Help a little with axe/mace - axe/warhorn build.

Help a little with axe/mace - axe/warhorn build.

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Posted by: Palori.5806

Palori.5806

Hey guys,
I’ve been struggling with traits for my build, I’m running a DPS geared axe/mace – axe/warhorn build with the axe/warhorn being slightly more defensive (toughness, vit etc).
I looked at a shout heal spec, didnt particularly like it so I’ve looked at the following:
http://www.guildhead.com/skill-calc#mMRzMzV9MmRnFmmRnFmxaaG0VRaVzos

The idea of course is to stack vulnerability on the target and might (I use sigil of strength on my main axe, air on the mace) on myself.
I really dont see much synergy in our traits with that weapon choice so re-thinking my options but I cant really see anything else I like or that worked when I tried it.
I like the axe attacks, the 2 warhorn skills are fantastic and I want some CC so decided on the mace (albeit with only 1 CC, but the other gives me another way to stack vulnerability).
I run full Draconic Berserker’s with Major Rune of Strength (I cant afford to get the superior yet :P ) and 2 Runes of the Citadel (for the fury only really).
Stats are as follows;

Attack: 3,111
Crit: 41%, 46% damage (buffed to 61% with my 2 ways to stack fury)
Toughness: 1,208
Armor: 2,419
Health: 20,572.

Any help or thoughts would be much appreciated!

Help a little with axe/mace - axe/warhorn build.

in Warrior

Posted by: phaeris.7604

phaeris.7604

You’re very squishy still with 20khps yet arn’t glass cannon enough to compensate.

Problem is shoehorning that warhorn trait takes away too much from your build imho.

You end up doing less damage, with lower hps. You also don’t carry any form of defence (ie: shield) to compensate for your lack of hps/toughness.

20k hps just doesn’t cut it basically. I’d drop the warhorn traits, put them into precision/defence for adrenal heal and gets knights jewels zerker mix to give you about 27k hps with roughly the same toughness and same crit and more attack.

You’re losing the ability to remove 1 condition with the horn every 16 seconds…honestly with the amount of conditions flying around in fights and you being in melee range to dps, that makes 0 difference in how well you do.

Help a little with axe/mace - axe/warhorn build.

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Posted by: Defektive.7283

Defektive.7283

You’re very squishy still with 20khps yet arn’t glass cannon enough to compensate.

Problem is shoehorning that warhorn trait takes away too much from your build imho.

You end up doing less damage, with lower hps. You also don’t carry any form of defence (ie: shield) to compensate for your lack of hps/toughness.

20k hps just doesn’t cut it basically. I’d drop the warhorn traits, put them into precision/defence for adrenal heal and gets knights jewels zerker mix to give you about 27k hps with roughly the same toughness and same crit and more attack.

You’re losing the ability to remove 1 condition with the horn every 16 seconds…honestly with the amount of conditions flying around in fights and you being in melee range to dps, that makes 0 difference in how well you do.

This

Maybe stack a little more toughness too because at 1200 you’re about as resilient as wet paper.

tPvP Warrior
http://www.twitch.tv/defektive
Team Blacklisted [Envy]

Help a little with axe/mace - axe/warhorn build.

in Warrior

Posted by: Palori.5806

Palori.5806

I’ll give that a try phaeris thanks.
So a 30/15/15/10/0 build?

Help a little with axe/mace - axe/warhorn build.

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Posted by: Zsymon.8457

Zsymon.8457

I like full knight gear.. maybe mixed in with some soldier, the toughness is real nice for direct damage, and with mending and shake it off there is condition removal when bleeds get high.

Not so great for solo roaming, but good for the repair bill and good in groups.. having such high toughness is a nice change from all the glass cannon squishiness, and you don’t get instagibbed so much by this huge army of thief players that all jumped the backstab bandwagon.

(edited by Zsymon.8457)