Help on improving my confusion build

Help on improving my confusion build

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Posted by: Pollypo.2879

Pollypo.2879

I decided to make a condition warrior after playing the skull crack for a while who can apply a lot of confusion with the new runes and trait. So far it’s been pretty fun I can stand my ground and kill other roamers and won a few duels as well. However I do believe it can be improved.

Currently I’m having trouble against the bunker ranger who just dodges and transfers 3 conditions to their pet every 10 seconds and the classic skullcrack warrior if I’m duelling them, roaming I have a better chance.

The main problem with this build is the amount of practice you need to do to get the timing to interrupt any skill e.g. their stun skill, auto attack etc. Since wasting your interrupts hinders you a lot.

Any constructive criticism is welcome.
http://intothemists.com/guides/632-confusion_condition_warrior

A few answers to questions I predict:
- Why rending strikes? Because I wanted to more cover conditions and it helps teammates if I’m fighting in a group
- Why Rampage? Because it is awesome with the traits and runes that apply confusion on interrupt since it has so many interrupts, the auto chain has a daze! and it helps with escaping since there’s no greatsword or warhorn here.
- Why Stomp? It’s a physical stun breaker so it’s on a shorter cooldown due to physical training plus it can interrupt as well or knock people out of shadow refuge.
- Why Fear me? Since I have +70% condition duration at point blank you can fear someone for 5 seconds straight giving you time to do escape or prevent them from doing anything.

Help on improving my confusion build

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Posted by: Warlord.9074

Warlord.9074

Wall of text

You have a lot of good ideas. The build is only half baked though. I see where you are trying to go with it but I question the way you are approaching it.

Rifle has bleed on an auto attack but rifle is not a condition weapon. Most of the rifles power comes from Volly and kill shot both are power based skills. The auto attack on the rifle doesn’t do spectacular damage even on a zerker build and the attack is so slow you cant stack enough bleeds to make conditions work with a rifle.

The Better approach If you want to use a ranged weapon is use a Long Bow. Long bow is just as much a condition based weapon as it is a power based weapon and your high condition damage will make the fire and bleeding damage work well without having a lot of power.

Lastly the reason why you are having problems fighting bunker rangers and other bunker classes is becasue they have more sustain than you. My approach to that would be use apothecary to increase your healing power, toughness and condition damage. Use healing signet, with adrenal healing. This would make your regen a lot higher and as long as you dont touch the signet that would give you very good sustain.

You are wasting a lot of points becasue you are traiting things that are not necceasary to trait, and your build could be alot stronger if you put those points else were. You technically only need 20 in str for the build to work in all honestly. You dont need more than 10 points in arms Just for the 50% duration to bleeding foes.
That frees up 20 points there. That would be well suited else where. I would suggest ditching the speed on crit for the 25% mov speed for 10 in dis. And either picking up another 10 points in defense for reflect, passive stabilty, or retal. or going 20 in dis and getting mobile strikes. Or 10 in Tactics for leg specialist. Best of luck. There are alot of better options out there.

Lastly now you are probably wondering how you will deal with condition managment without mending that is a very tough thing to answer. But I suggest that if you take my idea and use the logbow instead that gives you a immobilizer and a blind so take off one of your physical utility skills and replace it with shake it off or signet of stamina.

I do not like your build at all. I run a condition warrior and my build is nothing like yours at all. I know a couple people who wated to try a confusion build but I am seeing the problems with this kinda build an that is having to put 20 in Str for it to work. Str is just a bad tree for a condition build altogether, Since attack power helps u in no way and the only thing u get from it is duration which you can boost in several other ways.

This is my condition build and it is extremely strong. It very similar to the pinapple warrior build, but It is imporved on its short coming which I found after running it. That build uses Banner regen. Its great for 1v1 or even small 1v2s but the moment you run into a bigger fight than that you get condition jacked and and CCed. This alteration uses solder runes and shouts instead of banner regen and passive protection. I find it cure the problems of that build and makes it alot more viable.

http://gw2skills.net/editor/?fIAQNAscTjkOJvNPWPMRCAkCsy6UIJVB4SPEDt0A-j0yAYrkh4EEpAAkAIqDYOUZNPKIWZLiGrmBTtSEV7VKiWtQALWDA-w

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Help on improving my confusion build

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Posted by: alamore.1974

alamore.1974

Mace main hand give you another interupt. For utilities id go bulls rush over stomp. Gap closer and interupt. And hlps u move faster.

Help on improving my confusion build

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Posted by: Esqi.8496

Esqi.8496

Run confusion as a fill in for Power

[TKG] Flake

Help on improving my confusion build

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Posted by: Jharkin.9357

Jharkin.9357

I was playing around with distracting strikes / rune of perplexity over the past week as well in wvw. I was running with 3.4k armor, 1k condition dmg, 1k health + 43% crit chance though w/ longbow & hammer. Longbow + condition is evil, plus most range couldn’t out dps my healing. Against melee it was brutal vs 1v1. 5 ccs (stomp, bull’s charge, backbreaker, earthshaker & staggering bow) pretty much had them down for 40% of the fight unless they had stability. I usually had 9 stacks of confusion up hitting for 1300 a pop. One poor guy had 25 stacks of confusion and he took himself out with a heal skill.

Help on improving my confusion build

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Posted by: Pollypo.2879

Pollypo.2879

I’ve replaced the rifle with a longbow and I am doing a lot better with it even since I get immobilize and burn even though I lose a interrupt I just have to time my shield bash and kick better to get confusion stacks, which is getting better with practice.