Help with "Boon Duration Stance Warrior"

Help with "Boon Duration Stance Warrior"

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Posted by: Dulokz.2753

Dulokz.2753

So I read that boon duration warriors (or boon duration stance warrior?) can be good for WvW roaming in small groups but after looking around for 2 days I haven’t been able to find anything like a build outline. As a newer player I’d really appreciate it if someone could help me figure out this build so I can give it a try. Thanks in advance!

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Posted by: Gabe.1065

Gabe.1065

I enjoy playing boon duration stance warrior in PvP. Described in the following thread.

https://forum-en.gw2archive.eu/forum/professions/warrior/PvP-4th-season

Based on this, I’ve been considering something like the following for WvW.

http://gw2skills.net/editor/?vJAQBdy0BUFC2FC4GCQUKWuCMlcQrrG8+ZTtvWkAQCoAA-TVCGQBRUJYCOABA4ABQQlfL4ACQP1fM3BQId7PQONMbGGACQERMzMz0MjMSpA8aZE-w

I do mace/shield + rifle in PvP. For WvW, I might experiment with swapping either for greatsword.

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Posted by: Cygnus.6903

Cygnus.6903

Where I do think Gabe’s suggestion can be decent in a small group, if you are to roam solo or duo, it seems underwhelming and quite frankly outclassed in every way by Dragon Hunter and Revenant.

I would try a more offensive approach with a different runeset if you are bound on using boon duration;

http://gw2skills.net/editor/?vJAQNAR3enMdAVhgdhAuhAElilrA79zmaftK5gWXLAJAkAKAA-TVCFABCcBAW4gAAwDAoQ1fQ4IAgkyP23f4Klgpp7hUABO1C-w

You still get 50% boon duration, which should be more then enough.
This set-up allows for 21 seconds of back to back quickness, absolutely batkitten crazy if you ask me. It focusses on dealing very fast and high sustained damage through Heightened Focus, Frenzy and Fatal Frenzy. You have to take a weapon that can abuse the fast attack speed, Axe is the obvious choice here, although Mace would also fit the role nicely (and you still have Headbutt to set up your burst).
Rune of Durability is slightly more selfish, although the 4,5 second protection for your squad will be amazing. This rune alone makes you very durable, both solo and in a group setting.
IMO, Commander gear is usable for just that, commanding. Stick with Berserker for roaming on warrior.
Also, Fried Golden Dumpling is the superior food to use, here.

I tried a similar build with boon duration to be somewhat invulnerable to any conditions that aren’t backed up by boon removal. The amount of resistance you get is mindboggling. It was my attempt to revive hammer which is very prone to conditions. But, sadly, hammer is completely unusable in every game mode with perma stability being handed out like candy to multiple classes (warrior being one of them, in fact).

Fun build concept.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

Help with "Boon Duration Stance Warrior"

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Posted by: Dulokz.2753

Dulokz.2753

Where I do think Gabe’s suggestion can be decent in a small group, if you are to roam solo or duo, it seems underwhelming and quite frankly outclassed in every way by Dragon Hunter and Revenant.

I would try a more offensive approach with a different runeset if you are bound on using boon duration;

http://gw2skills.net/editor/?vJAQNAR3enMdAVhgdhAuhAElilrA79zmaftK5gWXLAJAkAKAA-TVCFABCcBAW4gAAwDAoQ1fQ4IAgkyP23f4Klgpp7hUABO1C-w

You still get 50% boon duration, which should be more then enough.
This set-up allows for 21 seconds of back to back quickness, absolutely batkitten crazy if you ask me. It focusses on dealing very fast and high sustained damage through Heightened Focus, Frenzy and Fatal Frenzy. You have to take a weapon that can abuse the fast attack speed, Axe is the obvious choice here, although Mace would also fit the role nicely (and you still have Headbutt to set up your burst).
Rune of Durability is slightly more selfish, although the 4,5 second protection for your squad will be amazing. This rune alone makes you very durable, both solo and in a group setting.
IMO, Commander gear is usable for just that, commanding. Stick with Berserker for roaming on warrior.
Also, Fried Golden Dumpling is the superior food to use, here.

I tried a similar build with boon duration to be somewhat invulnerable to any conditions that aren’t backed up by boon removal. The amount of resistance you get is mindboggling. It was my attempt to revive hammer which is very prone to conditions. But, sadly, hammer is completely unusable in every game mode with perma stability being handed out like candy to multiple classes (warrior being one of them, in fact).

Fun build concept.

Well one of the reasons I was interested in boon duration is that I read it was strong (in this thread specifically (https://forum-en.gw2archive.eu/forum/game/wuv/Power-Class-for-Roaming-1v1s-2s-2v4s/first#post6283127). Clipped the quote below:

Warrior, Druid are both mobile and good in skirmish. Boon Duration Stance Warriors are flat out OP right now.

Scrapper, Tempest are great in skirmish but trade in the long range mobility. Bunker Tempests are insanely hard to kill and almost pure group support.

Mesmer is a great skirmish class with plenty of group synergy. They have solid in combat mobility and have decent long range escape but don’t move over the map very quickly.

If I’m pretty much exclusively duo roaming with a thief (currently playing staff thief but he’s coming back from a long break and has been swapping between staff and d/p) would I be better off with a more conventional build and just ignore boon duration? Either way thank you so much for answering!

Edit: I also have a level 80 power rev that I have been enjoying playing and I started thinking that the rev might just be the better roaming partner for the thief? It’s so hard to decide what to commit to lol

(edited by Dulokz.2753)

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Posted by: Gabe.1065

Gabe.1065

http://gw2skills.net/editor/?vJAQNAR3enMdAVhgdhAuhAElilrA79zmaftK5gWXLAJAkAKAA-TVCFABCcBAW4gAAwDAoQ1fQ4IAgkyP23f4Klgpp7hUABO1C-w

You still get 50% boon duration, which should be more then enough.
This set-up allows for 21 seconds of back to back quickness, absolutely batkitten crazy if you ask me. It focusses on dealing very fast and high sustained damage through Heightened Focus, Frenzy and Fatal Frenzy.

Ah, yep, my mistake. Meant to choose Heightened Focus rather than Burst Mastery. As I’m too lazy to make Commander’s, the build I run in WvW is actually very similar to what Cygnus proposes, using Berserker’s.

Help with "Boon Duration Stance Warrior"

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Posted by: Cygnus.6903

Cygnus.6903

Well one of the reasons I was interested in boon duration is that I read it was strong (in this thread specifically (https://forum-en.gw2archive.eu/forum/game/wuv/Power-Class-for-Roaming-1v1s-2s-2v4s/first#post6283127). Clipped the quote below:

Warrior, Druid are both mobile and good in skirmish. Boon Duration Stance Warriors are flat out OP right now.

Scrapper, Tempest are great in skirmish but trade in the long range mobility. Bunker Tempests are insanely hard to kill and almost pure group support.

Mesmer is a great skirmish class with plenty of group synergy. They have solid in combat mobility and have decent long range escape but don’t move over the map very quickly.

If I’m pretty much exclusively duo roaming with a thief (currently playing staff thief but he’s coming back from a long break and has been swapping between staff and d/p) would I be better off with a more conventional build and just ignore boon duration? Either way thank you so much for answering!

Edit: I also have a level 80 power rev that I have been enjoying playing and I started thinking that the rev might just be the better roaming partner for the thief? It’s so hard to decide what to commit to lol

Boon duration is good, obviously. You can get a lot of it in WvW with just foods, if you add the runeset to it 50% is easy.

Warrior is not the number one class for this, whichever way you slice it. Rev, Tempest, DH, they all provide superior boons without breaking a sweat.

That does not mean warrior can not fit this role very well. When compared to Rev or DH, warrior has superior mobility, something that’s very important (especially in outnumbered roaming). Revenant is very weak to condi’s, whereas warrior is much more self-sustainable. And warrior can provide immunity stomping (with stability and Endure Pain/resistance, only countered by specific boon removal), which pairs very well with a thief.

Keep in mind that for boon sharing, the thief needs to be close to you, whereas in outnumbered fighting, you will often want to keep some distance between you as to not receive high amounts of AoE damage accidentally.

I think you should do just fine.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.