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Hey guys! I play thief and unfortunately I haven’t played a warrior past level 15 (just wasn’t for me). I have fought them a lot in spvp though and I feel I understand them pretty well.
Can you give any tips/suggestions on how to take the various mace/shield builds down 1v1 with thief? What thief builds give you the most trouble?
It seems like there are several variations of this build: M/S+GS, M/S+H, and M/S+Axe/X. I gotta say, eating a 12k eviscerate after skullcrack wasn’t fun
Anyways, thanks for any help.
Blind, lots of blinds oh and teleports oh and u can apply weakness w/ ur bow right? U can’t eat a 12K evis after skullcrack cause the war used his rage for skullcrack. Thieves, mesmers, and stability guardians are the toughest fights for us…
I run s/p on my thief and really haven’t had issues with these warriors. Trait Hard To Catch so that they can’t sit there stunning you over and over and keep them perma-stunned with the first cast of pistol whip followed by short damage burst and pistol whip again. With enough initiative regen you can easily keep a warrior stunned the entire fight. If he’s got a friend, I’d suggest running as s/p lacks against multiple opponents.
I suggest deleting thief.
Blind, lots of blinds oh and teleports oh and u can apply weakness w/ ur bow right? U can’t eat a 12K evis after skullcrack cause the war used his rage for skullcrack. Thieves, mesmers, and stability guardians are the toughest fights for us…
Good point, it must of been another stun before the eviscerate. The majority of thieves don’t go past 10 points into DA after they nerfed our weakness in that trait line so now you have to combo poison field/cluster bomb to get weakness on shortbow.
(edited by Hype.8032)
Blind, lots of blinds oh and teleports oh and u can apply weakness w/ ur bow right? U can’t eat a 12K evis after skullcrack cause the war used his rage for skullcrack. Thieves, mesmers, and stability guardians are the toughest fights for us…
Good point, it must of been another stun before the eviscerate. The majority of thieves don’t go past 10 points into DA after they nerfed our weakness in that trait line so now you have to combo poison field/cluster bomb to get weakness on shortbow.
Could’ve been a Shield Bash with a Sigil of Paralyzation. Shield Bash into Eviscerate is a rather common thing.
Blind, lots of blinds oh and teleports oh and u can apply weakness w/ ur bow right? U can’t eat a 12K evis after skullcrack cause the war used his rage for skullcrack. Thieves, mesmers, and stability guardians are the toughest fights for us…
Actually, if you take Burst Mastery, you could do a 3 bar Skull Crack, swap to Axe and you’d have 15 strikes (50%) adrenaline right there and then. That hitting up to 12k is rather unlikely though.
Blind, lots of blinds oh and teleports oh and u can apply weakness w/ ur bow right? U can’t eat a 12K evis after skullcrack cause the war used his rage for skullcrack. Thieves, mesmers, and stability guardians are the toughest fights for us…
Good point, it must of been another stun before the eviscerate. The majority of thieves don’t go past 10 points into DA after they nerfed our weakness in that trait line so now you have to combo poison field/cluster bomb to get weakness on shortbow.
Could’ve been a Shield Bash with a Sigil of Paralyzation. Shield Bash into Eviscerate is a rather common thing.
Blind, lots of blinds oh and teleports oh and u can apply weakness w/ ur bow right? U can’t eat a 12K evis after skullcrack cause the war used his rage for skullcrack. Thieves, mesmers, and stability guardians are the toughest fights for us…
Actually, if you take Burst Mastery, you could do a 3 bar Skull Crack, swap to Axe and you’d have 15 strikes (50%) adrenaline right there and then. That hitting up to 12k is rather unlikely though.
Probably a shield bash. The 12k hit was real but it was on my thief in spvp. Zerker amulet and no toughness.
Does berserker stance have an icon appear when it’s activated? It seems like blinds work pretty well except when it’s active.
Yes it has an icon when its active
Blinds. Blinds are infinitely frustrating for any warrior build and especially one which revolves around landing that one attack. I would focus on saving init for black powder rather than focusing on getting out damage or whatever your usual rotation is.
S/D thieves are really tough to fight because it’s so difficult to land the mace stuns.
Actually, if you take Burst Mastery, you could do a 3 bar Skull Crack, swap to Axe and you’d have 15 strikes (50%) adrenaline right there and then. That hitting up to 12k is rather unlikely though.
U can land 15 strikes w/ axe in 4 secs? Wow, didn’t know that…
Actually, if you take Burst Mastery, you could do a 3 bar Skull Crack, swap to Axe and you’d have 15 strikes (50%) adrenaline right there and then. That hitting up to 12k is rather unlikely though.
U can land 15 strikes w/ axe in 4 secs? Wow, didn’t know that…
I’ll just leave you with the following:
There are three stages of adrenaline, and each attack made by the warrior in combat grants one “strike” of adrenaline. It takes 10 strikes of adrenaline to fill each of the 3 stages. A total of 30 strikes will yield maximum adrenaline.
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