility of the warrior.

Warriors can’t have everything just like guardians can’t.

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Posted by: Diablo.1384

Diablo.1384

Whats the use kiting a guardian? as soon as we start throwing hits at them they just block them all and thrash us, a good guardian can out do a good warrior easily

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Posted by: Lalangamena.3694

Lalangamena.3694

traited warriors have four healing skills (6,7,8,9)
and same amount of condition removals,

or healing skill, perma regen and two condition conversions in a different spec

its just they all dont fit into the GC mindzerg

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Posted by: Daecollo.9578

Daecollo.9578

traited warriors have four healing skills (6,7,8,9)
and same amount of condition removals,

or healing skill, perma regen and two condition conversions in a different spec

its just they all dont fit into the GC mindzerg

And then after you spend 30 points in the vitality tree and get 1450 healing gear, you can just roll a guardian and be better in every aspect 100x and do more damage/survive more, and gain a truck more Damage Reduction as well.

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Posted by: fost.9167

fost.9167

Daecollo got a link to that, because in my experience with cleric gear and shout healing yeah its ok, but no protection/retaliation etc (unless you go spiked which i’ve found to be meh).

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Posted by: Daecollo.9578

Daecollo.9578

Daecollo got a link to that, because in my experience with cleric gear and shout healing yeah its ok, but no protection/retaliation etc (unless you go spiked which i’ve found to be meh).

Protection and Guardian Signet Traited gives him a 48% DR after ALL damage has been done, that is after toughness as well, not before. It is quite significant.

The Guardian also does not have to waist points for this, every tree that has this stuff is mostly what most guardans take, quite the fun class, and they can also spec for all damage if they desire.

Compared to the Guardian’s Toughness tree, ours is absolute TRASH and adds nothing, no protection nothing.

Warriors need significant sustain if they want to survive, we don’t have CC removal or Condition removal, our Healing/Sustain (Protection) needs improved greatly.

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Posted by: JoakimFA.4713

JoakimFA.4713

There is no need for the Warrior class (or any other class for that matter) to have to be babysitted by another just to be viable in a fighting situation.
Every class has their own ways of healing and are enough to be able to sustain themselves in most situations without the constant backup for another teammate; assuming you aren’t being outnumbered.

Warriors just have the low end of the deal when it comes to healing. We have #6, but then what.

Banners? Hah, that’s a funny joke. Banners are not viable or provide enough help to the team to be considered viable in a tPvP team. And the fact that you have to carry banners around to be able to buff your team? LOL.

den y dun u pleh bunker warrior lulzlz u n00b

‘cause if I wanna bunker I’d play Guardian.

lul den just play shout/condi build so u can remove conditions and heal urself

‘cause running a full shout build is a good idea?
That’s new news to me.

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Posted by: fost.9167

fost.9167

Im dumb, i thought you were saying warriors roll guardians with healing :P yeah fully agree, ive rolled a guardian because I prefer to support rather than be locked into the few left over specs that are below average.

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Posted by: Daecollo.9578

Daecollo.9578

This is a Guardian playing, and he does not even have Omnomberry Pie.

All that Condition Removal, with the passive kind and the ability to do massive AOE damage and help the party as well.

Tbh, Warriors have to sacrifice all there strengths to get that, whilst a Guardian does not have to sacrifice anything to get what they want, that is the BIG issue here.

Guardian is not an OP class, they are simply far more balanced then Warriors are, Warriors have a very under-updated tree.

A “Healing Shout” Warrior may have ‘Decent’ Burst Survivability, they have little sustain and no oppressive or focus protection. Not only that, they will be doing much less damage then the average guardian.

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(edited by Daecollo.9578)

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Posted by: Diablo.1384

Diablo.1384

traited warriors have four healing skills (6,7,8,9)
and same amount of condition removals,

or healing skill, perma regen and two condition conversions in a different spec

its just they all dont fit into the GC mindzerg

And then after you spend 30 points in the vitality tree and get 1450 healing gear, you can just roll a guardian and be better in every aspect 100x and do more damage/survive more, and gain a truck more Damage Reduction as well.

Exactly my point! this guy see’s what im getting at, either guardians are just op or its a problem with us, either way there is not a fairness between warriors and guardians

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Posted by: Diablo.1384

Diablo.1384

I feel a favouritism from anet towards Guardians, call me what you like, when you have a 1v1 duel with a guardian on a warrior you will understand, no anger fills me more than when i am beat by guardians that aren’t actually better players but they just have a lot more healing abilities, i just wish that AreanaNet would get back to us on this post and tell us whats going to happen with warriors in wvw/spvp.

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Posted by: Scoobaniec.9561

Scoobaniec.9561

They actually said what comes..at least spared some info..Wait and see..But when i look at buffed kick i dont think we will ever be viable. If kick were changed to knockdown with some debuff like weakness..

If we were able to have a f2 defensive burst ability, and f3+4 for special stances, somehting like that:

Assuming they both drains 2 strikes of adrenalina/sec and u cant gain adrenaline during em

F3 def stance:

buffs: Protection, vigor, stability, retaliation
debuffs: -25% to attack

F4 offen:

buffs: fury, 25 stack of might
debuffs: 25 stacks of vulnerability

Little correction and thats would give us some space for strategy. Its wont happen tho so whatever

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Posted by: Tammuz.7361

Tammuz.7361

traited warriors have four healing skills (6,7,8,9)
and same amount of condition removals,

or healing skill, perma regen and two condition conversions in a different spec

its just they all dont fit into the GC mindzerg

dont get me wrong: hammer shout does fine with a guild backing it up in wvw, my complaints are:
1) its the ONLY viable build (except for banner warriors as a niche 1 of) for a warrior in wvw at the moment and only with groups,
2) if your NOT running it your a sub par warrior and heavily relying on
3) they nerfed the only other build option we had into nonexistance (omnomberrie pies)
4) most of us didnt roll a warrior to be a heal bot.

[VoTF] www.votf-online.net

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Posted by: Lalangamena.3694

Lalangamena.3694

now i am really puzzled…

first you guys complain that warrior don’t have enough healing,
then i have explained your mistake, then you complain that warrior have too much healing and you didn’t want to roll a healbot?

in addition to my previous post, warriors also can have the highest passive regen in game with adrenal health. combine all the healing sources ( including omnoms pie, it is still 325h every two seconds very viable with warrior attack rate and easy fury *that other classes lack*)
and warrior have better healing in offensive armor (zerker/knight/soldier etc) than any other class

if you roll COF1 farming build then yes… you don’t have enough healing.

and please stop comparing warrior to guardian.
the guardian forums full of whine about warrior burst, mobility and ranged capabilities that the guardian lacks.

is warrior in perfect shape? maybe not- some improvements are necessary.
does warrior lacks healing options? – no it doesn’t, its a trade off between healing and raw damage, you cant have it both.

please invest your time and writing talent in pointing out the REAL warrior issues and not imaginary ones.

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Posted by: CookMETEnder.7582

CookMETEnder.7582

It’s understandable to be annoyed with the slow pace of updates, but to say that Anet favors guardians is bologna. The Guardian simply played out the way they intended. The Warrior ended up being much harder to balance because of its extreme potential for DPS which results in the need for a careful and well-thought approach rather than a simple “more condition removal” approach.

You don’t have to respect the game, but by complaining this much and this often, you are ruining it for other warriors and, in some instances, influencing new warriors and condemning their experience.
Leave some structured criticism and stop arguing over petty things.

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Posted by: Diablo.1384

Diablo.1384

It’s understandable to be annoyed with the slow pace of updates, but to say that Anet favors guardians is bologna. The Guardian simply played out the way they intended. The Warrior ended up being much harder to balance because of its extreme potential for DPS which results in the need for a careful and well-thought approach rather than a simple “more condition removal” approach.

You don’t have to respect the game, but by complaining this much and this often, you are ruining it for other warriors and, in some instances, influencing new warriors and condemning their experience.
Leave some structured criticism and stop arguing over petty things.

“Petty things” i fail to see how an unbalance in the game is petty? it is preventing me from wanting to actually play the game right now? here’s where it stands;
There is no point running a tanky warrior as a tanky guardian can easily out do it, whilst having more damage output. now does that sound fair to you? this only leaves us warriors to go for a more bursty approach, which again is the hardest playstyle to play in the game most likely, and still gets us killed a lot. I really dont care about how the warrior performs in pve because every class feels good in pve, i am simply stating with this post how warriors cannot heal as well as many other classes, sure you can put “shouts heal” trait on but it only heals you the smallest bit, and lets be honest who actually wants to use shouts in pvp? and im not even getting started on condition removal on a warrior.

(edited by Diablo.1384)

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Posted by: Diablo.1384

Diablo.1384

I’d also like to add that having bad combat mobility adds even less survivability, even with tank armour we’re doomed, bad mobility and 1 heal, unless you trait “shouts heal” which is pointless anyway due to the fact it hardly heals and nobody wants to use shouts in pvp.

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Posted by: Sil.4560

Sil.4560

I feel a favouritism from anet towards Guardians, call me what you like, when you have a 1v1 duel with a guardian on a warrior you will understand, no anger fills me more than when i am beat by guardians that aren’t actually better players but they just have a lot more healing abilities, i just wish that AreanaNet would get back to us on this post and tell us whats going to happen with warriors in wvw/spvp.

The day boon hate lets us rip apart their brainless boontank builds is the day I’m going to laugh at guardians’ tears. I already make it a point to pin every one of the kitteny fools in WvW with well-timed Leg Specialist immobilizes just to make sure that bad players can’t waltz in and expect to walk away fine simply because the class offers such a ridiculous amount of survival options when being hammered on by 10 players. Nothing is quite as satisfying as ruining the day of someone who thinks they’re immortal by putting a flag in their skull.

The day when we’ll be balanced to them and comparable 1v1 is coming and is going to be excellent.

(edited by Sil.4560)

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Posted by: Daecollo.9578

Daecollo.9578

I feel a favouritism from anet towards Guardians, call me what you like, when you have a 1v1 duel with a guardian on a warrior you will understand, no anger fills me more than when i am beat by guardians that aren’t actually better players but they just have a lot more healing abilities, i just wish that AreanaNet would get back to us on this post and tell us whats going to happen with warriors in wvw/spvp.

The day boon hate lets us rip apart their brainless boontank builds is the day I’m going to laugh at guardians’ tears. I already make it a point to pin every one of the kitteny fools in WvW with well-timed Leg Specialist immobilizes just to make sure that bad players can’t waltz in and expect to walk away fine simply because the class offers such a ridiculous amount of survival options when being hammered on by 10 players. The day when we’ll be balanced to them and comparable 1v1 is coming and is going to be excellent.

Except Boon-hate will destroy us too, because Warriors have 3-4 boons themselves up most of the time, and they arn’t ones that protect us.

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(edited by Daecollo.9578)

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Posted by: Sil.4560

Sil.4560

Depends on how they implement it. Will it be every class punishing boons, or just the ones who need it for the sake of balance?

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Posted by: Diablo.1384

Diablo.1384

I feel a favouritism from anet towards Guardians, call me what you like, when you have a 1v1 duel with a guardian on a warrior you will understand, no anger fills me more than when i am beat by guardians that aren’t actually better players but they just have a lot more healing abilities, i just wish that AreanaNet would get back to us on this post and tell us whats going to happen with warriors in wvw/spvp.

The day boon hate lets us rip apart their brainless boontank builds is the day I’m going to laugh at guardians’ tears. I already make it a point to pin every one of the kitteny fools in WvW with well-timed Leg Specialist immobilizes just to make sure that bad players can’t waltz in and expect to walk away fine simply because the class offers such a ridiculous amount of survival options when being hammered on by 10 players. Nothing is quite as satisfying as ruining the day of someone who thinks they’re immortal by putting a flag in their skull.

The day when we’ll be balanced to them and comparable 1v1 is coming and is going to be excellent.

Only just realised how well this describes how i feel, being beaten by crap tanky guardians makes me so mad, especially when i know im a more skilled player than them, we just cant survive long enough to kill them whilst they tank everything.

(edited by Diablo.1384)